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authorraysan5 <raysan5@gmail.com>2016-01-04 15:09:44 +0100
committerraysan5 <raysan5@gmail.com>2016-01-04 15:09:44 +0100
commit95da97fa744766fb46b912dcae504cd858fd2377 (patch)
treedbba1389ede534db6f24169af413acbcfd1b79da /src
parent546c727520d8116132e57fd5e007dd7d873ba9a1 (diff)
downloadraylib-95da97fa744766fb46b912dcae504cd858fd2377.tar.gz
raylib-95da97fa744766fb46b912dcae504cd858fd2377.zip
Fixed bug: rlglGenerateMipmaps()
Diffstat (limited to 'src')
-rw-r--r--src/rlgl.c33
-rw-r--r--src/rlgl.h2
-rw-r--r--src/textures.c4
3 files changed, 15 insertions, 24 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index 8a0440e0..504381b2 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -1921,40 +1921,31 @@ void rlglUpdateTexture(unsigned int id, int width, int height, int format, void
}
// Generate mipmap data for selected texture
-void rlglGenerateMipmaps(unsigned int textureId)
+void rlglGenerateMipmaps(Texture2D texture)
{
- glBindTexture(GL_TEXTURE_2D, textureId);
+ glBindTexture(GL_TEXTURE_2D, texture.id);
// Check if texture is power-of-two (POT)
bool texIsPOT = false;
- // NOTE: In OpenGL ES 2.0 we have no way to retrieve texture size from id
-
-#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
- int width, height;
-
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
-
- if (((width > 0) && ((width & (width - 1)) == 0)) && ((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true;
-#endif
+ if (((texture.width > 0) && ((texture.width & (texture.width - 1)) == 0)) &&
+ ((texture.height > 0) && ((texture.height & (texture.height - 1)) == 0))) texIsPOT = true;
if ((texIsPOT) || (npotSupported))
{
#if defined(GRAPHICS_API_OPENGL_11)
// Compute required mipmaps
- // TODO: rlglReadTexturePixels() needs Texture2D type parameter, not unsigned int parameter
- void *data; // = rlglReadTexturePixels(textureId, UNCOMPRESSED_R8G8B8A8); // TODO: Detect internal format
+ void *data = rlglReadTexturePixels(texture);
// NOTE: data size is reallocated to fit mipmaps data
- int mipmapCount = GenerateMipmaps(data, width, height);
+ int mipmapCount = GenerateMipmaps(data, texture.width, texture.height);
// TODO: Adjust mipmap size depending on texture format!
- int size = width*height*4;
+ int size = texture.width*texture.height*4;
int offset = size;
- int mipWidth = width/2;
- int mipHeight = height/2;
+ int mipWidth = texture.width/2;
+ int mipHeight = texture.height/2;
// Load the mipmaps
for (int level = 1; level < mipmapCount; level++)
@@ -1968,17 +1959,17 @@ void rlglGenerateMipmaps(unsigned int textureId)
mipHeight /= 2;
}
- TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", textureId);
+ TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture.id);
#elif defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically
- TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", textureId);
+ TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", texture.id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps (must be available)
#endif
}
- else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", textureId);
+ else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", texture.id);
glBindTexture(GL_TEXTURE_2D, 0);
}
diff --git a/src/rlgl.h b/src/rlgl.h
index a7df043e..93b56bb2 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -246,7 +246,7 @@ void rlglInitGraphics(int offsetX, int offsetY, int width, int height); // Init
unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU
void rlglUpdateTexture(unsigned int id, int width, int height, int format, void *data); // Update GPU texture with new data
-void rlglGenerateMipmaps(unsigned int textureId); // Generate mipmap data for selected texture
+void rlglGenerateMipmaps(Texture2D texture); // Generate mipmap data for selected texture
// NOTE: There is a set of shader related functions that are available to end user,
// to avoid creating function wrappers through core module, they have been directly declared in raylib.h
diff --git a/src/textures.c b/src/textures.c
index 30ffb945..f03d2d9a 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1271,9 +1271,9 @@ void GenTextureMipmaps(Texture2D texture)
{
TraceLog(WARNING, "Limited NPOT support, no mipmaps available for NPOT textures");
}
- else rlglGenerateMipmaps(texture.id);
+ else rlglGenerateMipmaps(texture);
#else
- rlglGenerateMipmaps(texture.id);
+ rlglGenerateMipmaps(texture);
#endif
}