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authorraysan5 <raysan5@gmail.com>2016-06-02 18:20:59 +0200
committerraysan5 <raysan5@gmail.com>2016-06-02 18:20:59 +0200
commitc286bea8e13a84fd78a9f6211de086398a6f9a06 (patch)
tree1f43b337f2442a98b8973b9c5a2a2337cf8fb663 /src
parent4fb3103dfaa797685ed8b9db647ac7d9f08f89bd (diff)
downloadraylib-c286bea8e13a84fd78a9f6211de086398a6f9a06.tar.gz
raylib-c286bea8e13a84fd78a9f6211de086398a6f9a06.zip
Remove GLEW dependency
Diffstat (limited to 'src')
-rw-r--r--src/core.c44
-rw-r--r--src/rlgl.c4
2 files changed, 11 insertions, 37 deletions
diff --git a/src/core.c b/src/core.c
index 7bd44c81..be9151ee 100644
--- a/src/core.c
+++ b/src/core.c
@@ -54,13 +54,7 @@
#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
#if defined(PLATFORM_DESKTOP)
- #define GLAD_EXTENSIONS_LOADER
- #if defined(GLEW_EXTENSIONS_LOADER)
- #define GLEW_STATIC
- #include <GL/glew.h> // GLEW extensions loading lib
- #elif defined(GLAD_EXTENSIONS_LOADER)
- #include "glad.h" // GLAD library: Manage OpenGL headers and extensions
- #endif
+ #include "glad.h" // GLAD library: Manage OpenGL headers and extensions
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
@@ -1576,33 +1570,15 @@ static void InitDisplay(int width, int height)
// Extensions initialization for OpenGL 3.3
if (rlGetVersion() == OPENGL_33)
{
- #if defined(GLEW_EXTENSIONS_LOADER)
- // Initialize extensions using GLEW
- glewExperimental = 1; // Needed for core profile
- GLenum error = glewInit();
-
- if (error != GLEW_OK) TraceLog(ERROR, "Failed to initialize GLEW - Error Code: %s\n", glewGetErrorString(error));
-
- if (glewIsSupported("GL_VERSION_3_3")) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLEW, we can check if an extension has been loaded in two ways:
- //if (GLEW_ARB_vertex_array_object) { }
- //if (glewIsSupported("GL_ARB_vertex_array_object")) { }
-
- // NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones
- // Alternatives: glLoadGen, glad, libepoxy
- #elif defined(GLAD_EXTENSIONS_LOADER)
- // NOTE: glad is generated and contains only required OpenGL version and Core extensions
- //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
- if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
-
- if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
- else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
-
- // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
- //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
- #endif
+ // NOTE: glad is generated and contains only required OpenGL version and Core extensions
+ //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n");
+ if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module...
+
+ if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
+ else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
+
+ // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
+ //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
}
#endif
diff --git a/src/rlgl.c b/src/rlgl.c
index cca48ba2..cfa6e2e6 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -48,8 +48,6 @@
#ifdef __APPLE__
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
#else
- //#define GLEW_STATIC
- //#include <GL/glew.h> // GLEW header, includes OpenGL headers
#include "glad.h" // GLAD library, includes OpenGL headers
#endif
#endif
@@ -912,8 +910,8 @@ void rlglInit(void)
vaoSupported = true;
npotSupported = true;
- // NOTE: We don't need to check again supported extensions but we do (in case GLEW is replaced sometime)
// We get a list of available extensions and we check for some of them (compressed textures)
+ // NOTE: We don't need to check again supported extensions but we do (GLAD already dealt with that)
glGetIntegerv(GL_NUM_EXTENSIONS, &numExt);
const char *extList[numExt];