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authorRay <raysan5@gmail.com>2016-06-06 20:46:06 +0200
committerRay <raysan5@gmail.com>2016-06-06 20:46:06 +0200
commit1c98e6b698b8002e0c6c769c6d9f23a6e15f3bdf (patch)
tree0aba231bb77034cae38dc44e39d53b63197c6a2c /templates/android_project
parent75a73d94171051037fcf670852877977d9251520 (diff)
parent4dada3269374a82fa2c4a06bd29dfc0f37a64380 (diff)
downloadraylib-1c98e6b698b8002e0c6c769c6d9f23a6e15f3bdf.tar.gz
raylib-1c98e6b698b8002e0c6c769c6d9f23a6e15f3bdf.zip
Merge pull request #125 from raysan5/develop
Develop branch integration
Diffstat (limited to 'templates/android_project')
-rw-r--r--templates/android_project/AndroidManifest.xml3
-rw-r--r--templates/android_project/jni/Android.mk4
-rw-r--r--templates/android_project/local.properties10
3 files changed, 3 insertions, 14 deletions
diff --git a/templates/android_project/AndroidManifest.xml b/templates/android_project/AndroidManifest.xml
index f9f41b33..6755027e 100644
--- a/templates/android_project/AndroidManifest.xml
+++ b/templates/android_project/AndroidManifest.xml
@@ -29,8 +29,7 @@
<!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" -->
<!-- android:screenOrientation="portrait" -->
<!-- Tell NativeActivity the name of our .so -->
- <!--<meta-data android:name="android.app.lib_name" android:value="raylib_game" /> -->
- <meta-data android:name="android.app.lib_name" android:value="@string/app_name" />
+ <meta-data android:name="android.app.lib_name" android:value="raylib_game" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk
index 424db553..fe4ba813 100644
--- a/templates/android_project/jni/Android.mk
+++ b/templates/android_project/jni/Android.mk
@@ -73,7 +73,7 @@ include $(PREBUILT_STATIC_LIBRARY)
include $(CLEAR_VARS)
# Module name
-LOCAL_MODULE := raylibGame
+LOCAL_MODULE := raylib_game
# Module source files
LOCAL_SRC_FILES := basic_game.c
@@ -95,7 +95,7 @@ LOCAL_STATIC_LIBRARIES := android_native_app_glue raylib openal
# NOTE: It brokes the build, using static library instead
#LOCAL_SHARED_LIBRARIES := openal
-# Build the shared library libraylibGame.so
+# Build the shared library libraylib_game.so
include $(BUILD_SHARED_LIBRARY)
$(call import-module,android/native_app_glue)
diff --git a/templates/android_project/local.properties b/templates/android_project/local.properties
deleted file mode 100644
index f46293ea..00000000
--- a/templates/android_project/local.properties
+++ /dev/null
@@ -1,10 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-#
-# This file must *NOT* be checked into Version Control Systems,
-# as it contains information specific to your local configuration.
-
-# location of the SDK. This is only used by Ant
-# For customization when using a Version Control System, please read the
-# header note.
-sdk.dir=C:\\android-sdk