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authorvictorfisac <victorfisac@gmail.com>2016-06-08 17:27:55 +0200
committervictorfisac <victorfisac@gmail.com>2016-06-08 17:27:55 +0200
commit8323f81ab598d9a9e6720e55eb7269e410f10d2e (patch)
tree1c7f59c524fa3d79cc3eb8f01915bfc8073be801 /templates/android_project
parentf5f5ce0d33467b01e7830c580dc06e34739259c2 (diff)
downloadraylib-8323f81ab598d9a9e6720e55eb7269e410f10d2e.tar.gz
raylib-8323f81ab598d9a9e6720e55eb7269e410f10d2e.zip
Add physac module to android compile instructions...
... and switch from debug build to release
Diffstat (limited to 'templates/android_project')
-rw-r--r--templates/android_project/jni/Android.mk2
1 files changed, 1 insertions, 1 deletions
diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk
index fe4ba813..15a21695 100644
--- a/templates/android_project/jni/Android.mk
+++ b/templates/android_project/jni/Android.mk
@@ -83,7 +83,7 @@ LOCAL_SRC_FILES := basic_game.c
LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/include
# Required flags for compilation: defines PLATFORM_ANDROID
-LOCAL_CFLAGS := -Wall -std=c99 -g -DPLATFORM_ANDROID
+LOCAL_CFLAGS := -Wall -std=c99 -DPLATFORM_ANDROID
# Linker required libraries (not many...)
LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES