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Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 18 |
1 files changed, 17 insertions, 1 deletions
@@ -1,16 +1,32 @@ changelog --------- -Current Release: raylib 1.0.4 (January 2014) +Current Release: raylib 1.0.6 (March 2014) NOTE: Only versions marked as 'Release' are available on release folder, updates are only available as source. NOTE: Current Release includes all previous updates. ----------------------------------------------- +Release: raylib 1.0.6 (16 March 2014) +----------------------------------------------- +[core] Removed unused lighting-system code +[core] Removed SetPerspective() function, calculated directly +[core] Unload and reload default font on fullscreen toggle +[core] Corrected bug gamepad buttons checking if no gamepad available +[texture] DrawTextureV() - Added, to draw using Vector2 for position +[texture] LoadTexture() - Redesigned, now uses LoadImage() + CreateTexture() +[text] FormatText() - Corrected memory leak bug +[models] Added Matrix struct and related functions +[models] DrawBillboard() - Reviewed, now it works! +[models] DrawBillboardRec() - Reviewed, now it works! +[tests] Added folder with multiple tests for new functions + +----------------------------------------------- Update: raylib 1.0.5 (28 January 2014) ----------------------------------------------- [audio] LoadSound() - Corrected a bug, WAV file was not closed! [core] GetMouseWheelMove() - Added, check mouse wheel Y movement +[texture] CreateTexture2D() renamed to CreateTexture() [models] LoadHeightmap() - Added, Heightmap can be loaded as a Model [tool] rREM updated, now supports (partially) drag and drop of files |
