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-rw-r--r--examples/core_input_mouse.c23
1 files changed, 11 insertions, 12 deletions
diff --git a/examples/core_input_mouse.c b/examples/core_input_mouse.c
index c64b421e..24d2dfcd 100644
--- a/examples/core_input_mouse.c
+++ b/examples/core_input_mouse.c
@@ -20,8 +20,10 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
- int mouseX, mouseY;
- Vector2 ballPosition = { -100.0, -100.0 };
+ Vector2 ballPosition = { -100.0f, -100.0f };
+ Color ballColor = DARKBLUE;
+
+ SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
@@ -29,14 +31,11 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
- if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
- {
- mouseX = GetMouseX();
- mouseY = GetMouseY();
-
- ballPosition.x = (float)mouseX;
- ballPosition.y = (float)mouseY;
- }
+ ballPosition = GetMousePosition();
+
+ if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
+ else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
+ else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
//----------------------------------------------------------------------------------
// Draw
@@ -45,9 +44,9 @@ int main()
ClearBackground(RAYWHITE);
- DrawCircleV(ballPosition, 40, GOLD);
+ DrawCircleV(ballPosition, 40, ballColor);
- DrawText("mouse click to draw the ball", 10, 10, 20, DARKGRAY);
+ DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------