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-rw-r--r--examples/core_input_mouse.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/core_input_mouse.c b/examples/core_input_mouse.c
index 71aba744..419238ad 100644
--- a/examples/core_input_mouse.c
+++ b/examples/core_input_mouse.c
@@ -1,11 +1,11 @@
/*******************************************************************************************
*
-* raylib example 03b - Mouse input
+* raylib [core] example - Mouse input
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
@@ -18,10 +18,10 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
- Vector2 ballPosition = { -100.0, -100.0 };
- int mouseX, mouseY;
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
- InitWindow(screenWidth, screenHeight, "raylib example 06 - mouse input");
+ int mouseX, mouseY;
+ Vector2 ballPosition = { -100.0, -100.0 };
//---------------------------------------------------------------------------------------
// Main game loop
@@ -59,4 +59,4 @@ int main()
//--------------------------------------------------------------------------------------
return 0;
-}
+} \ No newline at end of file