diff options
Diffstat (limited to 'examples/models_box_collisions.c')
| -rw-r--r-- | examples/models_box_collisions.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/models_box_collisions.c b/examples/models_box_collisions.c index 18fca091..3751041f 100644 --- a/examples/models_box_collisions.c +++ b/examples/models_box_collisions.c @@ -21,16 +21,16 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [models] example - box collisions"); // Define the camera to look into our 3d world - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; - Vector3 playerPosition = { 0, 1, 2 }; - Vector3 playerSize = { 1, 2, 1 }; + Vector3 playerPosition = { 0.0f, 1.0f, 2.0f }; + Vector3 playerSize = { 1.0f, 2.0f, 1.0f }; Color playerColor = GREEN; - Vector3 enemyBoxPos = { -4, 1, 0 }; - Vector3 enemyBoxSize = { 2, 2, 2 }; + Vector3 enemyBoxPos = { -4.0f, 1.0f, 0.0f }; + Vector3 enemyBoxSize = { 2.0f, 2.0f, 2.0f }; - Vector3 enemySpherePos = { 4, 0, 0 }; + Vector3 enemySpherePos = { 4.0f, 0.0f, 0.0f }; float enemySphereSize = 1.5f; bool collision = false; @@ -98,7 +98,7 @@ int main() // Draw player DrawCubeV(playerPosition, playerSize, playerColor); - DrawGrid(10.0, 1.0); // Draw a grid + DrawGrid(10, 1.0f); // Draw a grid End3dMode(); |
