diff options
Diffstat (limited to 'examples/oculus_glfw_sample/rlgl.h')
| -rw-r--r-- | examples/oculus_glfw_sample/rlgl.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/examples/oculus_glfw_sample/rlgl.h b/examples/oculus_glfw_sample/rlgl.h index 9c25f710..93e155b7 100644 --- a/examples/oculus_glfw_sample/rlgl.h +++ b/examples/oculus_glfw_sample/rlgl.h @@ -48,7 +48,7 @@ // Choose opengl version here or just define it at compile time: -DGRAPHICS_API_OPENGL_33 //#define GRAPHICS_API_OPENGL_11 // Only available on PLATFORM_DESKTOP -//#define GRAPHICS_API_OPENGL_33 // Only available on PLATFORM_DESKTOP +//#define GRAPHICS_API_OPENGL_33 // Only available on PLATFORM_DESKTOP or Oculus Rift CV1 //#define GRAPHICS_API_OPENGL_ES2 // Only available on PLATFORM_ANDROID or PLATFORM_RPI or PLATFORM_WEB // Security check in case no GRAPHICS_API_OPENGL_* defined @@ -296,6 +296,7 @@ void rlglInit(void); // Initialize rlgl (shaders, VAO void rlglClose(void); // De-init rlgl void rlglDraw(void); // Draw VAO/VBO void rlglInitGraphics(int offsetX, int offsetY, int width, int height); // Initialize Graphics (OpenGL stuff) +void rlglLoadExtensions(void *loader); // Load OpenGL extensions unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU RenderTexture2D rlglLoadRenderTexture(int width, int height); // Load a texture to be used for rendering (fbo with color and depth attachments) @@ -346,6 +347,15 @@ void DestroyLight(Light light); // Destroy a void TraceLog(int msgType, const char *text, ...); #endif +#if defined(RLGL_OCULUS_SUPPORT) +void InitOculusDevice(void); // Init Oculus Rift device +void CloseOculusDevice(void); // Close Oculus Rift device +void UpdateOculusTracking(void); // Update Oculus Rift tracking (position and orientation) +void SetOculusMatrix(int eye); // Set internal projection and modelview matrix depending on eyes tracking data +void BeginOculusDrawing(void); // Begin Oculus drawing configuration +void EndOculusDrawing(void); // End Oculus drawing process (and desktop mirror) +#endif + #ifdef __cplusplus } #endif |
