diff options
Diffstat (limited to 'examples/physics_basic_rigidbody.c')
| -rw-r--r-- | examples/physics_basic_rigidbody.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/examples/physics_basic_rigidbody.c b/examples/physics_basic_rigidbody.c index b85f7543..084bfb0e 100644 --- a/examples/physics_basic_rigidbody.c +++ b/examples/physics_basic_rigidbody.c @@ -21,7 +21,6 @@ #define MOVE_VELOCITY 5 #define JUMP_VELOCITY 30 - int main() { // Initialization @@ -30,7 +29,7 @@ int main() int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [physac] example - basic rigidbody"); - InitPhysics((Vector2){ 0.0f, -9.81f/2 }); // Initialize physics module + // InitPhysics((Vector2){ 0.0f, -9.81f/2 }); // Initialize physics module // Debug variables bool isDebug = false; @@ -64,8 +63,7 @@ int main() while (!WindowShouldClose()) // Detect window close button or ESC key { // Update - //---------------------------------------------------------------------------------- - + //---------------------------------------------------------------------------------- // Check rectangle movement inputs if (IsKeyPressed('W')) rectangle->rigidbody.velocity.y = JUMP_VELOCITY; if (IsKeyDown('A')) rectangle->rigidbody.velocity.x = -MOVE_VELOCITY; @@ -121,7 +119,7 @@ int main() } // De-Initialization - //-------------------------------------------------------------------------------------- + //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics (including all loaded objects) CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
