diff options
Diffstat (limited to 'examples/resources/shaders/glsl330/swirl.fs')
| -rw-r--r-- | examples/resources/shaders/glsl330/swirl.fs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/resources/shaders/glsl330/swirl.fs b/examples/resources/shaders/glsl330/swirl.fs index 80c16cc9..5d238ac9 100644 --- a/examples/resources/shaders/glsl330/swirl.fs +++ b/examples/resources/shaders/glsl330/swirl.fs @@ -6,7 +6,7 @@ in vec4 fragColor; // Input uniform values uniform sampler2D texture0; -uniform vec4 fragTintColor; +uniform vec4 colDiffuse; // Output fragment color out vec4 finalColor; @@ -40,7 +40,7 @@ void main() } tc += center; - vec3 color = texture(texture0, tc/texSize).rgb; + vec4 color = texture2D(texture0, tc/texSize)*colDiffuse*fragColor;; - finalColor = vec4(color, 1.0);; + finalColor = vec4(color.rgb, 1.0);; }
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