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-rw-r--r--examples/oculus_glfw_sample/rlgl_standalone_stereo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/oculus_glfw_sample/rlgl_standalone_stereo.c b/examples/oculus_glfw_sample/rlgl_standalone_stereo.c
index 1955d11e..fa7f3e4a 100644
--- a/examples/oculus_glfw_sample/rlgl_standalone_stereo.c
+++ b/examples/oculus_glfw_sample/rlgl_standalone_stereo.c
@@ -184,7 +184,7 @@ int main(void)
rlMatrixMode(RL_PROJECTION); // Enable internal projection matrix
rlLoadIdentity(); // Reset internal projection matrix
- rlOrtho(0.0, screenWidth, screenHeight, 0.0, 0.0, 1.0); // Recalculate internal projection matrix
+ rlOrtho(0.0, screenWidth/2, screenHeight, 0.0, 0.0, 1.0); // Recalculate internal projection matrix
rlMatrixMode(RL_MODELVIEW); // Enable internal modelview matrix
rlLoadIdentity(); // Reset internal modelview matrix
#endif