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-rw-r--r--shaders/gl330/phong.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/gl330/phong.fs b/shaders/gl330/phong.fs
index bb8826f4..75b7e6d7 100644
--- a/shaders/gl330/phong.fs
+++ b/shaders/gl330/phong.fs
@@ -6,7 +6,7 @@ in vec3 fragNormal;
// Diffuse data
uniform sampler2D texture0;
-uniform vec4 tintColor;
+uniform vec4 fragTintColor;
// Light attributes
uniform vec3 light_ambientColor = vec3(0.6, 0.3, 0);