diff options
Diffstat (limited to 'shaders/gl330/phong.vs')
| -rw-r--r-- | shaders/gl330/phong.vs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/shaders/gl330/phong.vs b/shaders/gl330/phong.vs index 25163902..ee6d34bf 100644 --- a/shaders/gl330/phong.vs +++ b/shaders/gl330/phong.vs @@ -6,8 +6,7 @@ in vec2 vertexTexCoord; in vec3 vertexNormal; // Projection and model data -uniform mat4 projectionMatrix; -uniform mat4 modelviewMatrix; +uniform mat4 mvpMatrix; uniform mat4 modelMatrix; // Attributes to fragment shader @@ -21,8 +20,8 @@ void main() // Calculate view vector normal from model mat3 normalMatrix = transpose(inverse(mat3(modelMatrix))); - fragNormal = normalize(normalMatrix * vertexNormal); + fragNormal = normalize(normalMatrix*vertexNormal); // Calculate final vertex position - gl_Position = projectionMatrix * modelviewMatrix * vec4(vertexPosition, 1.0); + gl_Position = mvpMatrix*vec4(vertexPosition, 1.0); }
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