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Diffstat (limited to 'shaders/glsl100/grayscale.fs')
| -rw-r--r-- | shaders/glsl100/grayscale.fs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/glsl100/grayscale.fs b/shaders/glsl100/grayscale.fs index c76dd8af..15174ea5 100644 --- a/shaders/glsl100/grayscale.fs +++ b/shaders/glsl100/grayscale.fs @@ -15,7 +15,7 @@ uniform vec4 colDiffuse; void main() { // Texel color fetching from texture sampler - vec4 texelColor = texture(texture0, fragTexCoord)*colDiffuse*fragColor; + vec4 texelColor = texture2D(texture0, fragTexCoord)*colDiffuse*fragColor; // Convert texel color to grayscale using NTSC conversion weights float gray = dot(texelColor.rgb, vec3(0.299, 0.587, 0.114)); |
