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-rw-r--r--shaders/glsl100/pixel.fs7
1 files changed, 4 insertions, 3 deletions
diff --git a/shaders/glsl100/pixel.fs b/shaders/glsl100/pixel.fs
index c532f219..41ba3ed6 100644
--- a/shaders/glsl100/pixel.fs
+++ b/shaders/glsl100/pixel.fs
@@ -8,12 +8,13 @@ varying vec4 fragColor;
// Input uniform values
uniform sampler2D texture0;
-uniform vec4 fragTintColor;
+uniform vec4 colDiffuse;
// NOTE: Add here your custom variables
-const float renderWidth = 1280;
-const float renderHeight = 720;
+// NOTE: Render size values must be passed from code
+const float renderWidth = 800;
+const float renderHeight = 450;
uniform float pixelWidth = 5.0f;
uniform float pixelHeight = 5.0f;