diff options
Diffstat (limited to 'shaders/glsl330/cross_stitching.fs')
| -rw-r--r-- | shaders/glsl330/cross_stitching.fs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/shaders/glsl330/cross_stitching.fs b/shaders/glsl330/cross_stitching.fs index 7c87c6cd..9cdd36ca 100644 --- a/shaders/glsl330/cross_stitching.fs +++ b/shaders/glsl330/cross_stitching.fs @@ -6,15 +6,16 @@ in vec4 fragColor; // Input uniform values uniform sampler2D texture0; -uniform vec4 fragTintColor; +uniform vec4 colDiffuse; // Output fragment color out vec4 finalColor; // NOTE: Add here your custom variables -const float renderWidth = 1280.0; -const float renderHeight = 720.0; +// NOTE: Render size values must be passed from code +const float renderWidth = 800.0; +const float renderHeight = 450.0; float stitchingSize = 6.0; |
