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Diffstat (limited to 'src/Makefile')
| -rw-r--r-- | src/Makefile | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/src/Makefile b/src/Makefile new file mode 100644 index 00000000..cab2ced0 --- /dev/null +++ b/src/Makefile @@ -0,0 +1,187 @@ +#************************************************************************************************** +# +# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten) +# +# Copyright (c) 2014 Ramon Santamaria (@raysan5) +# +# This software is provided "as-is", without any express or implied warranty. In no event +# will the authors be held liable for any damages arising from the use of this software. +# +# Permission is granted to anyone to use this software for any purpose, including commercial +# applications, and to alter it and redistribute it freely, subject to the following restrictions: +# +# 1. The origin of this software must not be misrepresented; you must not claim that you +# wrote the original software. If you use this software in a product, an acknowledgment +# in the product documentation would be appreciated but is not required. +# +# 2. Altered source versions must be plainly marked as such, and must not be misrepresented +# as being the original software. +# +# 3. This notice may not be removed or altered from any source distribution. +# +#************************************************************************************************** + +# define raylib platform to compile for +# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB +PLATFORM ?= PLATFORM_DESKTOP + +# determine PLATFORM_OS in case PLATFORM_DESKTOP selected +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows + ifeq ($(OS),Windows_NT) + PLATFORM_OS=WINDOWS + else + UNAMEOS:=$(shell uname) + ifeq ($(UNAMEOS),Linux) + PLATFORM_OS=LINUX + else + ifeq ($(UNAMEOS),Darwin) + PLATFORM_OS=OSX + endif + endif + endif +endif + +# define raylib graphics api depending on selected platform +ifeq ($(PLATFORM),PLATFORM_RPI) + # define raylib graphics api to use (on RPI, OpenGL ES 2.0 must be used) + GRAPHICS = GRAPHICS_API_OPENGL_ES2 +else + # define raylib graphics api to use (OpenGL 1.1 by default) + GRAPHICS ?= GRAPHICS_API_OPENGL_11 + #GRAPHICS = GRAPHICS_API_OPENGL_33 # Uncomment to use OpenGL 3.3 +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + GRAPHICS = GRAPHICS_API_OPENGL_ES2 +endif + +# NOTE: makefiles targets require tab indentation + +# define compiler: gcc for C program, define as g++ for C++ +ifeq ($(PLATFORM),PLATFORM_WEB) + # define emscripten compiler + CC = emcc +else + # define default gcc compiler + CC = gcc +endif + +# define compiler flags: +# -O1 defines optimization level +# -Wall turns on most, but not all, compiler warnings +# -std=c99 defines C language mode (standard C from 1999 revision) +# -std=gnu99 defines C language mode (GNU C from 1999 revision) +# -fgnu89-inline declaring inline functions support (GCC optimized, faster) +CFLAGS = -O1 -Wall -std=gnu99 -fgnu89-inline + +#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes + +# define any directories containing required header files +ifeq ($(PLATFORM),PLATFORM_RPI) + INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vmcs_host/linux -I/opt/vc/include/interface/vcos/pthreads +else + INCLUDES = -I. -I../src +# external libraries headers +# GLFW3 + INCLUDES += -I../external/glfw3/include +# GLEW + INCLUDES += -I../external/glew/include +# OpenAL Soft + INCLUDES += -I../external/openal_soft/include +endif + +# define all object files required +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + OBJS = core.o rlgl.o glad.o shapes.o text.o textures.o models.o audio.o utils.o camera.o gestures.o stb_vorbis.o +else + #GLAD only required on desktop platform + OBJS = core.o rlgl.o shapes.o text.o textures.o models.o audio.o stb_vorbis.o utils.o camera.o gestures.o +endif + + +# typing 'make' will invoke the first target entry in the file, +# in this case, the 'default' target entry is raylib +default: raylib + +# compile raylib library +raylib: $(OBJS) +ifeq ($(PLATFORM),PLATFORM_WEB) + emcc -O1 $(OBJS) -o libraylib.bc +else + ar rcs libraylib.a $(OBJS) +endif + +# compile core module +# emcc core.c -o core.bc -DPLATFORM_DESKTOP +core.o: core.c + $(CC) -c core.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile rlgl module +rlgl.o: rlgl.c + $(CC) -c rlgl.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile glad module +glad.o: glad.c + $(CC) -c glad.c $(CFLAGS) $(INCLUDES) + +# compile shapes module +shapes.o: shapes.c + $(CC) -c shapes.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile textures module +textures.o: textures.c + $(CC) -c textures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile text module +text.o: text.c + $(CC) -c text.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile models module +models.o: models.c + $(CC) -c models.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) + +# compile audio module +audio.o: audio.c + $(CC) -c audio.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) + +# compile stb_vorbis library +stb_vorbis.o: stb_vorbis.c + $(CC) -c stb_vorbis.c -O1 $(INCLUDES) -D$(PLATFORM) + +# compile utils module +utils.o: utils.c + $(CC) -c utils.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) + +# compile camera module +camera.o: camera.c + $(CC) -c camera.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) + +# compile gestures module +gestures.o: gestures.c + $(CC) -c gestures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM) + +# clean everything +clean: +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),OSX) + rm -f *.o libraylib.a + else + ifeq ($(PLATFORM_OS),LINUX) + find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f + else + del *.o libraylib.a + endif + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + rm -f *.o libraylib.a +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + del *.o libraylib.bc +endif + @echo Cleaning done + +# instead of defining every module one by one, we can define a pattern +# this pattern below will automatically compile every module defined on $(OBJS) +#%.o : %.c +# $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) |
