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+/********************************************************************************//**
+\file OVR_CAPI.h
+\brief C Interface to the Oculus PC SDK tracking and rendering library.
+\copyright Copyright 2014 Oculus VR, LLC All Rights reserved.
+************************************************************************************/
+
+#ifndef OVR_CAPI_h // We don't use version numbers within this name, as all versioned variations of this file are currently mutually exclusive.
+#define OVR_CAPI_h ///< Header include guard
+
+
+#include "OVR_CAPI_Keys.h"
+#include "OVR_Version.h"
+#include "OVR_ErrorCode.h"
+
+
+#include <stdint.h>
+
+#if defined(_MSC_VER)
+ #pragma warning(push)
+ #pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+ #pragma warning(disable: 4359) // The alignment specified for a type is less than the alignment of the type of one of its data members
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_OS
+//
+#if !defined(OVR_OS_WIN32) && defined(_WIN32)
+ #define OVR_OS_WIN32
+#endif
+
+#if !defined(OVR_OS_MAC) && defined(__APPLE__)
+ #define OVR_OS_MAC
+#endif
+
+#if !defined(OVR_OS_LINUX) && defined(__linux__)
+ #define OVR_OS_LINUX
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_CPP
+//
+#if !defined(OVR_CPP)
+ #if defined(__cplusplus)
+ #define OVR_CPP(x) x
+ #else
+ #define OVR_CPP(x) /* Not C++ */
+ #endif
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_CDECL
+//
+/// LibOVR calling convention for 32-bit Windows builds.
+//
+#if !defined(OVR_CDECL)
+ #if defined(_WIN32)
+ #define OVR_CDECL __cdecl
+ #else
+ #define OVR_CDECL
+ #endif
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_EXTERN_C
+//
+/// Defined as extern "C" when built from C++ code.
+//
+#if !defined(OVR_EXTERN_C)
+ #ifdef __cplusplus
+ #define OVR_EXTERN_C extern "C"
+ #else
+ #define OVR_EXTERN_C
+ #endif
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_PUBLIC_FUNCTION / OVR_PRIVATE_FUNCTION
+//
+// OVR_PUBLIC_FUNCTION - Functions that externally visible from a shared library. Corresponds to Microsoft __dllexport.
+// OVR_PUBLIC_CLASS - C++ structs and classes that are externally visible from a shared library. Corresponds to Microsoft __dllexport.
+// OVR_PRIVATE_FUNCTION - Functions that are not visible outside of a shared library. They are private to the shared library.
+// OVR_PRIVATE_CLASS - C++ structs and classes that are not visible outside of a shared library. They are private to the shared library.
+//
+// OVR_DLL_BUILD - Used to indicate that the current compilation unit is of a shared library.
+// OVR_DLL_IMPORT - Used to indicate that the current compilation unit is a user of the corresponding shared library.
+// OVR_STATIC_BUILD - used to indicate that the current compilation unit is not a shared library but rather statically linked code.
+//
+#if !defined(OVR_PUBLIC_FUNCTION)
+ #if defined(OVR_DLL_BUILD)
+ #if defined(_WIN32)
+ #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __declspec(dllexport) rval OVR_CDECL
+ #define OVR_PUBLIC_CLASS __declspec(dllexport)
+ #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL
+ #define OVR_PRIVATE_CLASS
+ #else
+ #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __attribute__((visibility("default"))) rval OVR_CDECL /* Requires GCC 4.0+ */
+ #define OVR_PUBLIC_CLASS __attribute__((visibility("default"))) /* Requires GCC 4.0+ */
+ #define OVR_PRIVATE_FUNCTION(rval) __attribute__((visibility("hidden"))) rval OVR_CDECL
+ #define OVR_PRIVATE_CLASS __attribute__((visibility("hidden")))
+ #endif
+ #elif defined(OVR_DLL_IMPORT)
+ #if defined(_WIN32)
+ #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __declspec(dllimport) rval OVR_CDECL
+ #define OVR_PUBLIC_CLASS __declspec(dllimport)
+ #else
+ #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C rval OVR_CDECL
+ #define OVR_PUBLIC_CLASS
+ #endif
+ #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL
+ #define OVR_PRIVATE_CLASS
+ #else // OVR_STATIC_BUILD
+ #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C rval OVR_CDECL
+ #define OVR_PUBLIC_CLASS
+ #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL
+ #define OVR_PRIVATE_CLASS
+ #endif
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_EXPORT
+//
+/// Provided for backward compatibility with older versions of this library.
+//
+#if !defined(OVR_EXPORT)
+ #ifdef OVR_OS_WIN32
+ #define OVR_EXPORT __declspec(dllexport)
+ #else
+ #define OVR_EXPORT
+ #endif
+#endif
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_ALIGNAS
+//
+#if !defined(OVR_ALIGNAS)
+ #if defined(__GNUC__) || defined(__clang__)
+ #define OVR_ALIGNAS(n) __attribute__((aligned(n)))
+ #elif defined(_MSC_VER) || defined(__INTEL_COMPILER)
+ #define OVR_ALIGNAS(n) __declspec(align(n))
+ #elif defined(__CC_ARM)
+ #define OVR_ALIGNAS(n) __align(n)
+ #else
+ #error Need to define OVR_ALIGNAS
+ #endif
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_CC_HAS_FEATURE
+//
+// This is a portable way to use compile-time feature identification available
+// with some compilers in a clean way. Direct usage of __has_feature in preprocessing
+// statements of non-supporting compilers results in a preprocessing error.
+//
+// Example usage:
+// #if OVR_CC_HAS_FEATURE(is_pod)
+// if(__is_pod(T)) // If the type is plain data then we can safely memcpy it.
+// memcpy(&destObject, &srcObject, sizeof(object));
+// #endif
+//
+#if !defined(OVR_CC_HAS_FEATURE)
+ #if defined(__clang__) // http://clang.llvm.org/docs/LanguageExtensions.html#id2
+ #define OVR_CC_HAS_FEATURE(x) __has_feature(x)
+ #else
+ #define OVR_CC_HAS_FEATURE(x) 0
+ #endif
+#endif
+
+
+// ------------------------------------------------------------------------
+// ***** OVR_STATIC_ASSERT
+//
+// Portable support for C++11 static_assert().
+// Acts as if the following were declared:
+// void OVR_STATIC_ASSERT(bool const_expression, const char* msg);
+//
+// Example usage:
+// OVR_STATIC_ASSERT(sizeof(int32_t) == 4, "int32_t expected to be 4 bytes.");
+
+#if !defined(OVR_STATIC_ASSERT)
+ #if !(defined(__cplusplus) && (__cplusplus >= 201103L)) /* Other */ && \
+ !(defined(__GXX_EXPERIMENTAL_CXX0X__)) /* GCC */ && \
+ !(defined(__clang__) && defined(__cplusplus) && OVR_CC_HAS_FEATURE(cxx_static_assert)) /* clang */ && \
+ !(defined(_MSC_VER) && (_MSC_VER >= 1600) && defined(__cplusplus)) /* VS2010+ */
+
+ #if !defined(OVR_SA_UNUSED)
+ #if defined(OVR_CC_GNU) || defined(OVR_CC_CLANG)
+ #define OVR_SA_UNUSED __attribute__((unused))
+ #else
+ #define OVR_SA_UNUSED
+ #endif
+ #define OVR_SA_PASTE(a,b) a##b
+ #define OVR_SA_HELP(a,b) OVR_SA_PASTE(a,b)
+ #endif
+
+ #if defined(__COUNTER__)
+ #define OVR_STATIC_ASSERT(expression, msg) typedef char OVR_SA_HELP(compileTimeAssert, __COUNTER__) [((expression) != 0) ? 1 : -1] OVR_SA_UNUSED
+ #else
+ #define OVR_STATIC_ASSERT(expression, msg) typedef char OVR_SA_HELP(compileTimeAssert, __LINE__) [((expression) != 0) ? 1 : -1] OVR_SA_UNUSED
+ #endif
+
+ #else
+ #define OVR_STATIC_ASSERT(expression, msg) static_assert(expression, msg)
+ #endif
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** Padding
+//
+/// Defines explicitly unused space for a struct.
+/// When used correcly, usage of this macro should not change the size of the struct.
+/// Compile-time and runtime behavior with and without this defined should be identical.
+///
+#if !defined(OVR_UNUSED_STRUCT_PAD)
+ #define OVR_UNUSED_STRUCT_PAD(padName, size) char padName[size];
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** Word Size
+//
+/// Specifies the size of a pointer on the given platform.
+///
+#if !defined(OVR_PTR_SIZE)
+ #if defined(__WORDSIZE)
+ #define OVR_PTR_SIZE ((__WORDSIZE) / 8)
+ #elif defined(_WIN64) || defined(__LP64__) || defined(_LP64) || defined(_M_IA64) || defined(__ia64__) || defined(__arch64__) || defined(__64BIT__) || defined(__Ptr_Is_64)
+ #define OVR_PTR_SIZE 8
+ #elif defined(__CC_ARM) && (__sizeof_ptr == 8)
+ #define OVR_PTR_SIZE 8
+ #else
+ #define OVR_PTR_SIZE 4
+ #endif
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** OVR_ON32 / OVR_ON64
+//
+#if OVR_PTR_SIZE == 8
+ #define OVR_ON32(x)
+ #define OVR_ON64(x) x
+#else
+ #define OVR_ON32(x) x
+ #define OVR_ON64(x)
+#endif
+
+
+//-----------------------------------------------------------------------------------
+// ***** ovrBool
+
+typedef char ovrBool; ///< Boolean type
+#define ovrFalse 0 ///< ovrBool value of false.
+#define ovrTrue 1 ///< ovrBool value of true.
+
+
+//-----------------------------------------------------------------------------------
+// ***** Simple Math Structures
+
+/// A 2D vector with integer components.
+typedef struct OVR_ALIGNAS(4) ovrVector2i_
+{
+ int x, y;
+} ovrVector2i;
+
+/// A 2D size with integer components.
+typedef struct OVR_ALIGNAS(4) ovrSizei_
+{
+ int w, h;
+} ovrSizei;
+
+/// A 2D rectangle with a position and size.
+/// All components are integers.
+typedef struct OVR_ALIGNAS(4) ovrRecti_
+{
+ ovrVector2i Pos;
+ ovrSizei Size;
+} ovrRecti;
+
+/// A quaternion rotation.
+typedef struct OVR_ALIGNAS(4) ovrQuatf_
+{
+ float x, y, z, w;
+} ovrQuatf;
+
+/// A 2D vector with float components.
+typedef struct OVR_ALIGNAS(4) ovrVector2f_
+{
+ float x, y;
+} ovrVector2f;
+
+/// A 3D vector with float components.
+typedef struct OVR_ALIGNAS(4) ovrVector3f_
+{
+ float x, y, z;
+} ovrVector3f;
+
+/// A 4x4 matrix with float elements.
+typedef struct OVR_ALIGNAS(4) ovrMatrix4f_
+{
+ float M[4][4];
+} ovrMatrix4f;
+
+
+/// Position and orientation together.
+typedef struct OVR_ALIGNAS(4) ovrPosef_
+{
+ ovrQuatf Orientation;
+ ovrVector3f Position;
+} ovrPosef;
+
+/// A full pose (rigid body) configuration with first and second derivatives.
+///
+/// Body refers to any object for which ovrPoseStatef is providing data.
+/// It can be the HMD, Touch controller, sensor or something else. The context
+/// depends on the usage of the struct.
+typedef struct OVR_ALIGNAS(8) ovrPoseStatef_
+{
+ ovrPosef ThePose; ///< Position and orientation.
+ ovrVector3f AngularVelocity; ///< Angular velocity in radians per second.
+ ovrVector3f LinearVelocity; ///< Velocity in meters per second.
+ ovrVector3f AngularAcceleration; ///< Angular acceleration in radians per second per second.
+ ovrVector3f LinearAcceleration; ///< Acceleration in meters per second per second.
+ OVR_UNUSED_STRUCT_PAD(pad0, 4) ///< \internal struct pad.
+ double TimeInSeconds; ///< Absolute time that this pose refers to. \see ovr_GetTimeInSeconds
+} ovrPoseStatef;
+
+/// Describes the up, down, left, and right angles of the field of view.
+///
+/// Field Of View (FOV) tangent of the angle units.
+/// \note For a standard 90 degree vertical FOV, we would
+/// have: { UpTan = tan(90 degrees / 2), DownTan = tan(90 degrees / 2) }.
+typedef struct OVR_ALIGNAS(4) ovrFovPort_
+{
+ float UpTan; ///< The tangent of the angle between the viewing vector and the top edge of the field of view.
+ float DownTan; ///< The tangent of the angle between the viewing vector and the bottom edge of the field of view.
+ float LeftTan; ///< The tangent of the angle between the viewing vector and the left edge of the field of view.
+ float RightTan; ///< The tangent of the angle between the viewing vector and the right edge of the field of view.
+} ovrFovPort;
+
+
+//-----------------------------------------------------------------------------------
+// ***** HMD Types
+
+/// Enumerates all HMD types that we support.
+///
+/// The currently released developer kits are ovrHmd_DK1 and ovrHmd_DK2. The other enumerations are for internal use only.
+typedef enum ovrHmdType_
+{
+ ovrHmd_None = 0,
+ ovrHmd_DK1 = 3,
+ ovrHmd_DKHD = 4,
+ ovrHmd_DK2 = 6,
+ ovrHmd_CB = 8,
+ ovrHmd_Other = 9,
+ ovrHmd_E3_2015 = 10,
+ ovrHmd_ES06 = 11,
+ ovrHmd_ES09 = 12,
+ ovrHmd_ES11 = 13,
+ ovrHmd_CV1 = 14,
+
+ ovrHmd_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrHmdType;
+
+
+/// HMD capability bits reported by device.
+///
+typedef enum ovrHmdCaps_
+{
+ // Read-only flags
+ ovrHmdCap_DebugDevice = 0x0010, ///< <B>(read only)</B> Specifies that the HMD is a virtual debug device.
+
+
+ ovrHmdCap_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrHmdCaps;
+
+
+/// Tracking capability bits reported by the device.
+/// Used with ovr_GetTrackingCaps.
+typedef enum ovrTrackingCaps_
+{
+ ovrTrackingCap_Orientation = 0x0010, ///< Supports orientation tracking (IMU).
+ ovrTrackingCap_MagYawCorrection = 0x0020, ///< Supports yaw drift correction via a magnetometer or other means.
+ ovrTrackingCap_Position = 0x0040, ///< Supports positional tracking.
+ ovrTrackingCap_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTrackingCaps;
+
+
+/// Specifies which eye is being used for rendering.
+/// This type explicitly does not include a third "NoStereo" monoscopic option, as such is
+/// not required for an HMD-centered API.
+typedef enum ovrEyeType_
+{
+ ovrEye_Left = 0, ///< The left eye, from the viewer's perspective.
+ ovrEye_Right = 1, ///< The right eye, from the viewer's perspective.
+ ovrEye_Count = 2, ///< \internal Count of enumerated elements.
+ ovrEye_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrEyeType;
+
+/// Specifies the coordinate system ovrTrackingState returns tracking poses in.
+/// Used with ovr_SetTrackingOriginType()
+typedef enum ovrTrackingOrigin_
+{
+ /// \brief Tracking system origin reported at eye (HMD) height
+ /// \details Prefer using this origin when your application requires
+ /// matching user's current physical head pose to a virtual head pose
+ /// without any regards to a the height of the floor. Cockpit-based,
+ /// or 3rd-person experiences are ideal candidates.
+ /// When used, all poses in ovrTrackingState are reported as an offset
+ /// transform from the profile calibrated or recentered HMD pose.
+ /// It is recommended that apps using this origin type call ovr_RecenterTrackingOrigin
+ /// prior to starting the VR experience, but notify the user before doing so
+ /// to make sure the user is in a comfortable pose, facing a comfortable
+ /// direction.
+ ovrTrackingOrigin_EyeLevel = 0,
+ /// \brief Tracking system origin reported at floor height
+ /// \details Prefer using this origin when your application requires the
+ /// physical floor height to match the virtual floor height, such as
+ /// standing experiences.
+ /// When used, all poses in ovrTrackingState are reported as an offset
+ /// transform from the profile calibrated floor pose. Calling ovr_RecenterTrackingOrigin
+ /// will recenter the X & Z axes as well as yaw, but the Y-axis (i.e. height) will continue
+ /// to be reported using the floor height as the origin for all poses.
+ ovrTrackingOrigin_FloorLevel = 1,
+ ovrTrackingOrigin_Count = 2, ///< \internal Count of enumerated elements.
+ ovrTrackingOrigin_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTrackingOrigin;
+
+/// Identifies a graphics device in a platform-specific way.
+/// For Windows this is a LUID type.
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrGraphicsLuid_
+{
+ // Public definition reserves space for graphics API-specific implementation
+ char Reserved[8];
+} ovrGraphicsLuid;
+
+
+/// This is a complete descriptor of the HMD.
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrHmdDesc_
+{
+ ovrHmdType Type; ///< The type of HMD.
+ OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4)) ///< \internal struct paddding.
+ char ProductName[64]; ///< UTF8-encoded product identification string (e.g. "Oculus Rift DK1").
+ char Manufacturer[64]; ///< UTF8-encoded HMD manufacturer identification string.
+ short VendorId; ///< HID (USB) vendor identifier of the device.
+ short ProductId; ///< HID (USB) product identifier of the device.
+ char SerialNumber[24]; ///< HMD serial number.
+ short FirmwareMajor; ///< HMD firmware major version.
+ short FirmwareMinor; ///< HMD firmware minor version.
+ unsigned int AvailableHmdCaps; ///< Capability bits described by ovrHmdCaps which the HMD currently supports.
+ unsigned int DefaultHmdCaps; ///< Capability bits described by ovrHmdCaps which are default for the current Hmd.
+ unsigned int AvailableTrackingCaps; ///< Capability bits described by ovrTrackingCaps which the system currently supports.
+ unsigned int DefaultTrackingCaps; ///< Capability bits described by ovrTrackingCaps which are default for the current system.
+ ovrFovPort DefaultEyeFov[ovrEye_Count]; ///< Defines the recommended FOVs for the HMD.
+ ovrFovPort MaxEyeFov[ovrEye_Count]; ///< Defines the maximum FOVs for the HMD.
+ ovrSizei Resolution; ///< Resolution of the full HMD screen (both eyes) in pixels.
+ float DisplayRefreshRate; ///< Nominal refresh rate of the display in cycles per second at the time of HMD creation.
+ OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad1, 4)) ///< \internal struct paddding.
+} ovrHmdDesc;
+
+
+/// Used as an opaque pointer to an OVR session.
+typedef struct ovrHmdStruct* ovrSession;
+
+
+
+/// Bit flags describing the current status of sensor tracking.
+/// The values must be the same as in enum StatusBits
+///
+/// \see ovrTrackingState
+///
+typedef enum ovrStatusBits_
+{
+ ovrStatus_OrientationTracked = 0x0001, ///< Orientation is currently tracked (connected and in use).
+ ovrStatus_PositionTracked = 0x0002, ///< Position is currently tracked (false if out of range).
+ ovrStatus_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrStatusBits;
+
+
+/// Specifies the description of a single sensor.
+///
+/// \see ovrGetTrackerDesc
+///
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrTrackerDesc_
+{
+ float FrustumHFovInRadians; ///< Sensor frustum horizontal field-of-view (if present).
+ float FrustumVFovInRadians; ///< Sensor frustum vertical field-of-view (if present).
+ float FrustumNearZInMeters; ///< Sensor frustum near Z (if present).
+ float FrustumFarZInMeters; ///< Sensor frustum far Z (if present).
+} ovrTrackerDesc;
+
+
+/// Specifies sensor flags.
+///
+/// /see ovrTrackerPose
+///
+typedef enum ovrTrackerFlags_
+{
+ ovrTracker_Connected = 0x0020, ///< The sensor is present, else the sensor is absent or offline.
+ ovrTracker_PoseTracked = 0x0004 ///< The sensor has a valid pose, else the pose is unavailable. This will only be set if ovrTracker_Connected is set.
+} ovrTrackerFlags;
+
+
+/// Specifies the pose for a single sensor.
+///
+typedef struct OVR_ALIGNAS(8) _ovrTrackerPose
+{
+ unsigned int TrackerFlags; ///< ovrTrackerFlags.
+ ovrPosef Pose; ///< The sensor's pose. This pose includes sensor tilt (roll and pitch). For a leveled coordinate system use LeveledPose.
+ ovrPosef LeveledPose; ///< The sensor's leveled pose, aligned with gravity. This value includes position and yaw of the sensor, but not roll and pitch. It can be used as a reference point to render real-world objects in the correct location.
+ OVR_UNUSED_STRUCT_PAD(pad0, 4) ///< \internal struct pad.
+} ovrTrackerPose;
+
+
+/// Tracking state at a given absolute time (describes predicted HMD pose, etc.).
+/// Returned by ovr_GetTrackingState.
+///
+/// \see ovr_GetTrackingState
+///
+typedef struct OVR_ALIGNAS(8) ovrTrackingState_
+{
+ /// Predicted head pose (and derivatives) at the requested absolute time.
+ ovrPoseStatef HeadPose;
+
+ /// HeadPose tracking status described by ovrStatusBits.
+ unsigned int StatusFlags;
+
+ /// The most recent calculated pose for each hand when hand controller tracking is present.
+ /// HandPoses[ovrHand_Left] refers to the left hand and HandPoses[ovrHand_Right] to the right hand.
+ /// These values can be combined with ovrInputState for complete hand controller information.
+ ovrPoseStatef HandPoses[2];
+
+ /// HandPoses status flags described by ovrStatusBits.
+ /// Only ovrStatus_OrientationTracked and ovrStatus_PositionTracked are reported.
+ unsigned int HandStatusFlags[2];
+
+ /// The pose of the origin captured during calibration.
+ /// Like all other poses here, this is expressed in the space set by ovr_RecenterTrackingOrigin,
+ /// and so will change every time that is called. This pose can be used to calculate
+ /// where the calibrated origin lands in the new recentered space.
+ /// If an application never calls ovr_RecenterTrackingOrigin, expect this value to be the identity
+ /// pose and as such will point respective origin based on ovrTrackingOrigin requested when
+ /// calling ovr_GetTrackingState.
+ ovrPosef CalibratedOrigin;
+
+} ovrTrackingState;
+
+
+/// Rendering information for each eye. Computed by ovr_GetRenderDesc() based on the
+/// specified FOV. Note that the rendering viewport is not included
+/// here as it can be specified separately and modified per frame by
+/// passing different Viewport values in the layer structure.
+///
+/// \see ovr_GetRenderDesc
+///
+typedef struct OVR_ALIGNAS(4) ovrEyeRenderDesc_
+{
+ ovrEyeType Eye; ///< The eye index to which this instance corresponds.
+ ovrFovPort Fov; ///< The field of view.
+ ovrRecti DistortedViewport; ///< Distortion viewport.
+ ovrVector2f PixelsPerTanAngleAtCenter; ///< How many display pixels will fit in tan(angle) = 1.
+ ovrVector3f HmdToEyeOffset; ///< Translation of each eye, in meters.
+} ovrEyeRenderDesc;
+
+
+/// Projection information for ovrLayerEyeFovDepth.
+///
+/// Use the utility function ovrTimewarpProjectionDesc_FromProjection to
+/// generate this structure from the application's projection matrix.
+///
+/// \see ovrLayerEyeFovDepth, ovrTimewarpProjectionDesc_FromProjection
+///
+typedef struct OVR_ALIGNAS(4) ovrTimewarpProjectionDesc_
+{
+ float Projection22; ///< Projection matrix element [2][2].
+ float Projection23; ///< Projection matrix element [2][3].
+ float Projection32; ///< Projection matrix element [3][2].
+} ovrTimewarpProjectionDesc;
+
+
+/// Contains the data necessary to properly calculate position info for various layer types.
+/// - HmdToEyeOffset is the same value pair provided in ovrEyeRenderDesc.
+/// - HmdSpaceToWorldScaleInMeters is used to scale player motion into in-application units.
+/// In other words, it is how big an in-application unit is in the player's physical meters.
+/// For example, if the application uses inches as its units then HmdSpaceToWorldScaleInMeters would be 0.0254.
+/// Note that if you are scaling the player in size, this must also scale. So if your application
+/// units are inches, but you're shrinking the player to half their normal size, then
+/// HmdSpaceToWorldScaleInMeters would be 0.0254*2.0.
+///
+/// \see ovrEyeRenderDesc, ovr_SubmitFrame
+///
+typedef struct OVR_ALIGNAS(4) ovrViewScaleDesc_
+{
+ ovrVector3f HmdToEyeOffset[ovrEye_Count]; ///< Translation of each eye.
+ float HmdSpaceToWorldScaleInMeters; ///< Ratio of viewer units to meter units.
+} ovrViewScaleDesc;
+
+
+//-----------------------------------------------------------------------------------
+// ***** Platform-independent Rendering Configuration
+
+/// The type of texture resource.
+///
+/// \see ovrTextureSwapChainDesc
+///
+typedef enum ovrTextureType_
+{
+ ovrTexture_2D, ///< 2D textures.
+ ovrTexture_2D_External, ///< External 2D texture. Not used on PC
+ ovrTexture_Cube, ///< Cube maps. Not currently supported on PC.
+ ovrTexture_Count,
+ ovrTexture_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTextureType;
+
+/// The bindings required for texture swap chain.
+///
+/// All texture swap chains are automatically bindable as shader
+/// input resources since the Oculus runtime needs this to read them.
+///
+/// \see ovrTextureSwapChainDesc
+///
+typedef enum ovrTextureBindFlags_
+{
+ ovrTextureBind_None,
+ ovrTextureBind_DX_RenderTarget = 0x0001, ///< The application can write into the chain with pixel shader
+ ovrTextureBind_DX_UnorderedAccess = 0x0002, ///< The application can write to the chain with compute shader
+ ovrTextureBind_DX_DepthStencil = 0x0004, ///< The chain buffers can be bound as depth and/or stencil buffers
+
+ ovrTextureBind_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTextureBindFlags;
+
+/// The format of a texture.
+///
+/// \see ovrTextureSwapChainDesc
+///
+typedef enum ovrTextureFormat_
+{
+ OVR_FORMAT_UNKNOWN,
+ OVR_FORMAT_B5G6R5_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device.
+ OVR_FORMAT_B5G5R5A1_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device.
+ OVR_FORMAT_B4G4R4A4_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device.
+ OVR_FORMAT_R8G8B8A8_UNORM,
+ OVR_FORMAT_R8G8B8A8_UNORM_SRGB,
+ OVR_FORMAT_B8G8R8A8_UNORM,
+ OVR_FORMAT_B8G8R8A8_UNORM_SRGB, ///< Not supported for OpenGL applications
+ OVR_FORMAT_B8G8R8X8_UNORM, ///< Not supported for OpenGL applications
+ OVR_FORMAT_B8G8R8X8_UNORM_SRGB, ///< Not supported for OpenGL applications
+ OVR_FORMAT_R16G16B16A16_FLOAT,
+ OVR_FORMAT_D16_UNORM,
+ OVR_FORMAT_D24_UNORM_S8_UINT,
+ OVR_FORMAT_D32_FLOAT,
+ OVR_FORMAT_D32_FLOAT_S8X24_UINT,
+
+ OVR_FORMAT_ENUMSIZE = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTextureFormat;
+
+/// Misc flags overriding particular
+/// behaviors of a texture swap chain
+///
+/// \see ovrTextureSwapChainDesc
+///
+typedef enum ovrTextureMiscFlags_
+{
+ ovrTextureMisc_None,
+
+ /// DX only: The underlying texture is created with a TYPELESS equivalent of the
+ /// format specified in the texture desc. The SDK will still access the
+ /// texture using the format specified in the texture desc, but the app can
+ /// create views with different formats if this is specified.
+ ovrTextureMisc_DX_Typeless = 0x0001,
+
+ /// DX only: Allow generation of the mip chain on the GPU via the GenerateMips
+ /// call. This flag requires that RenderTarget binding also be specified.
+ ovrTextureMisc_AllowGenerateMips = 0x0002,
+
+ /// Texture swap chain contains protected content, and requires
+ /// HDCP connection in order to display to HMD. Also prevents
+ /// mirroring or other redirection of any frame containing this contents
+ ovrTextureMisc_ProtectedContent = 0x0004,
+
+ ovrTextureMisc_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTextureFlags;
+
+/// Description used to create a texture swap chain.
+///
+/// \see ovr_CreateTextureSwapChainDX
+/// \see ovr_CreateTextureSwapChainGL
+///
+typedef struct ovrTextureSwapChainDesc_
+{
+ ovrTextureType Type;
+ ovrTextureFormat Format;
+ int ArraySize; ///< Only supported with ovrTexture_2D. Not supported on PC at this time.
+ int Width;
+ int Height;
+ int MipLevels;
+ int SampleCount; ///< Current only supported on depth textures
+ ovrBool StaticImage; ///< Not buffered in a chain. For images that don't change
+ unsigned int MiscFlags; ///< ovrTextureFlags
+ unsigned int BindFlags; ///< ovrTextureBindFlags. Not used for GL.
+} ovrTextureSwapChainDesc;
+
+/// Description used to create a mirror texture.
+///
+/// \see ovr_CreateMirrorTextureDX
+/// \see ovr_CreateMirrorTextureGL
+///
+typedef struct ovrMirrorTextureDesc_
+{
+ ovrTextureFormat Format;
+ int Width;
+ int Height;
+ unsigned int MiscFlags; ///< ovrTextureFlags
+} ovrMirrorTextureDesc;
+
+typedef struct ovrTextureSwapChainData* ovrTextureSwapChain;
+typedef struct ovrMirrorTextureData* ovrMirrorTexture;
+
+//-----------------------------------------------------------------------------------
+
+/// Describes button input types.
+/// Button inputs are combined; that is they will be reported as pressed if they are
+/// pressed on either one of the two devices.
+/// The ovrButton_Up/Down/Left/Right map to both XBox D-Pad and directional buttons.
+/// The ovrButton_Enter and ovrButton_Return map to Start and Back controller buttons, respectively.
+typedef enum ovrButton_
+{
+ ovrButton_A = 0x00000001,
+ ovrButton_B = 0x00000002,
+ ovrButton_RThumb = 0x00000004,
+ ovrButton_RShoulder = 0x00000008,
+
+ // Bit mask of all buttons on the right Touch controller
+ ovrButton_RMask = ovrButton_A | ovrButton_B | ovrButton_RThumb | ovrButton_RShoulder,
+
+ ovrButton_X = 0x00000100,
+ ovrButton_Y = 0x00000200,
+ ovrButton_LThumb = 0x00000400,
+ ovrButton_LShoulder = 0x00000800,
+
+ // Bit mask of all buttons on the left Touch controller
+ ovrButton_LMask = ovrButton_X | ovrButton_Y | ovrButton_LThumb | ovrButton_LShoulder,
+
+ // Navigation through DPad.
+ ovrButton_Up = 0x00010000,
+ ovrButton_Down = 0x00020000,
+ ovrButton_Left = 0x00040000,
+ ovrButton_Right = 0x00080000,
+ ovrButton_Enter = 0x00100000, // Start on XBox controller.
+ ovrButton_Back = 0x00200000, // Back on Xbox controller.
+ ovrButton_VolUp = 0x00400000, // only supported by Remote.
+ ovrButton_VolDown = 0x00800000, // only supported by Remote.
+ ovrButton_Home = 0x01000000,
+ ovrButton_Private = ovrButton_VolUp | ovrButton_VolDown | ovrButton_Home,
+
+
+ ovrButton_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrButton;
+
+/// Describes touch input types.
+/// These values map to capacitive touch values reported ovrInputState::Touch.
+/// Some of these values are mapped to button bits for consistency.
+typedef enum ovrTouch_
+{
+ ovrTouch_A = ovrButton_A,
+ ovrTouch_B = ovrButton_B,
+ ovrTouch_RThumb = ovrButton_RThumb,
+ ovrTouch_RIndexTrigger = 0x00000010,
+
+ // Bit mask of all the button touches on the right controller
+ ovrTouch_RButtonMask = ovrTouch_A | ovrTouch_B | ovrTouch_RThumb | ovrTouch_RIndexTrigger,
+
+ ovrTouch_X = ovrButton_X,
+ ovrTouch_Y = ovrButton_Y,
+ ovrTouch_LThumb = ovrButton_LThumb,
+ ovrTouch_LIndexTrigger = 0x00001000,
+
+ // Bit mask of all the button touches on the left controller
+ ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LIndexTrigger,
+
+ // Finger pose state
+ // Derived internally based on distance, proximity to sensors and filtering.
+ ovrTouch_RIndexPointing = 0x00000020,
+ ovrTouch_RThumbUp = 0x00000040,
+
+ // Bit mask of all right controller poses
+ ovrTouch_RPoseMask = ovrTouch_RIndexPointing | ovrTouch_RThumbUp,
+
+ ovrTouch_LIndexPointing = 0x00002000,
+ ovrTouch_LThumbUp = 0x00004000,
+
+ // Bit mask of all left controller poses
+ ovrTouch_LPoseMask = ovrTouch_LIndexPointing | ovrTouch_LThumbUp,
+
+ ovrTouch_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrTouch;
+
+/// Specifies which controller is connected; multiple can be connected at once.
+typedef enum ovrControllerType_
+{
+ ovrControllerType_None = 0x00,
+ ovrControllerType_LTouch = 0x01,
+ ovrControllerType_RTouch = 0x02,
+ ovrControllerType_Touch = 0x03,
+ ovrControllerType_Remote = 0x04,
+ ovrControllerType_XBox = 0x10,
+
+ ovrControllerType_Active = 0xff, ///< Operate on or query whichever controller is active.
+
+ ovrControllerType_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrControllerType;
+
+
+/// Provides names for the left and right hand array indexes.
+///
+/// \see ovrInputState, ovrTrackingState
+///
+typedef enum ovrHandType_
+{
+ ovrHand_Left = 0,
+ ovrHand_Right = 1,
+ ovrHand_Count = 2,
+ ovrHand_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrHandType;
+
+
+
+/// ovrInputState describes the complete controller input state, including Oculus Touch,
+/// and XBox gamepad. If multiple inputs are connected and used at the same time,
+/// their inputs are combined.
+typedef struct ovrInputState_
+{
+ // System type when the controller state was last updated.
+ double TimeInSeconds;
+
+ // Values for buttons described by ovrButton.
+ unsigned int Buttons;
+
+ // Touch values for buttons and sensors as described by ovrTouch.
+ unsigned int Touches;
+
+ // Left and right finger trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f.
+ float IndexTrigger[ovrHand_Count];
+
+ // Left and right hand trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f.
+ float HandTrigger[ovrHand_Count];
+
+ // Horizontal and vertical thumbstick axis values (ovrHand_Left and ovrHand_Right), in the range -1.0f to 1.0f.
+ ovrVector2f Thumbstick[ovrHand_Count];
+
+ // The type of the controller this state is for.
+ ovrControllerType ControllerType;
+
+} ovrInputState;
+
+
+
+//-----------------------------------------------------------------------------------
+// ***** Initialize structures
+
+/// Initialization flags.
+///
+/// \see ovrInitParams, ovr_Initialize
+///
+typedef enum ovrInitFlags_
+{
+ /// When a debug library is requested, a slower debugging version of the library will
+ /// run which can be used to help solve problems in the library and debug application code.
+ ovrInit_Debug = 0x00000001,
+
+ /// When a version is requested, the LibOVR runtime respects the RequestedMinorVersion
+ /// field and verifies that the RequestedMinorVersion is supported.
+ ovrInit_RequestVersion = 0x00000004,
+
+ // These bits are writable by user code.
+ ovrinit_WritableBits = 0x00ffffff,
+
+ ovrInit_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrInitFlags;
+
+
+/// Logging levels
+///
+/// \see ovrInitParams, ovrLogCallback
+///
+typedef enum ovrLogLevel_
+{
+ ovrLogLevel_Debug = 0, ///< Debug-level log event.
+ ovrLogLevel_Info = 1, ///< Info-level log event.
+ ovrLogLevel_Error = 2, ///< Error-level log event.
+
+ ovrLogLevel_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrLogLevel;
+
+
+/// Signature of the logging callback function pointer type.
+///
+/// \param[in] userData is an arbitrary value specified by the user of ovrInitParams.
+/// \param[in] level is one of the ovrLogLevel constants.
+/// \param[in] message is a UTF8-encoded null-terminated string.
+/// \see ovrInitParams, ovrLogLevel, ovr_Initialize
+///
+typedef void (OVR_CDECL* ovrLogCallback)(uintptr_t userData, int level, const char* message);
+
+
+/// Parameters for ovr_Initialize.
+///
+/// \see ovr_Initialize
+///
+typedef struct OVR_ALIGNAS(8) ovrInitParams_
+{
+ /// Flags from ovrInitFlags to override default behavior.
+ /// Use 0 for the defaults.
+ uint32_t Flags;
+
+ /// Requests a specific minimum minor version of the LibOVR runtime.
+ /// Flags must include ovrInit_RequestVersion or this will be ignored
+ /// and OVR_MINOR_VERSION will be used.
+ uint32_t RequestedMinorVersion;
+
+ /// User-supplied log callback function, which may be called at any time
+ /// asynchronously from multiple threads until ovr_Shutdown completes.
+ /// Use NULL to specify no log callback.
+ ovrLogCallback LogCallback;
+
+ /// User-supplied data which is passed as-is to LogCallback. Typically this
+ /// is used to store an application-specific pointer which is read in the
+ /// callback function.
+ uintptr_t UserData;
+
+ /// Relative number of milliseconds to wait for a connection to the server
+ /// before failing. Use 0 for the default timeout.
+ uint32_t ConnectionTimeoutMS;
+
+ OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4)) ///< \internal
+
+} ovrInitParams;
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+// -----------------------------------------------------------------------------------
+// ***** API Interfaces
+
+// Overview of the API
+//
+// Setup:
+// - ovr_Initialize().
+// - ovr_Create(&hmd, &graphicsId).
+// - Use hmd members and ovr_GetFovTextureSize() to determine graphics configuration
+// and ovr_GetRenderDesc() to get per-eye rendering parameters.
+// - Allocate texture swap chains with ovr_CreateTextureSwapChainDX() or
+// ovr_CreateTextureSwapChainGL(). Create any associated render target views or
+// frame buffer objects.
+//
+// Application Loop:
+// - Call ovr_GetPredictedDisplayTime() to get the current frame timing information.
+// - Call ovr_GetTrackingState() and ovr_CalcEyePoses() to obtain the predicted
+// rendering pose for each eye based on timing.
+// - Render the scene content into the current buffer of the texture swapchains
+// for each eye and layer you plan to update this frame. If you render into a
+// texture swap chain, you must call ovr_CommitTextureSwapChain() on it to commit
+// the changes before you reference the chain this frame (otherwise, your latest
+// changes won't be picked up).
+// - Call ovr_SubmitFrame() to render the distorted layers to and present them on the HMD.
+// If ovr_SubmitFrame returns ovrSuccess_NotVisible, there is no need to render the scene
+// for the next loop iteration. Instead, just call ovr_SubmitFrame again until it returns
+// ovrSuccess.
+//
+// Shutdown:
+// - ovr_Destroy().
+// - ovr_Shutdown().
+
+
+/// Initializes LibOVR
+///
+/// Initialize LibOVR for application usage. This includes finding and loading the LibOVRRT
+/// shared library. No LibOVR API functions, other than ovr_GetLastErrorInfo and ovr_Detect, can
+/// be called unless ovr_Initialize succeeds. A successful call to ovr_Initialize must be eventually
+/// followed by a call to ovr_Shutdown. ovr_Initialize calls are idempotent.
+/// Calling ovr_Initialize twice does not require two matching calls to ovr_Shutdown.
+/// If already initialized, the return value is ovr_Success.
+///
+/// LibOVRRT shared library search order:
+/// -# Current working directory (often the same as the application directory).
+/// -# Module directory (usually the same as the application directory,
+/// but not if the module is a separate shared library).
+/// -# Application directory
+/// -# Development directory (only if OVR_ENABLE_DEVELOPER_SEARCH is enabled,
+/// which is off by default).
+/// -# Standard OS shared library search location(s) (OS-specific).
+///
+/// \param params Specifies custom initialization options. May be NULL to indicate default options.
+/// \return Returns an ovrResult indicating success or failure. In the case of failure, use
+/// ovr_GetLastErrorInfo to get more information. Example failed results include:
+/// - ovrError_Initialize: Generic initialization error.
+/// - ovrError_LibLoad: Couldn't load LibOVRRT.
+/// - ovrError_LibVersion: LibOVRRT version incompatibility.
+/// - ovrError_ServiceConnection: Couldn't connect to the OVR Service.
+/// - ovrError_ServiceVersion: OVR Service version incompatibility.
+/// - ovrError_IncompatibleOS: The operating system version is incompatible.
+/// - ovrError_DisplayInit: Unable to initialize the HMD display.
+/// - ovrError_ServerStart: Unable to start the server. Is it already running?
+/// - ovrError_Reinitialization: Attempted to re-initialize with a different version.
+///
+/// <b>Example code</b>
+/// \code{.cpp}
+/// ovrResult result = ovr_Initialize(NULL);
+/// if(OVR_FAILURE(result)) {
+/// ovrErrorInfo errorInfo;
+/// ovr_GetLastErrorInfo(&errorInfo);
+/// DebugLog("ovr_Initialize failed: %s", errorInfo.ErrorString);
+/// return false;
+/// }
+/// [...]
+/// \endcode
+///
+/// \see ovr_Shutdown
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_Initialize(const ovrInitParams* params);
+
+
+/// Shuts down LibOVR
+///
+/// A successful call to ovr_Initialize must be eventually matched by a call to ovr_Shutdown.
+/// After calling ovr_Shutdown, no LibOVR functions can be called except ovr_GetLastErrorInfo
+/// or another ovr_Initialize. ovr_Shutdown invalidates all pointers, references, and created objects
+/// previously returned by LibOVR functions. The LibOVRRT shared library can be unloaded by
+/// ovr_Shutdown.
+///
+/// \see ovr_Initialize
+///
+OVR_PUBLIC_FUNCTION(void) ovr_Shutdown();
+
+/// Returns information about the most recent failed return value by the
+/// current thread for this library.
+///
+/// This function itself can never generate an error.
+/// The last error is never cleared by LibOVR, but will be overwritten by new errors.
+/// Do not use this call to determine if there was an error in the last API
+/// call as successful API calls don't clear the last ovrErrorInfo.
+/// To avoid any inconsistency, ovr_GetLastErrorInfo should be called immediately
+/// after an API function that returned a failed ovrResult, with no other API
+/// functions called in the interim.
+///
+/// \param[out] errorInfo The last ovrErrorInfo for the current thread.
+///
+/// \see ovrErrorInfo
+///
+OVR_PUBLIC_FUNCTION(void) ovr_GetLastErrorInfo(ovrErrorInfo* errorInfo);
+
+
+/// Returns the version string representing the LibOVRRT version.
+///
+/// The returned string pointer is valid until the next call to ovr_Shutdown.
+///
+/// Note that the returned version string doesn't necessarily match the current
+/// OVR_MAJOR_VERSION, etc., as the returned string refers to the LibOVRRT shared
+/// library version and not the locally compiled interface version.
+///
+/// The format of this string is subject to change in future versions and its contents
+/// should not be interpreted.
+///
+/// \return Returns a UTF8-encoded null-terminated version string.
+///
+OVR_PUBLIC_FUNCTION(const char*) ovr_GetVersionString();
+
+
+/// Writes a message string to the LibOVR tracing mechanism (if enabled).
+///
+/// This message will be passed back to the application via the ovrLogCallback if
+/// it was registered.
+///
+/// \param[in] level One of the ovrLogLevel constants.
+/// \param[in] message A UTF8-encoded null-terminated string.
+/// \return returns the strlen of the message or a negative value if the message is too large.
+///
+/// \see ovrLogLevel, ovrLogCallback
+///
+OVR_PUBLIC_FUNCTION(int) ovr_TraceMessage(int level, const char* message);
+
+
+//-------------------------------------------------------------------------------------
+/// @name HMD Management
+///
+/// Handles the enumeration, creation, destruction, and properties of an HMD (head-mounted display).
+///@{
+
+
+/// Returns information about the current HMD.
+///
+/// ovr_Initialize must have first been called in order for this to succeed, otherwise ovrHmdDesc::Type
+/// will be reported as ovrHmd_None.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create, else NULL in which
+/// case this function detects whether an HMD is present and returns its info if so.
+///
+/// \return Returns an ovrHmdDesc. If the hmd is NULL and ovrHmdDesc::Type is ovrHmd_None then
+/// no HMD is present.
+///
+OVR_PUBLIC_FUNCTION(ovrHmdDesc) ovr_GetHmdDesc(ovrSession session);
+
+
+/// Returns the number of sensors.
+///
+/// The number of sensors may change at any time, so this function should be called before use
+/// as opposed to once on startup.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+///
+/// \return Returns unsigned int count.
+///
+OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetTrackerCount(ovrSession session);
+
+
+/// Returns a given sensor description.
+///
+/// It's possible that sensor desc [0] may indicate a unconnnected or non-pose tracked sensor, but
+/// sensor desc [1] may be connected.
+///
+/// ovr_Initialize must have first been called in order for this to succeed, otherwise the returned
+/// trackerDescArray will be zero-initialized. The data returned by this function can change at runtime.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+///
+/// \param[in] trackerDescIndex Specifies a sensor index. The valid indexes are in the range of 0 to
+/// the sensor count returned by ovr_GetTrackerCount.
+///
+/// \return Returns ovrTrackerDesc. An empty ovrTrackerDesc will be returned if trackerDescIndex is out of range.
+///
+/// \see ovrTrackerDesc, ovr_GetTrackerCount
+///
+OVR_PUBLIC_FUNCTION(ovrTrackerDesc) ovr_GetTrackerDesc(ovrSession session, unsigned int trackerDescIndex);
+
+
+/// Creates a handle to a VR session.
+///
+/// Upon success the returned ovrSession must be eventually freed with ovr_Destroy when it is no longer needed.
+/// A second call to ovr_Create will result in an error return value if the previous Hmd has not been destroyed.
+///
+/// \param[out] pSession Provides a pointer to an ovrSession which will be written to upon success.
+/// \param[out] luid Provides a system specific graphics adapter identifier that locates which
+/// graphics adapter has the HMD attached. This must match the adapter used by the application
+/// or no rendering output will be possible. This is important for stability on multi-adapter systems. An
+/// application that simply chooses the default adapter will not run reliably on multi-adapter systems.
+/// \return Returns an ovrResult indicating success or failure. Upon failure
+/// the returned pHmd will be NULL.
+///
+/// <b>Example code</b>
+/// \code{.cpp}
+/// ovrSession session;
+/// ovrGraphicsLuid luid;
+/// ovrResult result = ovr_Create(&session, &luid);
+/// if(OVR_FAILURE(result))
+/// ...
+/// \endcode
+///
+/// \see ovr_Destroy
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_Create(ovrSession* pSession, ovrGraphicsLuid* pLuid);
+
+
+/// Destroys the HMD.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \see ovr_Create
+///
+OVR_PUBLIC_FUNCTION(void) ovr_Destroy(ovrSession session);
+
+
+/// Specifies status information for the current session.
+///
+/// \see ovr_GetSessionStatus
+///
+typedef struct ovrSessionStatus_
+{
+ ovrBool IsVisible; ///< True if the process has VR focus and thus is visible in the HMD.
+ ovrBool HmdPresent; ///< True if an HMD is present.
+ ovrBool HmdMounted; ///< True if the HMD is on the user's head.
+ ovrBool DisplayLost; ///< True if the session is in a display-lost state. See ovr_SubmitFrame.
+ ovrBool ShouldQuit; ///< True if the application should initiate shutdown.
+ ovrBool ShouldRecenter; ///< True if UX has requested re-centering. Must call ovr_ClearShouldRecenterFlag or ovr_RecenterTrackingOrigin.
+}ovrSessionStatus;
+
+
+/// Returns status information for the application.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[out] sessionStatus Provides an ovrSessionStatus that is filled in.
+///
+/// \return Returns an ovrResult indicating success or failure. In the case of
+/// failure, use ovr_GetLastErrorInfo to get more information.
+// Return values include but aren't limited to:
+/// - ovrSuccess: Completed successfully.
+/// - ovrError_ServiceConnection: The service connection was lost and the application
+// must destroy the session.
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetSessionStatus(ovrSession session, ovrSessionStatus* sessionStatus);
+
+
+//@}
+
+
+
+//-------------------------------------------------------------------------------------
+/// @name Tracking
+///
+/// Tracking functions handle the position, orientation, and movement of the HMD in space.
+///
+/// All tracking interface functions are thread-safe, allowing tracking state to be sampled
+/// from different threads.
+///
+///@{
+
+
+
+/// Sets the tracking origin type
+///
+/// When the tracking origin is changed, all of the calls that either provide
+/// or accept ovrPosef will use the new tracking origin provided.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] origin Specifies an ovrTrackingOrigin to be used for all ovrPosef
+///
+/// \return Returns an ovrResult indicating success or failure. In the case of failure, use
+/// ovr_GetLastErrorInfo to get more information.
+///
+/// \see ovrTrackingOrigin, ovr_GetTrackingOriginType
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetTrackingOriginType(ovrSession session, ovrTrackingOrigin origin);
+
+
+/// Gets the tracking origin state
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+///
+/// \return Returns the ovrTrackingOrigin that was either set by default, or previous set by the application.
+///
+/// \see ovrTrackingOrigin, ovr_SetTrackingOriginType
+OVR_PUBLIC_FUNCTION(ovrTrackingOrigin) ovr_GetTrackingOriginType(ovrSession session);
+
+
+/// Re-centers the sensor position and orientation.
+///
+/// This resets the (x,y,z) positional components and the yaw orientation component.
+/// The Roll and pitch orientation components are always determined by gravity and cannot
+/// be redefined. All future tracking will report values relative to this new reference position.
+/// If you are using ovrTrackerPoses then you will need to call ovr_GetTrackerPose after
+/// this, because the sensor position(s) will change as a result of this.
+///
+/// The headset cannot be facing vertically upward or downward but rather must be roughly
+/// level otherwise this function will fail with ovrError_InvalidHeadsetOrientation.
+///
+/// For more info, see the notes on each ovrTrackingOrigin enumeration to understand how
+/// recenter will vary slightly in its behavior based on the current ovrTrackingOrigin setting.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+///
+/// \return Returns an ovrResult indicating success or failure. In the case of failure, use
+/// ovr_GetLastErrorInfo to get more information. Return values include but aren't limited to:
+/// - ovrSuccess: Completed successfully.
+/// - ovrError_InvalidHeadsetOrientation: The headset was facing an invalid direction when
+/// attempting recentering, such as facing vertically.
+///
+/// \see ovrTrackingOrigin, ovr_GetTrackerPose
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_RecenterTrackingOrigin(ovrSession session);
+
+
+/// Clears the ShouldRecenter status bit in ovrSessionStatus.
+///
+/// Clears the ShouldRecenter status bit in ovrSessionStatus, allowing further recenter
+/// requests to be detected. Since this is automatically done by ovr_RecenterTrackingOrigin,
+/// this is only needs to be called when application is doing its own re-centering.
+OVR_PUBLIC_FUNCTION(void) ovr_ClearShouldRecenterFlag(ovrSession session);
+
+
+/// Returns tracking state reading based on the specified absolute system time.
+///
+/// Pass an absTime value of 0.0 to request the most recent sensor reading. In this case
+/// both PredictedPose and SamplePose will have the same value.
+///
+/// This may also be used for more refined timing of front buffer rendering logic, and so on.
+/// This may be called by multiple threads.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] absTime Specifies the absolute future time to predict the return
+/// ovrTrackingState value. Use 0 to request the most recent tracking state.
+/// \param[in] latencyMarker Specifies that this call is the point in time where
+/// the "App-to-Mid-Photon" latency timer starts from. If a given ovrLayer
+/// provides "SensorSampleTimestamp", that will override the value stored here.
+/// \return Returns the ovrTrackingState that is predicted for the given absTime.
+///
+/// \see ovrTrackingState, ovr_GetEyePoses, ovr_GetTimeInSeconds
+///
+OVR_PUBLIC_FUNCTION(ovrTrackingState) ovr_GetTrackingState(ovrSession session, double absTime, ovrBool latencyMarker);
+
+
+
+/// Returns the ovrTrackerPose for the given sensor.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] trackerPoseIndex Index of the sensor being requested.
+///
+/// \return Returns the requested ovrTrackerPose. An empty ovrTrackerPose will be returned if trackerPoseIndex is out of range.
+///
+/// \see ovr_GetTrackerCount
+///
+OVR_PUBLIC_FUNCTION(ovrTrackerPose) ovr_GetTrackerPose(ovrSession session, unsigned int trackerPoseIndex);
+
+
+
+/// Returns the most recent input state for controllers, without positional tracking info.
+///
+/// \param[out] inputState Input state that will be filled in.
+/// \param[in] ovrControllerType Specifies which controller the input will be returned for.
+/// \return Returns ovrSuccess if the new state was successfully obtained.
+///
+/// \see ovrControllerType
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetInputState(ovrSession session, ovrControllerType controllerType, ovrInputState* inputState);
+
+
+/// Returns controller types connected to the system OR'ed together.
+///
+/// \return A bitmask of ovrControllerTypes connected to the system.
+///
+/// \see ovrControllerType
+///
+OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetConnectedControllerTypes(ovrSession session);
+
+
+/// Turns on vibration of the given controller.
+///
+/// To disable vibration, call ovr_SetControllerVibration with an amplitude of 0.
+/// Vibration automatically stops after a nominal amount of time, so if you want vibration
+/// to be continuous over multiple seconds then you need to call this function periodically.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] controllerType Specifies the controller to apply the vibration to.
+/// \param[in] frequency Specifies a vibration frequency in the range of 0.0 to 1.0.
+/// Currently the only valid values are 0.0, 0.5, and 1.0 and other values will
+/// be clamped to one of these.
+/// \param[in] amplitude Specifies a vibration amplitude in the range of 0.0 to 1.0.
+///
+/// \return Returns ovrSuccess upon success.
+///
+/// \see ovrControllerType
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetControllerVibration(ovrSession session, ovrControllerType controllerType,
+ float frequency, float amplitude);
+
+///@}
+
+
+//-------------------------------------------------------------------------------------
+// @name Layers
+//
+///@{
+
+
+/// Specifies the maximum number of layers supported by ovr_SubmitFrame.
+///
+/// /see ovr_SubmitFrame
+///
+enum {
+ ovrMaxLayerCount = 16
+};
+
+/// Describes layer types that can be passed to ovr_SubmitFrame.
+/// Each layer type has an associated struct, such as ovrLayerEyeFov.
+///
+/// \see ovrLayerHeader
+///
+typedef enum ovrLayerType_
+{
+ ovrLayerType_Disabled = 0, ///< Layer is disabled.
+ ovrLayerType_EyeFov = 1, ///< Described by ovrLayerEyeFov.
+ ovrLayerType_Quad = 3, ///< Described by ovrLayerQuad. Previously called ovrLayerType_QuadInWorld.
+ /// enum 4 used to be ovrLayerType_QuadHeadLocked. Instead, use ovrLayerType_Quad with ovrLayerFlag_HeadLocked.
+ ovrLayerType_EyeMatrix = 5, ///< Described by ovrLayerEyeMatrix.
+ ovrLayerType_EnumSize = 0x7fffffff ///< Force type int32_t.
+} ovrLayerType;
+
+
+/// Identifies flags used by ovrLayerHeader and which are passed to ovr_SubmitFrame.
+///
+/// \see ovrLayerHeader
+///
+typedef enum ovrLayerFlags_
+{
+ /// ovrLayerFlag_HighQuality enables 4x anisotropic sampling during the composition of the layer.
+ /// The benefits are mostly visible at the periphery for high-frequency & high-contrast visuals.
+ /// For best results consider combining this flag with an ovrTextureSwapChain that has mipmaps and
+ /// instead of using arbitrary sized textures, prefer texture sizes that are powers-of-two.
+ /// Actual rendered viewport and doesn't necessarily have to fill the whole texture.
+ ovrLayerFlag_HighQuality = 0x01,
+
+ /// ovrLayerFlag_TextureOriginAtBottomLeft: the opposite is TopLeft.
+ /// Generally this is false for D3D, true for OpenGL.
+ ovrLayerFlag_TextureOriginAtBottomLeft = 0x02,
+
+ /// Mark this surface as "headlocked", which means it is specified
+ /// relative to the HMD and moves with it, rather than being specified
+ /// relative to sensor/torso space and remaining still while the head moves.
+ /// What used to be ovrLayerType_QuadHeadLocked is now ovrLayerType_Quad plus this flag.
+ /// However the flag can be applied to any layer type to achieve a similar effect.
+ ovrLayerFlag_HeadLocked = 0x04
+
+} ovrLayerFlags;
+
+
+/// Defines properties shared by all ovrLayer structs, such as ovrLayerEyeFov.
+///
+/// ovrLayerHeader is used as a base member in these larger structs.
+/// This struct cannot be used by itself except for the case that Type is ovrLayerType_Disabled.
+///
+/// \see ovrLayerType, ovrLayerFlags
+///
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerHeader_
+{
+ ovrLayerType Type; ///< Described by ovrLayerType.
+ unsigned Flags; ///< Described by ovrLayerFlags.
+} ovrLayerHeader;
+
+
+/// Describes a layer that specifies a monoscopic or stereoscopic view.
+/// This is the kind of layer that's typically used as layer 0 to ovr_SubmitFrame,
+/// as it is the kind of layer used to render a 3D stereoscopic view.
+///
+/// Three options exist with respect to mono/stereo texture usage:
+/// - ColorTexture[0] and ColorTexture[1] contain the left and right stereo renderings, respectively.
+/// Viewport[0] and Viewport[1] refer to ColorTexture[0] and ColorTexture[1], respectively.
+/// - ColorTexture[0] contains both the left and right renderings, ColorTexture[1] is NULL,
+/// and Viewport[0] and Viewport[1] refer to sub-rects with ColorTexture[0].
+/// - ColorTexture[0] contains a single monoscopic rendering, and Viewport[0] and
+/// Viewport[1] both refer to that rendering.
+///
+/// \see ovrTextureSwapChain, ovr_SubmitFrame
+///
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerEyeFov_
+{
+ /// Header.Type must be ovrLayerType_EyeFov.
+ ovrLayerHeader Header;
+
+ /// ovrTextureSwapChains for the left and right eye respectively.
+ /// The second one of which can be NULL for cases described above.
+ ovrTextureSwapChain ColorTexture[ovrEye_Count];
+
+ /// Specifies the ColorTexture sub-rect UV coordinates.
+ /// Both Viewport[0] and Viewport[1] must be valid.
+ ovrRecti Viewport[ovrEye_Count];
+
+ /// The viewport field of view.
+ ovrFovPort Fov[ovrEye_Count];
+
+ /// Specifies the position and orientation of each eye view, with the position specified in meters.
+ /// RenderPose will typically be the value returned from ovr_CalcEyePoses,
+ /// but can be different in special cases if a different head pose is used for rendering.
+ ovrPosef RenderPose[ovrEye_Count];
+
+ /// Specifies the timestamp when the source ovrPosef (used in calculating RenderPose)
+ /// was sampled from the SDK. Typically retrieved by calling ovr_GetTimeInSeconds
+ /// around the instant the application calls ovr_GetTrackingState
+ /// The main purpose for this is to accurately track app tracking latency.
+ double SensorSampleTime;
+
+} ovrLayerEyeFov;
+
+
+
+
+/// Describes a layer that specifies a monoscopic or stereoscopic view.
+/// This uses a direct 3x4 matrix to map from view space to the UV coordinates.
+/// It is essentially the same thing as ovrLayerEyeFov but using a much
+/// lower level. This is mainly to provide compatibility with specific apps.
+/// Unless the application really requires this flexibility, it is usually better
+/// to use ovrLayerEyeFov.
+///
+/// Three options exist with respect to mono/stereo texture usage:
+/// - ColorTexture[0] and ColorTexture[1] contain the left and right stereo renderings, respectively.
+/// Viewport[0] and Viewport[1] refer to ColorTexture[0] and ColorTexture[1], respectively.
+/// - ColorTexture[0] contains both the left and right renderings, ColorTexture[1] is NULL,
+/// and Viewport[0] and Viewport[1] refer to sub-rects with ColorTexture[0].
+/// - ColorTexture[0] contains a single monoscopic rendering, and Viewport[0] and
+/// Viewport[1] both refer to that rendering.
+///
+/// \see ovrTextureSwapChain, ovr_SubmitFrame
+///
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerEyeMatrix_
+{
+ /// Header.Type must be ovrLayerType_EyeMatrix.
+ ovrLayerHeader Header;
+
+ /// ovrTextureSwapChains for the left and right eye respectively.
+ /// The second one of which can be NULL for cases described above.
+ ovrTextureSwapChain ColorTexture[ovrEye_Count];
+
+ /// Specifies the ColorTexture sub-rect UV coordinates.
+ /// Both Viewport[0] and Viewport[1] must be valid.
+ ovrRecti Viewport[ovrEye_Count];
+
+ /// Specifies the position and orientation of each eye view, with the position specified in meters.
+ /// RenderPose will typically be the value returned from ovr_CalcEyePoses,
+ /// but can be different in special cases if a different head pose is used for rendering.
+ ovrPosef RenderPose[ovrEye_Count];
+
+ /// Specifies the mapping from a view-space vector
+ /// to a UV coordinate on the textures given above.
+ /// P = (x,y,z,1)*Matrix
+ /// TexU = P.x/P.z
+ /// TexV = P.y/P.z
+ ovrMatrix4f Matrix[ovrEye_Count];
+
+ /// Specifies the timestamp when the source ovrPosef (used in calculating RenderPose)
+ /// was sampled from the SDK. Typically retrieved by calling ovr_GetTimeInSeconds
+ /// around the instant the application calls ovr_GetTrackingState
+ /// The main purpose for this is to accurately track app tracking latency.
+ double SensorSampleTime;
+
+} ovrLayerEyeMatrix;
+
+
+
+
+
+/// Describes a layer of Quad type, which is a single quad in world or viewer space.
+/// It is used for ovrLayerType_Quad. This type of layer represents a single
+/// object placed in the world and not a stereo view of the world itself.
+///
+/// A typical use of ovrLayerType_Quad is to draw a television screen in a room
+/// that for some reason is more convenient to draw as a layer than as part of the main
+/// view in layer 0. For example, it could implement a 3D popup GUI that is drawn at a
+/// higher resolution than layer 0 to improve fidelity of the GUI.
+///
+/// Quad layers are visible from both sides; they are not back-face culled.
+///
+/// \see ovrTextureSwapChain, ovr_SubmitFrame
+///
+typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerQuad_
+{
+ /// Header.Type must be ovrLayerType_Quad.
+ ovrLayerHeader Header;
+
+ /// Contains a single image, never with any stereo view.
+ ovrTextureSwapChain ColorTexture;
+
+ /// Specifies the ColorTexture sub-rect UV coordinates.
+ ovrRecti Viewport;
+
+ /// Specifies the orientation and position of the center point of a Quad layer type.
+ /// The supplied direction is the vector perpendicular to the quad.
+ /// The position is in real-world meters (not the application's virtual world,
+ /// the physical world the user is in) and is relative to the "zero" position
+ /// set by ovr_RecenterTrackingOrigin unless the ovrLayerFlag_HeadLocked flag is used.
+ ovrPosef QuadPoseCenter;
+
+ /// Width and height (respectively) of the quad in meters.
+ ovrVector2f QuadSize;
+
+} ovrLayerQuad;
+
+
+
+
+/// Union that combines ovrLayer types in a way that allows them
+/// to be used in a polymorphic way.
+typedef union ovrLayer_Union_
+{
+ ovrLayerHeader Header;
+ ovrLayerEyeFov EyeFov;
+ ovrLayerQuad Quad;
+} ovrLayer_Union;
+
+
+//@}
+
+
+
+/// @name SDK Distortion Rendering
+///
+/// All of rendering functions including the configure and frame functions
+/// are not thread safe. It is OK to use ConfigureRendering on one thread and handle
+/// frames on another thread, but explicit synchronization must be done since
+/// functions that depend on configured state are not reentrant.
+///
+/// These functions support rendering of distortion by the SDK.
+///
+//@{
+
+/// TextureSwapChain creation is rendering API-specific.
+/// ovr_CreateTextureSwapChainDX and ovr_CreateTextureSwapChainGL can be found in the
+/// rendering API-specific headers, such as OVR_CAPI_D3D.h and OVR_CAPI_GL.h
+
+/// Gets the number of buffers in an ovrTextureSwapChain.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] chain Specifies the ovrTextureSwapChain for which the length should be retrieved.
+/// \param[out] out_Length Returns the number of buffers in the specified chain.
+///
+/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error.
+///
+/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainLength(ovrSession session, ovrTextureSwapChain chain, int* out_Length);
+
+/// Gets the current index in an ovrTextureSwapChain.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] chain Specifies the ovrTextureSwapChain for which the index should be retrieved.
+/// \param[out] out_Index Returns the current (free) index in specified chain.
+///
+/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error.
+///
+/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainCurrentIndex(ovrSession session, ovrTextureSwapChain chain, int* out_Index);
+
+/// Gets the description of the buffers in an ovrTextureSwapChain
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] chain Specifies the ovrTextureSwapChain for which the description should be retrieved.
+/// \param[out] out_Desc Returns the description of the specified chain.
+///
+/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error.
+///
+/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainDesc(ovrSession session, ovrTextureSwapChain chain, ovrTextureSwapChainDesc* out_Desc);
+
+/// Commits any pending changes to an ovrTextureSwapChain, and advances its current index
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] chain Specifies the ovrTextureSwapChain to commit.
+///
+/// \note When Commit is called, the texture at the current index is considered ready for use by the
+/// runtime, and further writes to it should be avoided. The swap chain's current index is advanced,
+/// providing there's room in the chain. The next time the SDK dereferences this texture swap chain,
+/// it will synchronize with the app's graphics context and pick up the submitted index, opening up
+/// room in the swap chain for further commits.
+///
+/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error.
+/// Failures include but aren't limited to:
+/// - ovrError_TextureSwapChainFull: ovr_CommitTextureSwapChain was called too many times on a texture swapchain without calling submit to use the chain.
+///
+/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_CommitTextureSwapChain(ovrSession session, ovrTextureSwapChain chain);
+
+/// Destroys an ovrTextureSwapChain and frees all the resources associated with it.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] chain Specifies the ovrTextureSwapChain to destroy. If it is NULL then this function has no effect.
+///
+/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL
+///
+OVR_PUBLIC_FUNCTION(void) ovr_DestroyTextureSwapChain(ovrSession session, ovrTextureSwapChain chain);
+
+
+/// MirrorTexture creation is rendering API-specific.
+/// ovr_CreateMirrorTextureDX and ovr_CreateMirrorTextureGL can be found in the
+/// rendering API-specific headers, such as OVR_CAPI_D3D.h and OVR_CAPI_GL.h
+
+/// Destroys a mirror texture previously created by one of the mirror texture creation functions.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] mirrorTexture Specifies the ovrTexture to destroy. If it is NULL then this function has no effect.
+///
+/// \see ovr_CreateMirrorTextureDX, ovr_CreateMirrorTextureGL
+///
+OVR_PUBLIC_FUNCTION(void) ovr_DestroyMirrorTexture(ovrSession session, ovrMirrorTexture mirrorTexture);
+
+
+/// Calculates the recommended viewport size for rendering a given eye within the HMD
+/// with a given FOV cone.
+///
+/// Higher FOV will generally require larger textures to maintain quality.
+/// Apps packing multiple eye views together on the same texture should ensure there are
+/// at least 8 pixels of padding between them to prevent texture filtering and chromatic
+/// aberration causing images to leak between the two eye views.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] eye Specifies which eye (left or right) to calculate for.
+/// \param[in] fov Specifies the ovrFovPort to use.
+/// \param[in] pixelsPerDisplayPixel Specifies the ratio of the number of render target pixels
+/// to display pixels at the center of distortion. 1.0 is the default value. Lower
+/// values can improve performance, higher values give improved quality.
+///
+/// <b>Example code</b>
+/// \code{.cpp}
+/// ovrHmdDesc hmdDesc = ovr_GetHmdDesc(session);
+/// ovrSizei eyeSizeLeft = ovr_GetFovTextureSize(session, ovrEye_Left, hmdDesc.DefaultEyeFov[ovrEye_Left], 1.0f);
+/// ovrSizei eyeSizeRight = ovr_GetFovTextureSize(session, ovrEye_Right, hmdDesc.DefaultEyeFov[ovrEye_Right], 1.0f);
+/// \endcode
+///
+/// \return Returns the texture width and height size.
+///
+OVR_PUBLIC_FUNCTION(ovrSizei) ovr_GetFovTextureSize(ovrSession session, ovrEyeType eye, ovrFovPort fov,
+ float pixelsPerDisplayPixel);
+
+/// Computes the distortion viewport, view adjust, and other rendering parameters for
+/// the specified eye.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] eyeType Specifies which eye (left or right) for which to perform calculations.
+/// \param[in] fov Specifies the ovrFovPort to use.
+///
+/// \return Returns the computed ovrEyeRenderDesc for the given eyeType and field of view.
+///
+/// \see ovrEyeRenderDesc
+///
+OVR_PUBLIC_FUNCTION(ovrEyeRenderDesc) ovr_GetRenderDesc(ovrSession session,
+ ovrEyeType eyeType, ovrFovPort fov);
+
+/// Submits layers for distortion and display.
+///
+/// ovr_SubmitFrame triggers distortion and processing which might happen asynchronously.
+/// The function will return when there is room in the submission queue and surfaces
+/// are available. Distortion might or might not have completed.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+///
+/// \param[in] frameIndex Specifies the targeted application frame index, or 0 to refer to one frame
+/// after the last time ovr_SubmitFrame was called.
+///
+/// \param[in] viewScaleDesc Provides additional information needed only if layerPtrList contains
+/// an ovrLayerType_Quad. If NULL, a default version is used based on the current configuration and a 1.0 world scale.
+///
+/// \param[in] layerPtrList Specifies a list of ovrLayer pointers, which can include NULL entries to
+/// indicate that any previously shown layer at that index is to not be displayed.
+/// Each layer header must be a part of a layer structure such as ovrLayerEyeFov or ovrLayerQuad,
+/// with Header.Type identifying its type. A NULL layerPtrList entry in the array indicates the
+// absence of the given layer.
+///
+/// \param[in] layerCount Indicates the number of valid elements in layerPtrList. The maximum
+/// supported layerCount is not currently specified, but may be specified in a future version.
+///
+/// - Layers are drawn in the order they are specified in the array, regardless of the layer type.
+///
+/// - Layers are not remembered between successive calls to ovr_SubmitFrame. A layer must be
+/// specified in every call to ovr_SubmitFrame or it won't be displayed.
+///
+/// - If a layerPtrList entry that was specified in a previous call to ovr_SubmitFrame is
+/// passed as NULL or is of type ovrLayerType_Disabled, that layer is no longer displayed.
+///
+/// - A layerPtrList entry can be of any layer type and multiple entries of the same layer type
+/// are allowed. No layerPtrList entry may be duplicated (i.e. the same pointer as an earlier entry).
+///
+/// <b>Example code</b>
+/// \code{.cpp}
+/// ovrLayerEyeFov layer0;
+/// ovrLayerQuad layer1;
+/// ...
+/// ovrLayerHeader* layers[2] = { &layer0.Header, &layer1.Header };
+/// ovrResult result = ovr_SubmitFrame(hmd, frameIndex, nullptr, layers, 2);
+/// \endcode
+///
+/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error and true
+/// upon success. Return values include but aren't limited to:
+/// - ovrSuccess: rendering completed successfully.
+/// - ovrSuccess_NotVisible: rendering completed successfully but was not displayed on the HMD,
+/// usually because another application currently has ownership of the HMD. Applications receiving
+/// this result should stop rendering new content, but continue to call ovr_SubmitFrame periodically
+/// until it returns a value other than ovrSuccess_NotVisible.
+/// - ovrError_DisplayLost: The session has become invalid (such as due to a device removal)
+/// and the shared resources need to be released (ovr_DestroyTextureSwapChain), the session needs to
+/// destroyed (ovr_Destroy) and recreated (ovr_Create), and new resources need to be created
+/// (ovr_CreateTextureSwapChainXXX). The application's existing private graphics resources do not
+/// need to be recreated unless the new ovr_Create call returns a different GraphicsLuid.
+/// - ovrError_TextureSwapChainInvalid: The ovrTextureSwapChain is in an incomplete or inconsistent state.
+/// Ensure ovr_CommitTextureSwapChain was called at least once first.
+///
+/// \see ovr_GetPredictedDisplayTime, ovrViewScaleDesc, ovrLayerHeader
+///
+OVR_PUBLIC_FUNCTION(ovrResult) ovr_SubmitFrame(ovrSession session, long long frameIndex,
+ const ovrViewScaleDesc* viewScaleDesc,
+ ovrLayerHeader const * const * layerPtrList, unsigned int layerCount);
+///@}
+
+
+
+//-------------------------------------------------------------------------------------
+/// @name Frame Timing
+///
+//@{
+
+
+/// Gets the time of the specified frame midpoint.
+///
+/// Predicts the time at which the given frame will be displayed. The predicted time
+/// is the middle of the time period during which the corresponding eye images will
+/// be displayed.
+///
+/// The application should increment frameIndex for each successively targeted frame,
+/// and pass that index to any relevent OVR functions that need to apply to the frame
+/// identified by that index.
+///
+/// This function is thread-safe and allows for multiple application threads to target
+/// their processing to the same displayed frame.
+///
+/// In the even that prediction fails due to various reasons (e.g. the display being off
+/// or app has yet to present any frames), the return value will be current CPU time.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] frameIndex Identifies the frame the caller wishes to target.
+/// A value of zero returns the next frame index.
+/// \return Returns the absolute frame midpoint time for the given frameIndex.
+/// \see ovr_GetTimeInSeconds
+///
+OVR_PUBLIC_FUNCTION(double) ovr_GetPredictedDisplayTime(ovrSession session, long long frameIndex);
+
+
+/// Returns global, absolute high-resolution time in seconds.
+///
+/// The time frame of reference for this function is not specified and should not be
+/// depended upon.
+///
+/// \return Returns seconds as a floating point value.
+/// \see ovrPoseStatef, ovrFrameTiming
+///
+OVR_PUBLIC_FUNCTION(double) ovr_GetTimeInSeconds();
+
+
+/// Performance HUD enables the HMD user to see information critical to
+/// the real-time operation of the VR application such as latency timing,
+/// and CPU & GPU performance metrics
+///
+/// App can toggle performance HUD modes as such:
+/// \code{.cpp}
+/// ovrPerfHudMode PerfHudMode = ovrPerfHud_LatencyTiming;
+/// ovr_SetInt(Hmd, OVR_PERF_HUD_MODE, (int)PerfHudMode);
+/// \endcode
+///
+typedef enum ovrPerfHudMode_
+{
+ ovrPerfHud_Off = 0, ///< Turns off the performance HUD
+ ovrPerfHud_PerfSummary = 1, ///< Shows performance summary and headroom
+ ovrPerfHud_LatencyTiming = 2, ///< Shows latency related timing info
+ ovrPerfHud_AppRenderTiming = 3, ///< Shows render timing info for application
+ ovrPerfHud_CompRenderTiming = 4, ///< Shows render timing info for OVR compositor
+ ovrPerfHud_VersionInfo = 5, ///< Shows SDK & HMD version Info
+ ovrPerfHud_Count = 6, ///< \internal Count of enumerated elements.
+ ovrPerfHud_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
+} ovrPerfHudMode;
+
+/// Layer HUD enables the HMD user to see information about a layer
+///
+/// App can toggle layer HUD modes as such:
+/// \code{.cpp}
+/// ovrLayerHudMode LayerHudMode = ovrLayerHud_Info;
+/// ovr_SetInt(Hmd, OVR_LAYER_HUD_MODE, (int)LayerHudMode);
+/// \endcode
+///
+typedef enum ovrLayerHudMode_
+{
+ ovrLayerHud_Off = 0, ///< Turns off the layer HUD
+ ovrLayerHud_Info = 1, ///< Shows info about a specific layer
+ ovrLayerHud_EnumSize = 0x7fffffff
+} ovrLayerHudMode;
+
+///@}
+
+/// Debug HUD is provided to help developers gauge and debug the fidelity of their app's
+/// stereo rendering characteristics. Using the provided quad and crosshair guides,
+/// the developer can verify various aspects such as VR tracking units (e.g. meters),
+/// stereo camera-parallax properties (e.g. making sure objects at infinity are rendered
+/// with the proper separation), measuring VR geometry sizes and distances and more.
+///
+/// App can toggle the debug HUD modes as such:
+/// \code{.cpp}
+/// ovrDebugHudStereoMode DebugHudMode = ovrDebugHudStereo_QuadWithCrosshair;
+/// ovr_SetInt(Hmd, OVR_DEBUG_HUD_STEREO_MODE, (int)DebugHudMode);
+/// \endcode
+///
+/// The app can modify the visual properties of the stereo guide (i.e. quad, crosshair)
+/// using the ovr_SetFloatArray function. For a list of tweakable properties,
+/// see the OVR_DEBUG_HUD_STEREO_GUIDE_* keys in the OVR_CAPI_Keys.h header file.
+typedef enum ovrDebugHudStereoMode_
+{
+ ovrDebugHudStereo_Off = 0, ///< Turns off the Stereo Debug HUD
+ ovrDebugHudStereo_Quad = 1, ///< Renders Quad in world for Stereo Debugging
+ ovrDebugHudStereo_QuadWithCrosshair = 2, ///< Renders Quad+crosshair in world for Stereo Debugging
+ ovrDebugHudStereo_CrosshairAtInfinity = 3, ///< Renders screen-space crosshair at infinity for Stereo Debugging
+ ovrDebugHudStereo_Count, ///< \internal Count of enumerated elements
+
+ ovrDebugHudStereo_EnumSize = 0x7fffffff ///< \internal Force type int32_t
+} ovrDebugHudStereoMode;
+
+
+
+
+// -----------------------------------------------------------------------------------
+/// @name Property Access
+///
+/// These functions read and write OVR properties. Supported properties
+/// are defined in OVR_CAPI_Keys.h
+///
+//@{
+
+/// Reads a boolean property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid for only the call.
+/// \param[in] defaultVal specifes the value to return if the property couldn't be read.
+/// \return Returns the property interpreted as a boolean value. Returns defaultVal if
+/// the property doesn't exist.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_GetBool(ovrSession session, const char* propertyName, ovrBool defaultVal);
+
+/// Writes or creates a boolean property.
+/// If the property wasn't previously a boolean property, it is changed to a boolean property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] value The value to write.
+/// \return Returns true if successful, otherwise false. A false result should only occur if the property
+/// name is empty or if the property is read-only.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetBool(ovrSession session, const char* propertyName, ovrBool value);
+
+
+/// Reads an integer property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] defaultVal Specifes the value to return if the property couldn't be read.
+/// \return Returns the property interpreted as an integer value. Returns defaultVal if
+/// the property doesn't exist.
+OVR_PUBLIC_FUNCTION(int) ovr_GetInt(ovrSession session, const char* propertyName, int defaultVal);
+
+/// Writes or creates an integer property.
+///
+/// If the property wasn't previously a boolean property, it is changed to an integer property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] value The value to write.
+/// \return Returns true if successful, otherwise false. A false result should only occur if the property
+/// name is empty or if the property is read-only.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetInt(ovrSession session, const char* propertyName, int value);
+
+
+/// Reads a float property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] defaultVal specifes the value to return if the property couldn't be read.
+/// \return Returns the property interpreted as an float value. Returns defaultVal if
+/// the property doesn't exist.
+OVR_PUBLIC_FUNCTION(float) ovr_GetFloat(ovrSession session, const char* propertyName, float defaultVal);
+
+/// Writes or creates a float property.
+/// If the property wasn't previously a float property, it's changed to a float property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] value The value to write.
+/// \return Returns true if successful, otherwise false. A false result should only occur if the property
+/// name is empty or if the property is read-only.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetFloat(ovrSession session, const char* propertyName, float value);
+
+
+/// Reads a float array property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] values An array of float to write to.
+/// \param[in] valuesCapacity Specifies the maximum number of elements to write to the values array.
+/// \return Returns the number of elements read, or 0 if property doesn't exist or is empty.
+OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetFloatArray(ovrSession session, const char* propertyName,
+ float values[], unsigned int valuesCapacity);
+
+/// Writes or creates a float array property.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] values An array of float to write from.
+/// \param[in] valuesSize Specifies the number of elements to write.
+/// \return Returns true if successful, otherwise false. A false result should only occur if the property
+/// name is empty or if the property is read-only.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetFloatArray(ovrSession session, const char* propertyName,
+ const float values[], unsigned int valuesSize);
+
+
+/// Reads a string property.
+/// Strings are UTF8-encoded and null-terminated.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] defaultVal Specifes the value to return if the property couldn't be read.
+/// \return Returns the string property if it exists. Otherwise returns defaultVal, which can be specified as NULL.
+/// The return memory is guaranteed to be valid until next call to ovr_GetString or
+/// until the HMD is destroyed, whichever occurs first.
+OVR_PUBLIC_FUNCTION(const char*) ovr_GetString(ovrSession session, const char* propertyName,
+ const char* defaultVal);
+
+/// Writes or creates a string property.
+/// Strings are UTF8-encoded and null-terminated.
+///
+/// \param[in] session Specifies an ovrSession previously returned by ovr_Create.
+/// \param[in] propertyName The name of the property, which needs to be valid only for the call.
+/// \param[in] value The string property, which only needs to be valid for the duration of the call.
+/// \return Returns true if successful, otherwise false. A false result should only occur if the property
+/// name is empty or if the property is read-only.
+OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetString(ovrSession session, const char* propertyName,
+ const char* value);
+
+///@}
+
+
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+
+#if defined(_MSC_VER)
+ #pragma warning(pop)
+#endif
+
+/// @cond DoxygenIgnore
+//-----------------------------------------------------------------------------
+// ***** Compiler packing validation
+//
+// These checks ensure that the compiler settings being used will be compatible
+// with with pre-built dynamic library provided with the runtime.
+
+OVR_STATIC_ASSERT(sizeof(ovrBool) == 1, "ovrBool size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrVector2i) == 4 * 2, "ovrVector2i size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrSizei) == 4 * 2, "ovrSizei size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrRecti) == sizeof(ovrVector2i) + sizeof(ovrSizei), "ovrRecti size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrQuatf) == 4 * 4, "ovrQuatf size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrVector2f) == 4 * 2, "ovrVector2f size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrVector3f) == 4 * 3, "ovrVector3f size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrMatrix4f) == 4 * 16, "ovrMatrix4f size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrPosef) == (7 * 4), "ovrPosef size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrPoseStatef) == (22 * 4), "ovrPoseStatef size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrFovPort) == (4 * 4), "ovrFovPort size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrHmdCaps) == 4, "ovrHmdCaps size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrTrackingCaps) == 4, "ovrTrackingCaps size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrEyeType) == 4, "ovrEyeType size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrHmdType) == 4, "ovrHmdType size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrTrackerDesc) == 4 + 4 + 4 + 4, "ovrTrackerDesc size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrTrackerPose) == 4 + 4 + sizeof(ovrPosef) + sizeof(ovrPosef), "ovrTrackerPose size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrTrackingState) == sizeof(ovrPoseStatef) + 4 + 4 + (sizeof(ovrPoseStatef) * 2) + (sizeof(unsigned int) * 2) + sizeof(ovrPosef) + 4, "ovrTrackingState size mismatch");
+
+
+//OVR_STATIC_ASSERT(sizeof(ovrTextureHeader) == sizeof(ovrRenderAPIType) + sizeof(ovrSizei),
+// "ovrTextureHeader size mismatch");
+//OVR_STATIC_ASSERT(sizeof(ovrTexture) == sizeof(ovrTextureHeader) OVR_ON64(+4) + sizeof(uintptr_t) * 8,
+// "ovrTexture size mismatch");
+//
+OVR_STATIC_ASSERT(sizeof(ovrStatusBits) == 4, "ovrStatusBits size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrSessionStatus) == 6, "ovrSessionStatus size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrEyeRenderDesc) == sizeof(ovrEyeType) + sizeof(ovrFovPort) + sizeof(ovrRecti) +
+ sizeof(ovrVector2f) + sizeof(ovrVector3f),
+ "ovrEyeRenderDesc size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrTimewarpProjectionDesc) == 4 * 3, "ovrTimewarpProjectionDesc size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrInitFlags) == 4, "ovrInitFlags size mismatch");
+OVR_STATIC_ASSERT(sizeof(ovrLogLevel) == 4, "ovrLogLevel size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrInitParams) == 4 + 4 + sizeof(ovrLogCallback) + sizeof(uintptr_t) + 4 + 4,
+ "ovrInitParams size mismatch");
+
+OVR_STATIC_ASSERT(sizeof(ovrHmdDesc) ==
+ + sizeof(ovrHmdType) // Type
+ OVR_ON64(+ 4) // pad0
+ + 64 // ProductName
+ + 64 // Manufacturer
+ + 2 // VendorId
+ + 2 // ProductId
+ + 24 // SerialNumber
+ + 2 // FirmwareMajor
+ + 2 // FirmwareMinor
+ + 4 * 4 // AvailableHmdCaps - DefaultTrackingCaps
+ + sizeof(ovrFovPort) * 2 // DefaultEyeFov
+ + sizeof(ovrFovPort) * 2 // MaxEyeFov
+ + sizeof(ovrSizei) // Resolution
+ + 4 // DisplayRefreshRate
+ OVR_ON64(+ 4) // pad1
+ , "ovrHmdDesc size mismatch");
+
+
+// -----------------------------------------------------------------------------------
+// ***** Backward compatibility #includes
+//
+// This is at the bottom of this file because the following is dependent on the
+// declarations above.
+
+#if !defined(OVR_CAPI_NO_UTILS)
+ #include "Extras/OVR_CAPI_Util.h"
+#endif
+
+/// @endcond
+
+#endif // OVR_CAPI_h