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Diffstat (limited to 'src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h')
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diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h new file mode 100644 index 00000000..b1ec3cc0 --- /dev/null +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI.h @@ -0,0 +1,2116 @@ +/********************************************************************************//** +\file OVR_CAPI.h +\brief C Interface to the Oculus PC SDK tracking and rendering library. +\copyright Copyright 2014 Oculus VR, LLC All Rights reserved. +************************************************************************************/ + +#ifndef OVR_CAPI_h // We don't use version numbers within this name, as all versioned variations of this file are currently mutually exclusive. +#define OVR_CAPI_h ///< Header include guard + + +#include "OVR_CAPI_Keys.h" +#include "OVR_Version.h" +#include "OVR_ErrorCode.h" + + +#include <stdint.h> + +#if defined(_MSC_VER) + #pragma warning(push) + #pragma warning(disable: 4324) // structure was padded due to __declspec(align()) + #pragma warning(disable: 4359) // The alignment specified for a type is less than the alignment of the type of one of its data members +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_OS +// +#if !defined(OVR_OS_WIN32) && defined(_WIN32) + #define OVR_OS_WIN32 +#endif + +#if !defined(OVR_OS_MAC) && defined(__APPLE__) + #define OVR_OS_MAC +#endif + +#if !defined(OVR_OS_LINUX) && defined(__linux__) + #define OVR_OS_LINUX +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_CPP +// +#if !defined(OVR_CPP) + #if defined(__cplusplus) + #define OVR_CPP(x) x + #else + #define OVR_CPP(x) /* Not C++ */ + #endif +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_CDECL +// +/// LibOVR calling convention for 32-bit Windows builds. +// +#if !defined(OVR_CDECL) + #if defined(_WIN32) + #define OVR_CDECL __cdecl + #else + #define OVR_CDECL + #endif +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_EXTERN_C +// +/// Defined as extern "C" when built from C++ code. +// +#if !defined(OVR_EXTERN_C) + #ifdef __cplusplus + #define OVR_EXTERN_C extern "C" + #else + #define OVR_EXTERN_C + #endif +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_PUBLIC_FUNCTION / OVR_PRIVATE_FUNCTION +// +// OVR_PUBLIC_FUNCTION - Functions that externally visible from a shared library. Corresponds to Microsoft __dllexport. +// OVR_PUBLIC_CLASS - C++ structs and classes that are externally visible from a shared library. Corresponds to Microsoft __dllexport. +// OVR_PRIVATE_FUNCTION - Functions that are not visible outside of a shared library. They are private to the shared library. +// OVR_PRIVATE_CLASS - C++ structs and classes that are not visible outside of a shared library. They are private to the shared library. +// +// OVR_DLL_BUILD - Used to indicate that the current compilation unit is of a shared library. +// OVR_DLL_IMPORT - Used to indicate that the current compilation unit is a user of the corresponding shared library. +// OVR_STATIC_BUILD - used to indicate that the current compilation unit is not a shared library but rather statically linked code. +// +#if !defined(OVR_PUBLIC_FUNCTION) + #if defined(OVR_DLL_BUILD) + #if defined(_WIN32) + #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __declspec(dllexport) rval OVR_CDECL + #define OVR_PUBLIC_CLASS __declspec(dllexport) + #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL + #define OVR_PRIVATE_CLASS + #else + #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __attribute__((visibility("default"))) rval OVR_CDECL /* Requires GCC 4.0+ */ + #define OVR_PUBLIC_CLASS __attribute__((visibility("default"))) /* Requires GCC 4.0+ */ + #define OVR_PRIVATE_FUNCTION(rval) __attribute__((visibility("hidden"))) rval OVR_CDECL + #define OVR_PRIVATE_CLASS __attribute__((visibility("hidden"))) + #endif + #elif defined(OVR_DLL_IMPORT) + #if defined(_WIN32) + #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C __declspec(dllimport) rval OVR_CDECL + #define OVR_PUBLIC_CLASS __declspec(dllimport) + #else + #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C rval OVR_CDECL + #define OVR_PUBLIC_CLASS + #endif + #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL + #define OVR_PRIVATE_CLASS + #else // OVR_STATIC_BUILD + #define OVR_PUBLIC_FUNCTION(rval) OVR_EXTERN_C rval OVR_CDECL + #define OVR_PUBLIC_CLASS + #define OVR_PRIVATE_FUNCTION(rval) rval OVR_CDECL + #define OVR_PRIVATE_CLASS + #endif +#endif + + +//----------------------------------------------------------------------------------- +// ***** OVR_EXPORT +// +/// Provided for backward compatibility with older versions of this library. +// +#if !defined(OVR_EXPORT) + #ifdef OVR_OS_WIN32 + #define OVR_EXPORT __declspec(dllexport) + #else + #define OVR_EXPORT + #endif +#endif + + + +//----------------------------------------------------------------------------------- +// ***** OVR_ALIGNAS +// +#if !defined(OVR_ALIGNAS) + #if defined(__GNUC__) || defined(__clang__) + #define OVR_ALIGNAS(n) __attribute__((aligned(n))) + #elif defined(_MSC_VER) || defined(__INTEL_COMPILER) + #define OVR_ALIGNAS(n) __declspec(align(n)) + #elif defined(__CC_ARM) + #define OVR_ALIGNAS(n) __align(n) + #else + #error Need to define OVR_ALIGNAS + #endif +#endif + + +//----------------------------------------------------------------------------------- +// ***** OVR_CC_HAS_FEATURE +// +// This is a portable way to use compile-time feature identification available +// with some compilers in a clean way. Direct usage of __has_feature in preprocessing +// statements of non-supporting compilers results in a preprocessing error. +// +// Example usage: +// #if OVR_CC_HAS_FEATURE(is_pod) +// if(__is_pod(T)) // If the type is plain data then we can safely memcpy it. +// memcpy(&destObject, &srcObject, sizeof(object)); +// #endif +// +#if !defined(OVR_CC_HAS_FEATURE) + #if defined(__clang__) // http://clang.llvm.org/docs/LanguageExtensions.html#id2 + #define OVR_CC_HAS_FEATURE(x) __has_feature(x) + #else + #define OVR_CC_HAS_FEATURE(x) 0 + #endif +#endif + + +// ------------------------------------------------------------------------ +// ***** OVR_STATIC_ASSERT +// +// Portable support for C++11 static_assert(). +// Acts as if the following were declared: +// void OVR_STATIC_ASSERT(bool const_expression, const char* msg); +// +// Example usage: +// OVR_STATIC_ASSERT(sizeof(int32_t) == 4, "int32_t expected to be 4 bytes."); + +#if !defined(OVR_STATIC_ASSERT) + #if !(defined(__cplusplus) && (__cplusplus >= 201103L)) /* Other */ && \ + !(defined(__GXX_EXPERIMENTAL_CXX0X__)) /* GCC */ && \ + !(defined(__clang__) && defined(__cplusplus) && OVR_CC_HAS_FEATURE(cxx_static_assert)) /* clang */ && \ + !(defined(_MSC_VER) && (_MSC_VER >= 1600) && defined(__cplusplus)) /* VS2010+ */ + + #if !defined(OVR_SA_UNUSED) + #if defined(OVR_CC_GNU) || defined(OVR_CC_CLANG) + #define OVR_SA_UNUSED __attribute__((unused)) + #else + #define OVR_SA_UNUSED + #endif + #define OVR_SA_PASTE(a,b) a##b + #define OVR_SA_HELP(a,b) OVR_SA_PASTE(a,b) + #endif + + #if defined(__COUNTER__) + #define OVR_STATIC_ASSERT(expression, msg) typedef char OVR_SA_HELP(compileTimeAssert, __COUNTER__) [((expression) != 0) ? 1 : -1] OVR_SA_UNUSED + #else + #define OVR_STATIC_ASSERT(expression, msg) typedef char OVR_SA_HELP(compileTimeAssert, __LINE__) [((expression) != 0) ? 1 : -1] OVR_SA_UNUSED + #endif + + #else + #define OVR_STATIC_ASSERT(expression, msg) static_assert(expression, msg) + #endif +#endif + + +//----------------------------------------------------------------------------------- +// ***** Padding +// +/// Defines explicitly unused space for a struct. +/// When used correcly, usage of this macro should not change the size of the struct. +/// Compile-time and runtime behavior with and without this defined should be identical. +/// +#if !defined(OVR_UNUSED_STRUCT_PAD) + #define OVR_UNUSED_STRUCT_PAD(padName, size) char padName[size]; +#endif + + +//----------------------------------------------------------------------------------- +// ***** Word Size +// +/// Specifies the size of a pointer on the given platform. +/// +#if !defined(OVR_PTR_SIZE) + #if defined(__WORDSIZE) + #define OVR_PTR_SIZE ((__WORDSIZE) / 8) + #elif defined(_WIN64) || defined(__LP64__) || defined(_LP64) || defined(_M_IA64) || defined(__ia64__) || defined(__arch64__) || defined(__64BIT__) || defined(__Ptr_Is_64) + #define OVR_PTR_SIZE 8 + #elif defined(__CC_ARM) && (__sizeof_ptr == 8) + #define OVR_PTR_SIZE 8 + #else + #define OVR_PTR_SIZE 4 + #endif +#endif + + +//----------------------------------------------------------------------------------- +// ***** OVR_ON32 / OVR_ON64 +// +#if OVR_PTR_SIZE == 8 + #define OVR_ON32(x) + #define OVR_ON64(x) x +#else + #define OVR_ON32(x) x + #define OVR_ON64(x) +#endif + + +//----------------------------------------------------------------------------------- +// ***** ovrBool + +typedef char ovrBool; ///< Boolean type +#define ovrFalse 0 ///< ovrBool value of false. +#define ovrTrue 1 ///< ovrBool value of true. + + +//----------------------------------------------------------------------------------- +// ***** Simple Math Structures + +/// A 2D vector with integer components. +typedef struct OVR_ALIGNAS(4) ovrVector2i_ +{ + int x, y; +} ovrVector2i; + +/// A 2D size with integer components. +typedef struct OVR_ALIGNAS(4) ovrSizei_ +{ + int w, h; +} ovrSizei; + +/// A 2D rectangle with a position and size. +/// All components are integers. +typedef struct OVR_ALIGNAS(4) ovrRecti_ +{ + ovrVector2i Pos; + ovrSizei Size; +} ovrRecti; + +/// A quaternion rotation. +typedef struct OVR_ALIGNAS(4) ovrQuatf_ +{ + float x, y, z, w; +} ovrQuatf; + +/// A 2D vector with float components. +typedef struct OVR_ALIGNAS(4) ovrVector2f_ +{ + float x, y; +} ovrVector2f; + +/// A 3D vector with float components. +typedef struct OVR_ALIGNAS(4) ovrVector3f_ +{ + float x, y, z; +} ovrVector3f; + +/// A 4x4 matrix with float elements. +typedef struct OVR_ALIGNAS(4) ovrMatrix4f_ +{ + float M[4][4]; +} ovrMatrix4f; + + +/// Position and orientation together. +typedef struct OVR_ALIGNAS(4) ovrPosef_ +{ + ovrQuatf Orientation; + ovrVector3f Position; +} ovrPosef; + +/// A full pose (rigid body) configuration with first and second derivatives. +/// +/// Body refers to any object for which ovrPoseStatef is providing data. +/// It can be the HMD, Touch controller, sensor or something else. The context +/// depends on the usage of the struct. +typedef struct OVR_ALIGNAS(8) ovrPoseStatef_ +{ + ovrPosef ThePose; ///< Position and orientation. + ovrVector3f AngularVelocity; ///< Angular velocity in radians per second. + ovrVector3f LinearVelocity; ///< Velocity in meters per second. + ovrVector3f AngularAcceleration; ///< Angular acceleration in radians per second per second. + ovrVector3f LinearAcceleration; ///< Acceleration in meters per second per second. + OVR_UNUSED_STRUCT_PAD(pad0, 4) ///< \internal struct pad. + double TimeInSeconds; ///< Absolute time that this pose refers to. \see ovr_GetTimeInSeconds +} ovrPoseStatef; + +/// Describes the up, down, left, and right angles of the field of view. +/// +/// Field Of View (FOV) tangent of the angle units. +/// \note For a standard 90 degree vertical FOV, we would +/// have: { UpTan = tan(90 degrees / 2), DownTan = tan(90 degrees / 2) }. +typedef struct OVR_ALIGNAS(4) ovrFovPort_ +{ + float UpTan; ///< The tangent of the angle between the viewing vector and the top edge of the field of view. + float DownTan; ///< The tangent of the angle between the viewing vector and the bottom edge of the field of view. + float LeftTan; ///< The tangent of the angle between the viewing vector and the left edge of the field of view. + float RightTan; ///< The tangent of the angle between the viewing vector and the right edge of the field of view. +} ovrFovPort; + + +//----------------------------------------------------------------------------------- +// ***** HMD Types + +/// Enumerates all HMD types that we support. +/// +/// The currently released developer kits are ovrHmd_DK1 and ovrHmd_DK2. The other enumerations are for internal use only. +typedef enum ovrHmdType_ +{ + ovrHmd_None = 0, + ovrHmd_DK1 = 3, + ovrHmd_DKHD = 4, + ovrHmd_DK2 = 6, + ovrHmd_CB = 8, + ovrHmd_Other = 9, + ovrHmd_E3_2015 = 10, + ovrHmd_ES06 = 11, + ovrHmd_ES09 = 12, + ovrHmd_ES11 = 13, + ovrHmd_CV1 = 14, + + ovrHmd_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrHmdType; + + +/// HMD capability bits reported by device. +/// +typedef enum ovrHmdCaps_ +{ + // Read-only flags + ovrHmdCap_DebugDevice = 0x0010, ///< <B>(read only)</B> Specifies that the HMD is a virtual debug device. + + + ovrHmdCap_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrHmdCaps; + + +/// Tracking capability bits reported by the device. +/// Used with ovr_GetTrackingCaps. +typedef enum ovrTrackingCaps_ +{ + ovrTrackingCap_Orientation = 0x0010, ///< Supports orientation tracking (IMU). + ovrTrackingCap_MagYawCorrection = 0x0020, ///< Supports yaw drift correction via a magnetometer or other means. + ovrTrackingCap_Position = 0x0040, ///< Supports positional tracking. + ovrTrackingCap_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTrackingCaps; + + +/// Specifies which eye is being used for rendering. +/// This type explicitly does not include a third "NoStereo" monoscopic option, as such is +/// not required for an HMD-centered API. +typedef enum ovrEyeType_ +{ + ovrEye_Left = 0, ///< The left eye, from the viewer's perspective. + ovrEye_Right = 1, ///< The right eye, from the viewer's perspective. + ovrEye_Count = 2, ///< \internal Count of enumerated elements. + ovrEye_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrEyeType; + +/// Specifies the coordinate system ovrTrackingState returns tracking poses in. +/// Used with ovr_SetTrackingOriginType() +typedef enum ovrTrackingOrigin_ +{ + /// \brief Tracking system origin reported at eye (HMD) height + /// \details Prefer using this origin when your application requires + /// matching user's current physical head pose to a virtual head pose + /// without any regards to a the height of the floor. Cockpit-based, + /// or 3rd-person experiences are ideal candidates. + /// When used, all poses in ovrTrackingState are reported as an offset + /// transform from the profile calibrated or recentered HMD pose. + /// It is recommended that apps using this origin type call ovr_RecenterTrackingOrigin + /// prior to starting the VR experience, but notify the user before doing so + /// to make sure the user is in a comfortable pose, facing a comfortable + /// direction. + ovrTrackingOrigin_EyeLevel = 0, + /// \brief Tracking system origin reported at floor height + /// \details Prefer using this origin when your application requires the + /// physical floor height to match the virtual floor height, such as + /// standing experiences. + /// When used, all poses in ovrTrackingState are reported as an offset + /// transform from the profile calibrated floor pose. Calling ovr_RecenterTrackingOrigin + /// will recenter the X & Z axes as well as yaw, but the Y-axis (i.e. height) will continue + /// to be reported using the floor height as the origin for all poses. + ovrTrackingOrigin_FloorLevel = 1, + ovrTrackingOrigin_Count = 2, ///< \internal Count of enumerated elements. + ovrTrackingOrigin_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTrackingOrigin; + +/// Identifies a graphics device in a platform-specific way. +/// For Windows this is a LUID type. +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrGraphicsLuid_ +{ + // Public definition reserves space for graphics API-specific implementation + char Reserved[8]; +} ovrGraphicsLuid; + + +/// This is a complete descriptor of the HMD. +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrHmdDesc_ +{ + ovrHmdType Type; ///< The type of HMD. + OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4)) ///< \internal struct paddding. + char ProductName[64]; ///< UTF8-encoded product identification string (e.g. "Oculus Rift DK1"). + char Manufacturer[64]; ///< UTF8-encoded HMD manufacturer identification string. + short VendorId; ///< HID (USB) vendor identifier of the device. + short ProductId; ///< HID (USB) product identifier of the device. + char SerialNumber[24]; ///< HMD serial number. + short FirmwareMajor; ///< HMD firmware major version. + short FirmwareMinor; ///< HMD firmware minor version. + unsigned int AvailableHmdCaps; ///< Capability bits described by ovrHmdCaps which the HMD currently supports. + unsigned int DefaultHmdCaps; ///< Capability bits described by ovrHmdCaps which are default for the current Hmd. + unsigned int AvailableTrackingCaps; ///< Capability bits described by ovrTrackingCaps which the system currently supports. + unsigned int DefaultTrackingCaps; ///< Capability bits described by ovrTrackingCaps which are default for the current system. + ovrFovPort DefaultEyeFov[ovrEye_Count]; ///< Defines the recommended FOVs for the HMD. + ovrFovPort MaxEyeFov[ovrEye_Count]; ///< Defines the maximum FOVs for the HMD. + ovrSizei Resolution; ///< Resolution of the full HMD screen (both eyes) in pixels. + float DisplayRefreshRate; ///< Nominal refresh rate of the display in cycles per second at the time of HMD creation. + OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad1, 4)) ///< \internal struct paddding. +} ovrHmdDesc; + + +/// Used as an opaque pointer to an OVR session. +typedef struct ovrHmdStruct* ovrSession; + + + +/// Bit flags describing the current status of sensor tracking. +/// The values must be the same as in enum StatusBits +/// +/// \see ovrTrackingState +/// +typedef enum ovrStatusBits_ +{ + ovrStatus_OrientationTracked = 0x0001, ///< Orientation is currently tracked (connected and in use). + ovrStatus_PositionTracked = 0x0002, ///< Position is currently tracked (false if out of range). + ovrStatus_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrStatusBits; + + +/// Specifies the description of a single sensor. +/// +/// \see ovrGetTrackerDesc +/// +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrTrackerDesc_ +{ + float FrustumHFovInRadians; ///< Sensor frustum horizontal field-of-view (if present). + float FrustumVFovInRadians; ///< Sensor frustum vertical field-of-view (if present). + float FrustumNearZInMeters; ///< Sensor frustum near Z (if present). + float FrustumFarZInMeters; ///< Sensor frustum far Z (if present). +} ovrTrackerDesc; + + +/// Specifies sensor flags. +/// +/// /see ovrTrackerPose +/// +typedef enum ovrTrackerFlags_ +{ + ovrTracker_Connected = 0x0020, ///< The sensor is present, else the sensor is absent or offline. + ovrTracker_PoseTracked = 0x0004 ///< The sensor has a valid pose, else the pose is unavailable. This will only be set if ovrTracker_Connected is set. +} ovrTrackerFlags; + + +/// Specifies the pose for a single sensor. +/// +typedef struct OVR_ALIGNAS(8) _ovrTrackerPose +{ + unsigned int TrackerFlags; ///< ovrTrackerFlags. + ovrPosef Pose; ///< The sensor's pose. This pose includes sensor tilt (roll and pitch). For a leveled coordinate system use LeveledPose. + ovrPosef LeveledPose; ///< The sensor's leveled pose, aligned with gravity. This value includes position and yaw of the sensor, but not roll and pitch. It can be used as a reference point to render real-world objects in the correct location. + OVR_UNUSED_STRUCT_PAD(pad0, 4) ///< \internal struct pad. +} ovrTrackerPose; + + +/// Tracking state at a given absolute time (describes predicted HMD pose, etc.). +/// Returned by ovr_GetTrackingState. +/// +/// \see ovr_GetTrackingState +/// +typedef struct OVR_ALIGNAS(8) ovrTrackingState_ +{ + /// Predicted head pose (and derivatives) at the requested absolute time. + ovrPoseStatef HeadPose; + + /// HeadPose tracking status described by ovrStatusBits. + unsigned int StatusFlags; + + /// The most recent calculated pose for each hand when hand controller tracking is present. + /// HandPoses[ovrHand_Left] refers to the left hand and HandPoses[ovrHand_Right] to the right hand. + /// These values can be combined with ovrInputState for complete hand controller information. + ovrPoseStatef HandPoses[2]; + + /// HandPoses status flags described by ovrStatusBits. + /// Only ovrStatus_OrientationTracked and ovrStatus_PositionTracked are reported. + unsigned int HandStatusFlags[2]; + + /// The pose of the origin captured during calibration. + /// Like all other poses here, this is expressed in the space set by ovr_RecenterTrackingOrigin, + /// and so will change every time that is called. This pose can be used to calculate + /// where the calibrated origin lands in the new recentered space. + /// If an application never calls ovr_RecenterTrackingOrigin, expect this value to be the identity + /// pose and as such will point respective origin based on ovrTrackingOrigin requested when + /// calling ovr_GetTrackingState. + ovrPosef CalibratedOrigin; + +} ovrTrackingState; + + +/// Rendering information for each eye. Computed by ovr_GetRenderDesc() based on the +/// specified FOV. Note that the rendering viewport is not included +/// here as it can be specified separately and modified per frame by +/// passing different Viewport values in the layer structure. +/// +/// \see ovr_GetRenderDesc +/// +typedef struct OVR_ALIGNAS(4) ovrEyeRenderDesc_ +{ + ovrEyeType Eye; ///< The eye index to which this instance corresponds. + ovrFovPort Fov; ///< The field of view. + ovrRecti DistortedViewport; ///< Distortion viewport. + ovrVector2f PixelsPerTanAngleAtCenter; ///< How many display pixels will fit in tan(angle) = 1. + ovrVector3f HmdToEyeOffset; ///< Translation of each eye, in meters. +} ovrEyeRenderDesc; + + +/// Projection information for ovrLayerEyeFovDepth. +/// +/// Use the utility function ovrTimewarpProjectionDesc_FromProjection to +/// generate this structure from the application's projection matrix. +/// +/// \see ovrLayerEyeFovDepth, ovrTimewarpProjectionDesc_FromProjection +/// +typedef struct OVR_ALIGNAS(4) ovrTimewarpProjectionDesc_ +{ + float Projection22; ///< Projection matrix element [2][2]. + float Projection23; ///< Projection matrix element [2][3]. + float Projection32; ///< Projection matrix element [3][2]. +} ovrTimewarpProjectionDesc; + + +/// Contains the data necessary to properly calculate position info for various layer types. +/// - HmdToEyeOffset is the same value pair provided in ovrEyeRenderDesc. +/// - HmdSpaceToWorldScaleInMeters is used to scale player motion into in-application units. +/// In other words, it is how big an in-application unit is in the player's physical meters. +/// For example, if the application uses inches as its units then HmdSpaceToWorldScaleInMeters would be 0.0254. +/// Note that if you are scaling the player in size, this must also scale. So if your application +/// units are inches, but you're shrinking the player to half their normal size, then +/// HmdSpaceToWorldScaleInMeters would be 0.0254*2.0. +/// +/// \see ovrEyeRenderDesc, ovr_SubmitFrame +/// +typedef struct OVR_ALIGNAS(4) ovrViewScaleDesc_ +{ + ovrVector3f HmdToEyeOffset[ovrEye_Count]; ///< Translation of each eye. + float HmdSpaceToWorldScaleInMeters; ///< Ratio of viewer units to meter units. +} ovrViewScaleDesc; + + +//----------------------------------------------------------------------------------- +// ***** Platform-independent Rendering Configuration + +/// The type of texture resource. +/// +/// \see ovrTextureSwapChainDesc +/// +typedef enum ovrTextureType_ +{ + ovrTexture_2D, ///< 2D textures. + ovrTexture_2D_External, ///< External 2D texture. Not used on PC + ovrTexture_Cube, ///< Cube maps. Not currently supported on PC. + ovrTexture_Count, + ovrTexture_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTextureType; + +/// The bindings required for texture swap chain. +/// +/// All texture swap chains are automatically bindable as shader +/// input resources since the Oculus runtime needs this to read them. +/// +/// \see ovrTextureSwapChainDesc +/// +typedef enum ovrTextureBindFlags_ +{ + ovrTextureBind_None, + ovrTextureBind_DX_RenderTarget = 0x0001, ///< The application can write into the chain with pixel shader + ovrTextureBind_DX_UnorderedAccess = 0x0002, ///< The application can write to the chain with compute shader + ovrTextureBind_DX_DepthStencil = 0x0004, ///< The chain buffers can be bound as depth and/or stencil buffers + + ovrTextureBind_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTextureBindFlags; + +/// The format of a texture. +/// +/// \see ovrTextureSwapChainDesc +/// +typedef enum ovrTextureFormat_ +{ + OVR_FORMAT_UNKNOWN, + OVR_FORMAT_B5G6R5_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device. + OVR_FORMAT_B5G5R5A1_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device. + OVR_FORMAT_B4G4R4A4_UNORM, ///< Not currently supported on PC. Would require a DirectX 11.1 device. + OVR_FORMAT_R8G8B8A8_UNORM, + OVR_FORMAT_R8G8B8A8_UNORM_SRGB, + OVR_FORMAT_B8G8R8A8_UNORM, + OVR_FORMAT_B8G8R8A8_UNORM_SRGB, ///< Not supported for OpenGL applications + OVR_FORMAT_B8G8R8X8_UNORM, ///< Not supported for OpenGL applications + OVR_FORMAT_B8G8R8X8_UNORM_SRGB, ///< Not supported for OpenGL applications + OVR_FORMAT_R16G16B16A16_FLOAT, + OVR_FORMAT_D16_UNORM, + OVR_FORMAT_D24_UNORM_S8_UINT, + OVR_FORMAT_D32_FLOAT, + OVR_FORMAT_D32_FLOAT_S8X24_UINT, + + OVR_FORMAT_ENUMSIZE = 0x7fffffff ///< \internal Force type int32_t. +} ovrTextureFormat; + +/// Misc flags overriding particular +/// behaviors of a texture swap chain +/// +/// \see ovrTextureSwapChainDesc +/// +typedef enum ovrTextureMiscFlags_ +{ + ovrTextureMisc_None, + + /// DX only: The underlying texture is created with a TYPELESS equivalent of the + /// format specified in the texture desc. The SDK will still access the + /// texture using the format specified in the texture desc, but the app can + /// create views with different formats if this is specified. + ovrTextureMisc_DX_Typeless = 0x0001, + + /// DX only: Allow generation of the mip chain on the GPU via the GenerateMips + /// call. This flag requires that RenderTarget binding also be specified. + ovrTextureMisc_AllowGenerateMips = 0x0002, + + /// Texture swap chain contains protected content, and requires + /// HDCP connection in order to display to HMD. Also prevents + /// mirroring or other redirection of any frame containing this contents + ovrTextureMisc_ProtectedContent = 0x0004, + + ovrTextureMisc_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTextureFlags; + +/// Description used to create a texture swap chain. +/// +/// \see ovr_CreateTextureSwapChainDX +/// \see ovr_CreateTextureSwapChainGL +/// +typedef struct ovrTextureSwapChainDesc_ +{ + ovrTextureType Type; + ovrTextureFormat Format; + int ArraySize; ///< Only supported with ovrTexture_2D. Not supported on PC at this time. + int Width; + int Height; + int MipLevels; + int SampleCount; ///< Current only supported on depth textures + ovrBool StaticImage; ///< Not buffered in a chain. For images that don't change + unsigned int MiscFlags; ///< ovrTextureFlags + unsigned int BindFlags; ///< ovrTextureBindFlags. Not used for GL. +} ovrTextureSwapChainDesc; + +/// Description used to create a mirror texture. +/// +/// \see ovr_CreateMirrorTextureDX +/// \see ovr_CreateMirrorTextureGL +/// +typedef struct ovrMirrorTextureDesc_ +{ + ovrTextureFormat Format; + int Width; + int Height; + unsigned int MiscFlags; ///< ovrTextureFlags +} ovrMirrorTextureDesc; + +typedef struct ovrTextureSwapChainData* ovrTextureSwapChain; +typedef struct ovrMirrorTextureData* ovrMirrorTexture; + +//----------------------------------------------------------------------------------- + +/// Describes button input types. +/// Button inputs are combined; that is they will be reported as pressed if they are +/// pressed on either one of the two devices. +/// The ovrButton_Up/Down/Left/Right map to both XBox D-Pad and directional buttons. +/// The ovrButton_Enter and ovrButton_Return map to Start and Back controller buttons, respectively. +typedef enum ovrButton_ +{ + ovrButton_A = 0x00000001, + ovrButton_B = 0x00000002, + ovrButton_RThumb = 0x00000004, + ovrButton_RShoulder = 0x00000008, + + // Bit mask of all buttons on the right Touch controller + ovrButton_RMask = ovrButton_A | ovrButton_B | ovrButton_RThumb | ovrButton_RShoulder, + + ovrButton_X = 0x00000100, + ovrButton_Y = 0x00000200, + ovrButton_LThumb = 0x00000400, + ovrButton_LShoulder = 0x00000800, + + // Bit mask of all buttons on the left Touch controller + ovrButton_LMask = ovrButton_X | ovrButton_Y | ovrButton_LThumb | ovrButton_LShoulder, + + // Navigation through DPad. + ovrButton_Up = 0x00010000, + ovrButton_Down = 0x00020000, + ovrButton_Left = 0x00040000, + ovrButton_Right = 0x00080000, + ovrButton_Enter = 0x00100000, // Start on XBox controller. + ovrButton_Back = 0x00200000, // Back on Xbox controller. + ovrButton_VolUp = 0x00400000, // only supported by Remote. + ovrButton_VolDown = 0x00800000, // only supported by Remote. + ovrButton_Home = 0x01000000, + ovrButton_Private = ovrButton_VolUp | ovrButton_VolDown | ovrButton_Home, + + + ovrButton_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrButton; + +/// Describes touch input types. +/// These values map to capacitive touch values reported ovrInputState::Touch. +/// Some of these values are mapped to button bits for consistency. +typedef enum ovrTouch_ +{ + ovrTouch_A = ovrButton_A, + ovrTouch_B = ovrButton_B, + ovrTouch_RThumb = ovrButton_RThumb, + ovrTouch_RIndexTrigger = 0x00000010, + + // Bit mask of all the button touches on the right controller + ovrTouch_RButtonMask = ovrTouch_A | ovrTouch_B | ovrTouch_RThumb | ovrTouch_RIndexTrigger, + + ovrTouch_X = ovrButton_X, + ovrTouch_Y = ovrButton_Y, + ovrTouch_LThumb = ovrButton_LThumb, + ovrTouch_LIndexTrigger = 0x00001000, + + // Bit mask of all the button touches on the left controller + ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LIndexTrigger, + + // Finger pose state + // Derived internally based on distance, proximity to sensors and filtering. + ovrTouch_RIndexPointing = 0x00000020, + ovrTouch_RThumbUp = 0x00000040, + + // Bit mask of all right controller poses + ovrTouch_RPoseMask = ovrTouch_RIndexPointing | ovrTouch_RThumbUp, + + ovrTouch_LIndexPointing = 0x00002000, + ovrTouch_LThumbUp = 0x00004000, + + // Bit mask of all left controller poses + ovrTouch_LPoseMask = ovrTouch_LIndexPointing | ovrTouch_LThumbUp, + + ovrTouch_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrTouch; + +/// Specifies which controller is connected; multiple can be connected at once. +typedef enum ovrControllerType_ +{ + ovrControllerType_None = 0x00, + ovrControllerType_LTouch = 0x01, + ovrControllerType_RTouch = 0x02, + ovrControllerType_Touch = 0x03, + ovrControllerType_Remote = 0x04, + ovrControllerType_XBox = 0x10, + + ovrControllerType_Active = 0xff, ///< Operate on or query whichever controller is active. + + ovrControllerType_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrControllerType; + + +/// Provides names for the left and right hand array indexes. +/// +/// \see ovrInputState, ovrTrackingState +/// +typedef enum ovrHandType_ +{ + ovrHand_Left = 0, + ovrHand_Right = 1, + ovrHand_Count = 2, + ovrHand_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrHandType; + + + +/// ovrInputState describes the complete controller input state, including Oculus Touch, +/// and XBox gamepad. If multiple inputs are connected and used at the same time, +/// their inputs are combined. +typedef struct ovrInputState_ +{ + // System type when the controller state was last updated. + double TimeInSeconds; + + // Values for buttons described by ovrButton. + unsigned int Buttons; + + // Touch values for buttons and sensors as described by ovrTouch. + unsigned int Touches; + + // Left and right finger trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + float IndexTrigger[ovrHand_Count]; + + // Left and right hand trigger values (ovrHand_Left and ovrHand_Right), in the range 0.0 to 1.0f. + float HandTrigger[ovrHand_Count]; + + // Horizontal and vertical thumbstick axis values (ovrHand_Left and ovrHand_Right), in the range -1.0f to 1.0f. + ovrVector2f Thumbstick[ovrHand_Count]; + + // The type of the controller this state is for. + ovrControllerType ControllerType; + +} ovrInputState; + + + +//----------------------------------------------------------------------------------- +// ***** Initialize structures + +/// Initialization flags. +/// +/// \see ovrInitParams, ovr_Initialize +/// +typedef enum ovrInitFlags_ +{ + /// When a debug library is requested, a slower debugging version of the library will + /// run which can be used to help solve problems in the library and debug application code. + ovrInit_Debug = 0x00000001, + + /// When a version is requested, the LibOVR runtime respects the RequestedMinorVersion + /// field and verifies that the RequestedMinorVersion is supported. + ovrInit_RequestVersion = 0x00000004, + + // These bits are writable by user code. + ovrinit_WritableBits = 0x00ffffff, + + ovrInit_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrInitFlags; + + +/// Logging levels +/// +/// \see ovrInitParams, ovrLogCallback +/// +typedef enum ovrLogLevel_ +{ + ovrLogLevel_Debug = 0, ///< Debug-level log event. + ovrLogLevel_Info = 1, ///< Info-level log event. + ovrLogLevel_Error = 2, ///< Error-level log event. + + ovrLogLevel_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrLogLevel; + + +/// Signature of the logging callback function pointer type. +/// +/// \param[in] userData is an arbitrary value specified by the user of ovrInitParams. +/// \param[in] level is one of the ovrLogLevel constants. +/// \param[in] message is a UTF8-encoded null-terminated string. +/// \see ovrInitParams, ovrLogLevel, ovr_Initialize +/// +typedef void (OVR_CDECL* ovrLogCallback)(uintptr_t userData, int level, const char* message); + + +/// Parameters for ovr_Initialize. +/// +/// \see ovr_Initialize +/// +typedef struct OVR_ALIGNAS(8) ovrInitParams_ +{ + /// Flags from ovrInitFlags to override default behavior. + /// Use 0 for the defaults. + uint32_t Flags; + + /// Requests a specific minimum minor version of the LibOVR runtime. + /// Flags must include ovrInit_RequestVersion or this will be ignored + /// and OVR_MINOR_VERSION will be used. + uint32_t RequestedMinorVersion; + + /// User-supplied log callback function, which may be called at any time + /// asynchronously from multiple threads until ovr_Shutdown completes. + /// Use NULL to specify no log callback. + ovrLogCallback LogCallback; + + /// User-supplied data which is passed as-is to LogCallback. Typically this + /// is used to store an application-specific pointer which is read in the + /// callback function. + uintptr_t UserData; + + /// Relative number of milliseconds to wait for a connection to the server + /// before failing. Use 0 for the default timeout. + uint32_t ConnectionTimeoutMS; + + OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4)) ///< \internal + +} ovrInitParams; + + +#ifdef __cplusplus +extern "C" { +#endif + + +// ----------------------------------------------------------------------------------- +// ***** API Interfaces + +// Overview of the API +// +// Setup: +// - ovr_Initialize(). +// - ovr_Create(&hmd, &graphicsId). +// - Use hmd members and ovr_GetFovTextureSize() to determine graphics configuration +// and ovr_GetRenderDesc() to get per-eye rendering parameters. +// - Allocate texture swap chains with ovr_CreateTextureSwapChainDX() or +// ovr_CreateTextureSwapChainGL(). Create any associated render target views or +// frame buffer objects. +// +// Application Loop: +// - Call ovr_GetPredictedDisplayTime() to get the current frame timing information. +// - Call ovr_GetTrackingState() and ovr_CalcEyePoses() to obtain the predicted +// rendering pose for each eye based on timing. +// - Render the scene content into the current buffer of the texture swapchains +// for each eye and layer you plan to update this frame. If you render into a +// texture swap chain, you must call ovr_CommitTextureSwapChain() on it to commit +// the changes before you reference the chain this frame (otherwise, your latest +// changes won't be picked up). +// - Call ovr_SubmitFrame() to render the distorted layers to and present them on the HMD. +// If ovr_SubmitFrame returns ovrSuccess_NotVisible, there is no need to render the scene +// for the next loop iteration. Instead, just call ovr_SubmitFrame again until it returns +// ovrSuccess. +// +// Shutdown: +// - ovr_Destroy(). +// - ovr_Shutdown(). + + +/// Initializes LibOVR +/// +/// Initialize LibOVR for application usage. This includes finding and loading the LibOVRRT +/// shared library. No LibOVR API functions, other than ovr_GetLastErrorInfo and ovr_Detect, can +/// be called unless ovr_Initialize succeeds. A successful call to ovr_Initialize must be eventually +/// followed by a call to ovr_Shutdown. ovr_Initialize calls are idempotent. +/// Calling ovr_Initialize twice does not require two matching calls to ovr_Shutdown. +/// If already initialized, the return value is ovr_Success. +/// +/// LibOVRRT shared library search order: +/// -# Current working directory (often the same as the application directory). +/// -# Module directory (usually the same as the application directory, +/// but not if the module is a separate shared library). +/// -# Application directory +/// -# Development directory (only if OVR_ENABLE_DEVELOPER_SEARCH is enabled, +/// which is off by default). +/// -# Standard OS shared library search location(s) (OS-specific). +/// +/// \param params Specifies custom initialization options. May be NULL to indicate default options. +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. Example failed results include: +/// - ovrError_Initialize: Generic initialization error. +/// - ovrError_LibLoad: Couldn't load LibOVRRT. +/// - ovrError_LibVersion: LibOVRRT version incompatibility. +/// - ovrError_ServiceConnection: Couldn't connect to the OVR Service. +/// - ovrError_ServiceVersion: OVR Service version incompatibility. +/// - ovrError_IncompatibleOS: The operating system version is incompatible. +/// - ovrError_DisplayInit: Unable to initialize the HMD display. +/// - ovrError_ServerStart: Unable to start the server. Is it already running? +/// - ovrError_Reinitialization: Attempted to re-initialize with a different version. +/// +/// <b>Example code</b> +/// \code{.cpp} +/// ovrResult result = ovr_Initialize(NULL); +/// if(OVR_FAILURE(result)) { +/// ovrErrorInfo errorInfo; +/// ovr_GetLastErrorInfo(&errorInfo); +/// DebugLog("ovr_Initialize failed: %s", errorInfo.ErrorString); +/// return false; +/// } +/// [...] +/// \endcode +/// +/// \see ovr_Shutdown +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_Initialize(const ovrInitParams* params); + + +/// Shuts down LibOVR +/// +/// A successful call to ovr_Initialize must be eventually matched by a call to ovr_Shutdown. +/// After calling ovr_Shutdown, no LibOVR functions can be called except ovr_GetLastErrorInfo +/// or another ovr_Initialize. ovr_Shutdown invalidates all pointers, references, and created objects +/// previously returned by LibOVR functions. The LibOVRRT shared library can be unloaded by +/// ovr_Shutdown. +/// +/// \see ovr_Initialize +/// +OVR_PUBLIC_FUNCTION(void) ovr_Shutdown(); + +/// Returns information about the most recent failed return value by the +/// current thread for this library. +/// +/// This function itself can never generate an error. +/// The last error is never cleared by LibOVR, but will be overwritten by new errors. +/// Do not use this call to determine if there was an error in the last API +/// call as successful API calls don't clear the last ovrErrorInfo. +/// To avoid any inconsistency, ovr_GetLastErrorInfo should be called immediately +/// after an API function that returned a failed ovrResult, with no other API +/// functions called in the interim. +/// +/// \param[out] errorInfo The last ovrErrorInfo for the current thread. +/// +/// \see ovrErrorInfo +/// +OVR_PUBLIC_FUNCTION(void) ovr_GetLastErrorInfo(ovrErrorInfo* errorInfo); + + +/// Returns the version string representing the LibOVRRT version. +/// +/// The returned string pointer is valid until the next call to ovr_Shutdown. +/// +/// Note that the returned version string doesn't necessarily match the current +/// OVR_MAJOR_VERSION, etc., as the returned string refers to the LibOVRRT shared +/// library version and not the locally compiled interface version. +/// +/// The format of this string is subject to change in future versions and its contents +/// should not be interpreted. +/// +/// \return Returns a UTF8-encoded null-terminated version string. +/// +OVR_PUBLIC_FUNCTION(const char*) ovr_GetVersionString(); + + +/// Writes a message string to the LibOVR tracing mechanism (if enabled). +/// +/// This message will be passed back to the application via the ovrLogCallback if +/// it was registered. +/// +/// \param[in] level One of the ovrLogLevel constants. +/// \param[in] message A UTF8-encoded null-terminated string. +/// \return returns the strlen of the message or a negative value if the message is too large. +/// +/// \see ovrLogLevel, ovrLogCallback +/// +OVR_PUBLIC_FUNCTION(int) ovr_TraceMessage(int level, const char* message); + + +//------------------------------------------------------------------------------------- +/// @name HMD Management +/// +/// Handles the enumeration, creation, destruction, and properties of an HMD (head-mounted display). +///@{ + + +/// Returns information about the current HMD. +/// +/// ovr_Initialize must have first been called in order for this to succeed, otherwise ovrHmdDesc::Type +/// will be reported as ovrHmd_None. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create, else NULL in which +/// case this function detects whether an HMD is present and returns its info if so. +/// +/// \return Returns an ovrHmdDesc. If the hmd is NULL and ovrHmdDesc::Type is ovrHmd_None then +/// no HMD is present. +/// +OVR_PUBLIC_FUNCTION(ovrHmdDesc) ovr_GetHmdDesc(ovrSession session); + + +/// Returns the number of sensors. +/// +/// The number of sensors may change at any time, so this function should be called before use +/// as opposed to once on startup. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// +/// \return Returns unsigned int count. +/// +OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetTrackerCount(ovrSession session); + + +/// Returns a given sensor description. +/// +/// It's possible that sensor desc [0] may indicate a unconnnected or non-pose tracked sensor, but +/// sensor desc [1] may be connected. +/// +/// ovr_Initialize must have first been called in order for this to succeed, otherwise the returned +/// trackerDescArray will be zero-initialized. The data returned by this function can change at runtime. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// +/// \param[in] trackerDescIndex Specifies a sensor index. The valid indexes are in the range of 0 to +/// the sensor count returned by ovr_GetTrackerCount. +/// +/// \return Returns ovrTrackerDesc. An empty ovrTrackerDesc will be returned if trackerDescIndex is out of range. +/// +/// \see ovrTrackerDesc, ovr_GetTrackerCount +/// +OVR_PUBLIC_FUNCTION(ovrTrackerDesc) ovr_GetTrackerDesc(ovrSession session, unsigned int trackerDescIndex); + + +/// Creates a handle to a VR session. +/// +/// Upon success the returned ovrSession must be eventually freed with ovr_Destroy when it is no longer needed. +/// A second call to ovr_Create will result in an error return value if the previous Hmd has not been destroyed. +/// +/// \param[out] pSession Provides a pointer to an ovrSession which will be written to upon success. +/// \param[out] luid Provides a system specific graphics adapter identifier that locates which +/// graphics adapter has the HMD attached. This must match the adapter used by the application +/// or no rendering output will be possible. This is important for stability on multi-adapter systems. An +/// application that simply chooses the default adapter will not run reliably on multi-adapter systems. +/// \return Returns an ovrResult indicating success or failure. Upon failure +/// the returned pHmd will be NULL. +/// +/// <b>Example code</b> +/// \code{.cpp} +/// ovrSession session; +/// ovrGraphicsLuid luid; +/// ovrResult result = ovr_Create(&session, &luid); +/// if(OVR_FAILURE(result)) +/// ... +/// \endcode +/// +/// \see ovr_Destroy +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_Create(ovrSession* pSession, ovrGraphicsLuid* pLuid); + + +/// Destroys the HMD. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \see ovr_Create +/// +OVR_PUBLIC_FUNCTION(void) ovr_Destroy(ovrSession session); + + +/// Specifies status information for the current session. +/// +/// \see ovr_GetSessionStatus +/// +typedef struct ovrSessionStatus_ +{ + ovrBool IsVisible; ///< True if the process has VR focus and thus is visible in the HMD. + ovrBool HmdPresent; ///< True if an HMD is present. + ovrBool HmdMounted; ///< True if the HMD is on the user's head. + ovrBool DisplayLost; ///< True if the session is in a display-lost state. See ovr_SubmitFrame. + ovrBool ShouldQuit; ///< True if the application should initiate shutdown. + ovrBool ShouldRecenter; ///< True if UX has requested re-centering. Must call ovr_ClearShouldRecenterFlag or ovr_RecenterTrackingOrigin. +}ovrSessionStatus; + + +/// Returns status information for the application. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[out] sessionStatus Provides an ovrSessionStatus that is filled in. +/// +/// \return Returns an ovrResult indicating success or failure. In the case of +/// failure, use ovr_GetLastErrorInfo to get more information. +// Return values include but aren't limited to: +/// - ovrSuccess: Completed successfully. +/// - ovrError_ServiceConnection: The service connection was lost and the application +// must destroy the session. +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetSessionStatus(ovrSession session, ovrSessionStatus* sessionStatus); + + +//@} + + + +//------------------------------------------------------------------------------------- +/// @name Tracking +/// +/// Tracking functions handle the position, orientation, and movement of the HMD in space. +/// +/// All tracking interface functions are thread-safe, allowing tracking state to be sampled +/// from different threads. +/// +///@{ + + + +/// Sets the tracking origin type +/// +/// When the tracking origin is changed, all of the calls that either provide +/// or accept ovrPosef will use the new tracking origin provided. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] origin Specifies an ovrTrackingOrigin to be used for all ovrPosef +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. +/// +/// \see ovrTrackingOrigin, ovr_GetTrackingOriginType +OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetTrackingOriginType(ovrSession session, ovrTrackingOrigin origin); + + +/// Gets the tracking origin state +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// +/// \return Returns the ovrTrackingOrigin that was either set by default, or previous set by the application. +/// +/// \see ovrTrackingOrigin, ovr_SetTrackingOriginType +OVR_PUBLIC_FUNCTION(ovrTrackingOrigin) ovr_GetTrackingOriginType(ovrSession session); + + +/// Re-centers the sensor position and orientation. +/// +/// This resets the (x,y,z) positional components and the yaw orientation component. +/// The Roll and pitch orientation components are always determined by gravity and cannot +/// be redefined. All future tracking will report values relative to this new reference position. +/// If you are using ovrTrackerPoses then you will need to call ovr_GetTrackerPose after +/// this, because the sensor position(s) will change as a result of this. +/// +/// The headset cannot be facing vertically upward or downward but rather must be roughly +/// level otherwise this function will fail with ovrError_InvalidHeadsetOrientation. +/// +/// For more info, see the notes on each ovrTrackingOrigin enumeration to understand how +/// recenter will vary slightly in its behavior based on the current ovrTrackingOrigin setting. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. Return values include but aren't limited to: +/// - ovrSuccess: Completed successfully. +/// - ovrError_InvalidHeadsetOrientation: The headset was facing an invalid direction when +/// attempting recentering, such as facing vertically. +/// +/// \see ovrTrackingOrigin, ovr_GetTrackerPose +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_RecenterTrackingOrigin(ovrSession session); + + +/// Clears the ShouldRecenter status bit in ovrSessionStatus. +/// +/// Clears the ShouldRecenter status bit in ovrSessionStatus, allowing further recenter +/// requests to be detected. Since this is automatically done by ovr_RecenterTrackingOrigin, +/// this is only needs to be called when application is doing its own re-centering. +OVR_PUBLIC_FUNCTION(void) ovr_ClearShouldRecenterFlag(ovrSession session); + + +/// Returns tracking state reading based on the specified absolute system time. +/// +/// Pass an absTime value of 0.0 to request the most recent sensor reading. In this case +/// both PredictedPose and SamplePose will have the same value. +/// +/// This may also be used for more refined timing of front buffer rendering logic, and so on. +/// This may be called by multiple threads. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] absTime Specifies the absolute future time to predict the return +/// ovrTrackingState value. Use 0 to request the most recent tracking state. +/// \param[in] latencyMarker Specifies that this call is the point in time where +/// the "App-to-Mid-Photon" latency timer starts from. If a given ovrLayer +/// provides "SensorSampleTimestamp", that will override the value stored here. +/// \return Returns the ovrTrackingState that is predicted for the given absTime. +/// +/// \see ovrTrackingState, ovr_GetEyePoses, ovr_GetTimeInSeconds +/// +OVR_PUBLIC_FUNCTION(ovrTrackingState) ovr_GetTrackingState(ovrSession session, double absTime, ovrBool latencyMarker); + + + +/// Returns the ovrTrackerPose for the given sensor. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] trackerPoseIndex Index of the sensor being requested. +/// +/// \return Returns the requested ovrTrackerPose. An empty ovrTrackerPose will be returned if trackerPoseIndex is out of range. +/// +/// \see ovr_GetTrackerCount +/// +OVR_PUBLIC_FUNCTION(ovrTrackerPose) ovr_GetTrackerPose(ovrSession session, unsigned int trackerPoseIndex); + + + +/// Returns the most recent input state for controllers, without positional tracking info. +/// +/// \param[out] inputState Input state that will be filled in. +/// \param[in] ovrControllerType Specifies which controller the input will be returned for. +/// \return Returns ovrSuccess if the new state was successfully obtained. +/// +/// \see ovrControllerType +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetInputState(ovrSession session, ovrControllerType controllerType, ovrInputState* inputState); + + +/// Returns controller types connected to the system OR'ed together. +/// +/// \return A bitmask of ovrControllerTypes connected to the system. +/// +/// \see ovrControllerType +/// +OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetConnectedControllerTypes(ovrSession session); + + +/// Turns on vibration of the given controller. +/// +/// To disable vibration, call ovr_SetControllerVibration with an amplitude of 0. +/// Vibration automatically stops after a nominal amount of time, so if you want vibration +/// to be continuous over multiple seconds then you need to call this function periodically. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] controllerType Specifies the controller to apply the vibration to. +/// \param[in] frequency Specifies a vibration frequency in the range of 0.0 to 1.0. +/// Currently the only valid values are 0.0, 0.5, and 1.0 and other values will +/// be clamped to one of these. +/// \param[in] amplitude Specifies a vibration amplitude in the range of 0.0 to 1.0. +/// +/// \return Returns ovrSuccess upon success. +/// +/// \see ovrControllerType +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_SetControllerVibration(ovrSession session, ovrControllerType controllerType, + float frequency, float amplitude); + +///@} + + +//------------------------------------------------------------------------------------- +// @name Layers +// +///@{ + + +/// Specifies the maximum number of layers supported by ovr_SubmitFrame. +/// +/// /see ovr_SubmitFrame +/// +enum { + ovrMaxLayerCount = 16 +}; + +/// Describes layer types that can be passed to ovr_SubmitFrame. +/// Each layer type has an associated struct, such as ovrLayerEyeFov. +/// +/// \see ovrLayerHeader +/// +typedef enum ovrLayerType_ +{ + ovrLayerType_Disabled = 0, ///< Layer is disabled. + ovrLayerType_EyeFov = 1, ///< Described by ovrLayerEyeFov. + ovrLayerType_Quad = 3, ///< Described by ovrLayerQuad. Previously called ovrLayerType_QuadInWorld. + /// enum 4 used to be ovrLayerType_QuadHeadLocked. Instead, use ovrLayerType_Quad with ovrLayerFlag_HeadLocked. + ovrLayerType_EyeMatrix = 5, ///< Described by ovrLayerEyeMatrix. + ovrLayerType_EnumSize = 0x7fffffff ///< Force type int32_t. +} ovrLayerType; + + +/// Identifies flags used by ovrLayerHeader and which are passed to ovr_SubmitFrame. +/// +/// \see ovrLayerHeader +/// +typedef enum ovrLayerFlags_ +{ + /// ovrLayerFlag_HighQuality enables 4x anisotropic sampling during the composition of the layer. + /// The benefits are mostly visible at the periphery for high-frequency & high-contrast visuals. + /// For best results consider combining this flag with an ovrTextureSwapChain that has mipmaps and + /// instead of using arbitrary sized textures, prefer texture sizes that are powers-of-two. + /// Actual rendered viewport and doesn't necessarily have to fill the whole texture. + ovrLayerFlag_HighQuality = 0x01, + + /// ovrLayerFlag_TextureOriginAtBottomLeft: the opposite is TopLeft. + /// Generally this is false for D3D, true for OpenGL. + ovrLayerFlag_TextureOriginAtBottomLeft = 0x02, + + /// Mark this surface as "headlocked", which means it is specified + /// relative to the HMD and moves with it, rather than being specified + /// relative to sensor/torso space and remaining still while the head moves. + /// What used to be ovrLayerType_QuadHeadLocked is now ovrLayerType_Quad plus this flag. + /// However the flag can be applied to any layer type to achieve a similar effect. + ovrLayerFlag_HeadLocked = 0x04 + +} ovrLayerFlags; + + +/// Defines properties shared by all ovrLayer structs, such as ovrLayerEyeFov. +/// +/// ovrLayerHeader is used as a base member in these larger structs. +/// This struct cannot be used by itself except for the case that Type is ovrLayerType_Disabled. +/// +/// \see ovrLayerType, ovrLayerFlags +/// +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerHeader_ +{ + ovrLayerType Type; ///< Described by ovrLayerType. + unsigned Flags; ///< Described by ovrLayerFlags. +} ovrLayerHeader; + + +/// Describes a layer that specifies a monoscopic or stereoscopic view. +/// This is the kind of layer that's typically used as layer 0 to ovr_SubmitFrame, +/// as it is the kind of layer used to render a 3D stereoscopic view. +/// +/// Three options exist with respect to mono/stereo texture usage: +/// - ColorTexture[0] and ColorTexture[1] contain the left and right stereo renderings, respectively. +/// Viewport[0] and Viewport[1] refer to ColorTexture[0] and ColorTexture[1], respectively. +/// - ColorTexture[0] contains both the left and right renderings, ColorTexture[1] is NULL, +/// and Viewport[0] and Viewport[1] refer to sub-rects with ColorTexture[0]. +/// - ColorTexture[0] contains a single monoscopic rendering, and Viewport[0] and +/// Viewport[1] both refer to that rendering. +/// +/// \see ovrTextureSwapChain, ovr_SubmitFrame +/// +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerEyeFov_ +{ + /// Header.Type must be ovrLayerType_EyeFov. + ovrLayerHeader Header; + + /// ovrTextureSwapChains for the left and right eye respectively. + /// The second one of which can be NULL for cases described above. + ovrTextureSwapChain ColorTexture[ovrEye_Count]; + + /// Specifies the ColorTexture sub-rect UV coordinates. + /// Both Viewport[0] and Viewport[1] must be valid. + ovrRecti Viewport[ovrEye_Count]; + + /// The viewport field of view. + ovrFovPort Fov[ovrEye_Count]; + + /// Specifies the position and orientation of each eye view, with the position specified in meters. + /// RenderPose will typically be the value returned from ovr_CalcEyePoses, + /// but can be different in special cases if a different head pose is used for rendering. + ovrPosef RenderPose[ovrEye_Count]; + + /// Specifies the timestamp when the source ovrPosef (used in calculating RenderPose) + /// was sampled from the SDK. Typically retrieved by calling ovr_GetTimeInSeconds + /// around the instant the application calls ovr_GetTrackingState + /// The main purpose for this is to accurately track app tracking latency. + double SensorSampleTime; + +} ovrLayerEyeFov; + + + + +/// Describes a layer that specifies a monoscopic or stereoscopic view. +/// This uses a direct 3x4 matrix to map from view space to the UV coordinates. +/// It is essentially the same thing as ovrLayerEyeFov but using a much +/// lower level. This is mainly to provide compatibility with specific apps. +/// Unless the application really requires this flexibility, it is usually better +/// to use ovrLayerEyeFov. +/// +/// Three options exist with respect to mono/stereo texture usage: +/// - ColorTexture[0] and ColorTexture[1] contain the left and right stereo renderings, respectively. +/// Viewport[0] and Viewport[1] refer to ColorTexture[0] and ColorTexture[1], respectively. +/// - ColorTexture[0] contains both the left and right renderings, ColorTexture[1] is NULL, +/// and Viewport[0] and Viewport[1] refer to sub-rects with ColorTexture[0]. +/// - ColorTexture[0] contains a single monoscopic rendering, and Viewport[0] and +/// Viewport[1] both refer to that rendering. +/// +/// \see ovrTextureSwapChain, ovr_SubmitFrame +/// +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerEyeMatrix_ +{ + /// Header.Type must be ovrLayerType_EyeMatrix. + ovrLayerHeader Header; + + /// ovrTextureSwapChains for the left and right eye respectively. + /// The second one of which can be NULL for cases described above. + ovrTextureSwapChain ColorTexture[ovrEye_Count]; + + /// Specifies the ColorTexture sub-rect UV coordinates. + /// Both Viewport[0] and Viewport[1] must be valid. + ovrRecti Viewport[ovrEye_Count]; + + /// Specifies the position and orientation of each eye view, with the position specified in meters. + /// RenderPose will typically be the value returned from ovr_CalcEyePoses, + /// but can be different in special cases if a different head pose is used for rendering. + ovrPosef RenderPose[ovrEye_Count]; + + /// Specifies the mapping from a view-space vector + /// to a UV coordinate on the textures given above. + /// P = (x,y,z,1)*Matrix + /// TexU = P.x/P.z + /// TexV = P.y/P.z + ovrMatrix4f Matrix[ovrEye_Count]; + + /// Specifies the timestamp when the source ovrPosef (used in calculating RenderPose) + /// was sampled from the SDK. Typically retrieved by calling ovr_GetTimeInSeconds + /// around the instant the application calls ovr_GetTrackingState + /// The main purpose for this is to accurately track app tracking latency. + double SensorSampleTime; + +} ovrLayerEyeMatrix; + + + + + +/// Describes a layer of Quad type, which is a single quad in world or viewer space. +/// It is used for ovrLayerType_Quad. This type of layer represents a single +/// object placed in the world and not a stereo view of the world itself. +/// +/// A typical use of ovrLayerType_Quad is to draw a television screen in a room +/// that for some reason is more convenient to draw as a layer than as part of the main +/// view in layer 0. For example, it could implement a 3D popup GUI that is drawn at a +/// higher resolution than layer 0 to improve fidelity of the GUI. +/// +/// Quad layers are visible from both sides; they are not back-face culled. +/// +/// \see ovrTextureSwapChain, ovr_SubmitFrame +/// +typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) ovrLayerQuad_ +{ + /// Header.Type must be ovrLayerType_Quad. + ovrLayerHeader Header; + + /// Contains a single image, never with any stereo view. + ovrTextureSwapChain ColorTexture; + + /// Specifies the ColorTexture sub-rect UV coordinates. + ovrRecti Viewport; + + /// Specifies the orientation and position of the center point of a Quad layer type. + /// The supplied direction is the vector perpendicular to the quad. + /// The position is in real-world meters (not the application's virtual world, + /// the physical world the user is in) and is relative to the "zero" position + /// set by ovr_RecenterTrackingOrigin unless the ovrLayerFlag_HeadLocked flag is used. + ovrPosef QuadPoseCenter; + + /// Width and height (respectively) of the quad in meters. + ovrVector2f QuadSize; + +} ovrLayerQuad; + + + + +/// Union that combines ovrLayer types in a way that allows them +/// to be used in a polymorphic way. +typedef union ovrLayer_Union_ +{ + ovrLayerHeader Header; + ovrLayerEyeFov EyeFov; + ovrLayerQuad Quad; +} ovrLayer_Union; + + +//@} + + + +/// @name SDK Distortion Rendering +/// +/// All of rendering functions including the configure and frame functions +/// are not thread safe. It is OK to use ConfigureRendering on one thread and handle +/// frames on another thread, but explicit synchronization must be done since +/// functions that depend on configured state are not reentrant. +/// +/// These functions support rendering of distortion by the SDK. +/// +//@{ + +/// TextureSwapChain creation is rendering API-specific. +/// ovr_CreateTextureSwapChainDX and ovr_CreateTextureSwapChainGL can be found in the +/// rendering API-specific headers, such as OVR_CAPI_D3D.h and OVR_CAPI_GL.h + +/// Gets the number of buffers in an ovrTextureSwapChain. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies the ovrTextureSwapChain for which the length should be retrieved. +/// \param[out] out_Length Returns the number of buffers in the specified chain. +/// +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// +/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainLength(ovrSession session, ovrTextureSwapChain chain, int* out_Length); + +/// Gets the current index in an ovrTextureSwapChain. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies the ovrTextureSwapChain for which the index should be retrieved. +/// \param[out] out_Index Returns the current (free) index in specified chain. +/// +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// +/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainCurrentIndex(ovrSession session, ovrTextureSwapChain chain, int* out_Index); + +/// Gets the description of the buffers in an ovrTextureSwapChain +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies the ovrTextureSwapChain for which the description should be retrieved. +/// \param[out] out_Desc Returns the description of the specified chain. +/// +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// +/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainDesc(ovrSession session, ovrTextureSwapChain chain, ovrTextureSwapChainDesc* out_Desc); + +/// Commits any pending changes to an ovrTextureSwapChain, and advances its current index +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies the ovrTextureSwapChain to commit. +/// +/// \note When Commit is called, the texture at the current index is considered ready for use by the +/// runtime, and further writes to it should be avoided. The swap chain's current index is advanced, +/// providing there's room in the chain. The next time the SDK dereferences this texture swap chain, +/// it will synchronize with the app's graphics context and pick up the submitted index, opening up +/// room in the swap chain for further commits. +/// +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error. +/// Failures include but aren't limited to: +/// - ovrError_TextureSwapChainFull: ovr_CommitTextureSwapChain was called too many times on a texture swapchain without calling submit to use the chain. +/// +/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_CommitTextureSwapChain(ovrSession session, ovrTextureSwapChain chain); + +/// Destroys an ovrTextureSwapChain and frees all the resources associated with it. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies the ovrTextureSwapChain to destroy. If it is NULL then this function has no effect. +/// +/// \see ovr_CreateTextureSwapChainDX, ovr_CreateTextureSwapChainGL +/// +OVR_PUBLIC_FUNCTION(void) ovr_DestroyTextureSwapChain(ovrSession session, ovrTextureSwapChain chain); + + +/// MirrorTexture creation is rendering API-specific. +/// ovr_CreateMirrorTextureDX and ovr_CreateMirrorTextureGL can be found in the +/// rendering API-specific headers, such as OVR_CAPI_D3D.h and OVR_CAPI_GL.h + +/// Destroys a mirror texture previously created by one of the mirror texture creation functions. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] mirrorTexture Specifies the ovrTexture to destroy. If it is NULL then this function has no effect. +/// +/// \see ovr_CreateMirrorTextureDX, ovr_CreateMirrorTextureGL +/// +OVR_PUBLIC_FUNCTION(void) ovr_DestroyMirrorTexture(ovrSession session, ovrMirrorTexture mirrorTexture); + + +/// Calculates the recommended viewport size for rendering a given eye within the HMD +/// with a given FOV cone. +/// +/// Higher FOV will generally require larger textures to maintain quality. +/// Apps packing multiple eye views together on the same texture should ensure there are +/// at least 8 pixels of padding between them to prevent texture filtering and chromatic +/// aberration causing images to leak between the two eye views. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] eye Specifies which eye (left or right) to calculate for. +/// \param[in] fov Specifies the ovrFovPort to use. +/// \param[in] pixelsPerDisplayPixel Specifies the ratio of the number of render target pixels +/// to display pixels at the center of distortion. 1.0 is the default value. Lower +/// values can improve performance, higher values give improved quality. +/// +/// <b>Example code</b> +/// \code{.cpp} +/// ovrHmdDesc hmdDesc = ovr_GetHmdDesc(session); +/// ovrSizei eyeSizeLeft = ovr_GetFovTextureSize(session, ovrEye_Left, hmdDesc.DefaultEyeFov[ovrEye_Left], 1.0f); +/// ovrSizei eyeSizeRight = ovr_GetFovTextureSize(session, ovrEye_Right, hmdDesc.DefaultEyeFov[ovrEye_Right], 1.0f); +/// \endcode +/// +/// \return Returns the texture width and height size. +/// +OVR_PUBLIC_FUNCTION(ovrSizei) ovr_GetFovTextureSize(ovrSession session, ovrEyeType eye, ovrFovPort fov, + float pixelsPerDisplayPixel); + +/// Computes the distortion viewport, view adjust, and other rendering parameters for +/// the specified eye. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] eyeType Specifies which eye (left or right) for which to perform calculations. +/// \param[in] fov Specifies the ovrFovPort to use. +/// +/// \return Returns the computed ovrEyeRenderDesc for the given eyeType and field of view. +/// +/// \see ovrEyeRenderDesc +/// +OVR_PUBLIC_FUNCTION(ovrEyeRenderDesc) ovr_GetRenderDesc(ovrSession session, + ovrEyeType eyeType, ovrFovPort fov); + +/// Submits layers for distortion and display. +/// +/// ovr_SubmitFrame triggers distortion and processing which might happen asynchronously. +/// The function will return when there is room in the submission queue and surfaces +/// are available. Distortion might or might not have completed. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// +/// \param[in] frameIndex Specifies the targeted application frame index, or 0 to refer to one frame +/// after the last time ovr_SubmitFrame was called. +/// +/// \param[in] viewScaleDesc Provides additional information needed only if layerPtrList contains +/// an ovrLayerType_Quad. If NULL, a default version is used based on the current configuration and a 1.0 world scale. +/// +/// \param[in] layerPtrList Specifies a list of ovrLayer pointers, which can include NULL entries to +/// indicate that any previously shown layer at that index is to not be displayed. +/// Each layer header must be a part of a layer structure such as ovrLayerEyeFov or ovrLayerQuad, +/// with Header.Type identifying its type. A NULL layerPtrList entry in the array indicates the +// absence of the given layer. +/// +/// \param[in] layerCount Indicates the number of valid elements in layerPtrList. The maximum +/// supported layerCount is not currently specified, but may be specified in a future version. +/// +/// - Layers are drawn in the order they are specified in the array, regardless of the layer type. +/// +/// - Layers are not remembered between successive calls to ovr_SubmitFrame. A layer must be +/// specified in every call to ovr_SubmitFrame or it won't be displayed. +/// +/// - If a layerPtrList entry that was specified in a previous call to ovr_SubmitFrame is +/// passed as NULL or is of type ovrLayerType_Disabled, that layer is no longer displayed. +/// +/// - A layerPtrList entry can be of any layer type and multiple entries of the same layer type +/// are allowed. No layerPtrList entry may be duplicated (i.e. the same pointer as an earlier entry). +/// +/// <b>Example code</b> +/// \code{.cpp} +/// ovrLayerEyeFov layer0; +/// ovrLayerQuad layer1; +/// ... +/// ovrLayerHeader* layers[2] = { &layer0.Header, &layer1.Header }; +/// ovrResult result = ovr_SubmitFrame(hmd, frameIndex, nullptr, layers, 2); +/// \endcode +/// +/// \return Returns an ovrResult for which OVR_SUCCESS(result) is false upon error and true +/// upon success. Return values include but aren't limited to: +/// - ovrSuccess: rendering completed successfully. +/// - ovrSuccess_NotVisible: rendering completed successfully but was not displayed on the HMD, +/// usually because another application currently has ownership of the HMD. Applications receiving +/// this result should stop rendering new content, but continue to call ovr_SubmitFrame periodically +/// until it returns a value other than ovrSuccess_NotVisible. +/// - ovrError_DisplayLost: The session has become invalid (such as due to a device removal) +/// and the shared resources need to be released (ovr_DestroyTextureSwapChain), the session needs to +/// destroyed (ovr_Destroy) and recreated (ovr_Create), and new resources need to be created +/// (ovr_CreateTextureSwapChainXXX). The application's existing private graphics resources do not +/// need to be recreated unless the new ovr_Create call returns a different GraphicsLuid. +/// - ovrError_TextureSwapChainInvalid: The ovrTextureSwapChain is in an incomplete or inconsistent state. +/// Ensure ovr_CommitTextureSwapChain was called at least once first. +/// +/// \see ovr_GetPredictedDisplayTime, ovrViewScaleDesc, ovrLayerHeader +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_SubmitFrame(ovrSession session, long long frameIndex, + const ovrViewScaleDesc* viewScaleDesc, + ovrLayerHeader const * const * layerPtrList, unsigned int layerCount); +///@} + + + +//------------------------------------------------------------------------------------- +/// @name Frame Timing +/// +//@{ + + +/// Gets the time of the specified frame midpoint. +/// +/// Predicts the time at which the given frame will be displayed. The predicted time +/// is the middle of the time period during which the corresponding eye images will +/// be displayed. +/// +/// The application should increment frameIndex for each successively targeted frame, +/// and pass that index to any relevent OVR functions that need to apply to the frame +/// identified by that index. +/// +/// This function is thread-safe and allows for multiple application threads to target +/// their processing to the same displayed frame. +/// +/// In the even that prediction fails due to various reasons (e.g. the display being off +/// or app has yet to present any frames), the return value will be current CPU time. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] frameIndex Identifies the frame the caller wishes to target. +/// A value of zero returns the next frame index. +/// \return Returns the absolute frame midpoint time for the given frameIndex. +/// \see ovr_GetTimeInSeconds +/// +OVR_PUBLIC_FUNCTION(double) ovr_GetPredictedDisplayTime(ovrSession session, long long frameIndex); + + +/// Returns global, absolute high-resolution time in seconds. +/// +/// The time frame of reference for this function is not specified and should not be +/// depended upon. +/// +/// \return Returns seconds as a floating point value. +/// \see ovrPoseStatef, ovrFrameTiming +/// +OVR_PUBLIC_FUNCTION(double) ovr_GetTimeInSeconds(); + + +/// Performance HUD enables the HMD user to see information critical to +/// the real-time operation of the VR application such as latency timing, +/// and CPU & GPU performance metrics +/// +/// App can toggle performance HUD modes as such: +/// \code{.cpp} +/// ovrPerfHudMode PerfHudMode = ovrPerfHud_LatencyTiming; +/// ovr_SetInt(Hmd, OVR_PERF_HUD_MODE, (int)PerfHudMode); +/// \endcode +/// +typedef enum ovrPerfHudMode_ +{ + ovrPerfHud_Off = 0, ///< Turns off the performance HUD + ovrPerfHud_PerfSummary = 1, ///< Shows performance summary and headroom + ovrPerfHud_LatencyTiming = 2, ///< Shows latency related timing info + ovrPerfHud_AppRenderTiming = 3, ///< Shows render timing info for application + ovrPerfHud_CompRenderTiming = 4, ///< Shows render timing info for OVR compositor + ovrPerfHud_VersionInfo = 5, ///< Shows SDK & HMD version Info + ovrPerfHud_Count = 6, ///< \internal Count of enumerated elements. + ovrPerfHud_EnumSize = 0x7fffffff ///< \internal Force type int32_t. +} ovrPerfHudMode; + +/// Layer HUD enables the HMD user to see information about a layer +/// +/// App can toggle layer HUD modes as such: +/// \code{.cpp} +/// ovrLayerHudMode LayerHudMode = ovrLayerHud_Info; +/// ovr_SetInt(Hmd, OVR_LAYER_HUD_MODE, (int)LayerHudMode); +/// \endcode +/// +typedef enum ovrLayerHudMode_ +{ + ovrLayerHud_Off = 0, ///< Turns off the layer HUD + ovrLayerHud_Info = 1, ///< Shows info about a specific layer + ovrLayerHud_EnumSize = 0x7fffffff +} ovrLayerHudMode; + +///@} + +/// Debug HUD is provided to help developers gauge and debug the fidelity of their app's +/// stereo rendering characteristics. Using the provided quad and crosshair guides, +/// the developer can verify various aspects such as VR tracking units (e.g. meters), +/// stereo camera-parallax properties (e.g. making sure objects at infinity are rendered +/// with the proper separation), measuring VR geometry sizes and distances and more. +/// +/// App can toggle the debug HUD modes as such: +/// \code{.cpp} +/// ovrDebugHudStereoMode DebugHudMode = ovrDebugHudStereo_QuadWithCrosshair; +/// ovr_SetInt(Hmd, OVR_DEBUG_HUD_STEREO_MODE, (int)DebugHudMode); +/// \endcode +/// +/// The app can modify the visual properties of the stereo guide (i.e. quad, crosshair) +/// using the ovr_SetFloatArray function. For a list of tweakable properties, +/// see the OVR_DEBUG_HUD_STEREO_GUIDE_* keys in the OVR_CAPI_Keys.h header file. +typedef enum ovrDebugHudStereoMode_ +{ + ovrDebugHudStereo_Off = 0, ///< Turns off the Stereo Debug HUD + ovrDebugHudStereo_Quad = 1, ///< Renders Quad in world for Stereo Debugging + ovrDebugHudStereo_QuadWithCrosshair = 2, ///< Renders Quad+crosshair in world for Stereo Debugging + ovrDebugHudStereo_CrosshairAtInfinity = 3, ///< Renders screen-space crosshair at infinity for Stereo Debugging + ovrDebugHudStereo_Count, ///< \internal Count of enumerated elements + + ovrDebugHudStereo_EnumSize = 0x7fffffff ///< \internal Force type int32_t +} ovrDebugHudStereoMode; + + + + +// ----------------------------------------------------------------------------------- +/// @name Property Access +/// +/// These functions read and write OVR properties. Supported properties +/// are defined in OVR_CAPI_Keys.h +/// +//@{ + +/// Reads a boolean property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid for only the call. +/// \param[in] defaultVal specifes the value to return if the property couldn't be read. +/// \return Returns the property interpreted as a boolean value. Returns defaultVal if +/// the property doesn't exist. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_GetBool(ovrSession session, const char* propertyName, ovrBool defaultVal); + +/// Writes or creates a boolean property. +/// If the property wasn't previously a boolean property, it is changed to a boolean property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] value The value to write. +/// \return Returns true if successful, otherwise false. A false result should only occur if the property +/// name is empty or if the property is read-only. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetBool(ovrSession session, const char* propertyName, ovrBool value); + + +/// Reads an integer property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] defaultVal Specifes the value to return if the property couldn't be read. +/// \return Returns the property interpreted as an integer value. Returns defaultVal if +/// the property doesn't exist. +OVR_PUBLIC_FUNCTION(int) ovr_GetInt(ovrSession session, const char* propertyName, int defaultVal); + +/// Writes or creates an integer property. +/// +/// If the property wasn't previously a boolean property, it is changed to an integer property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] value The value to write. +/// \return Returns true if successful, otherwise false. A false result should only occur if the property +/// name is empty or if the property is read-only. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetInt(ovrSession session, const char* propertyName, int value); + + +/// Reads a float property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] defaultVal specifes the value to return if the property couldn't be read. +/// \return Returns the property interpreted as an float value. Returns defaultVal if +/// the property doesn't exist. +OVR_PUBLIC_FUNCTION(float) ovr_GetFloat(ovrSession session, const char* propertyName, float defaultVal); + +/// Writes or creates a float property. +/// If the property wasn't previously a float property, it's changed to a float property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] value The value to write. +/// \return Returns true if successful, otherwise false. A false result should only occur if the property +/// name is empty or if the property is read-only. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetFloat(ovrSession session, const char* propertyName, float value); + + +/// Reads a float array property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] values An array of float to write to. +/// \param[in] valuesCapacity Specifies the maximum number of elements to write to the values array. +/// \return Returns the number of elements read, or 0 if property doesn't exist or is empty. +OVR_PUBLIC_FUNCTION(unsigned int) ovr_GetFloatArray(ovrSession session, const char* propertyName, + float values[], unsigned int valuesCapacity); + +/// Writes or creates a float array property. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] values An array of float to write from. +/// \param[in] valuesSize Specifies the number of elements to write. +/// \return Returns true if successful, otherwise false. A false result should only occur if the property +/// name is empty or if the property is read-only. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetFloatArray(ovrSession session, const char* propertyName, + const float values[], unsigned int valuesSize); + + +/// Reads a string property. +/// Strings are UTF8-encoded and null-terminated. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] defaultVal Specifes the value to return if the property couldn't be read. +/// \return Returns the string property if it exists. Otherwise returns defaultVal, which can be specified as NULL. +/// The return memory is guaranteed to be valid until next call to ovr_GetString or +/// until the HMD is destroyed, whichever occurs first. +OVR_PUBLIC_FUNCTION(const char*) ovr_GetString(ovrSession session, const char* propertyName, + const char* defaultVal); + +/// Writes or creates a string property. +/// Strings are UTF8-encoded and null-terminated. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] propertyName The name of the property, which needs to be valid only for the call. +/// \param[in] value The string property, which only needs to be valid for the duration of the call. +/// \return Returns true if successful, otherwise false. A false result should only occur if the property +/// name is empty or if the property is read-only. +OVR_PUBLIC_FUNCTION(ovrBool) ovr_SetString(ovrSession session, const char* propertyName, + const char* value); + +///@} + + + +#ifdef __cplusplus +} // extern "C" +#endif + + +#if defined(_MSC_VER) + #pragma warning(pop) +#endif + +/// @cond DoxygenIgnore +//----------------------------------------------------------------------------- +// ***** Compiler packing validation +// +// These checks ensure that the compiler settings being used will be compatible +// with with pre-built dynamic library provided with the runtime. + +OVR_STATIC_ASSERT(sizeof(ovrBool) == 1, "ovrBool size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrVector2i) == 4 * 2, "ovrVector2i size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrSizei) == 4 * 2, "ovrSizei size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrRecti) == sizeof(ovrVector2i) + sizeof(ovrSizei), "ovrRecti size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrQuatf) == 4 * 4, "ovrQuatf size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrVector2f) == 4 * 2, "ovrVector2f size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrVector3f) == 4 * 3, "ovrVector3f size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrMatrix4f) == 4 * 16, "ovrMatrix4f size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrPosef) == (7 * 4), "ovrPosef size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrPoseStatef) == (22 * 4), "ovrPoseStatef size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrFovPort) == (4 * 4), "ovrFovPort size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrHmdCaps) == 4, "ovrHmdCaps size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrTrackingCaps) == 4, "ovrTrackingCaps size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrEyeType) == 4, "ovrEyeType size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrHmdType) == 4, "ovrHmdType size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrTrackerDesc) == 4 + 4 + 4 + 4, "ovrTrackerDesc size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrTrackerPose) == 4 + 4 + sizeof(ovrPosef) + sizeof(ovrPosef), "ovrTrackerPose size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrTrackingState) == sizeof(ovrPoseStatef) + 4 + 4 + (sizeof(ovrPoseStatef) * 2) + (sizeof(unsigned int) * 2) + sizeof(ovrPosef) + 4, "ovrTrackingState size mismatch"); + + +//OVR_STATIC_ASSERT(sizeof(ovrTextureHeader) == sizeof(ovrRenderAPIType) + sizeof(ovrSizei), +// "ovrTextureHeader size mismatch"); +//OVR_STATIC_ASSERT(sizeof(ovrTexture) == sizeof(ovrTextureHeader) OVR_ON64(+4) + sizeof(uintptr_t) * 8, +// "ovrTexture size mismatch"); +// +OVR_STATIC_ASSERT(sizeof(ovrStatusBits) == 4, "ovrStatusBits size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrSessionStatus) == 6, "ovrSessionStatus size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrEyeRenderDesc) == sizeof(ovrEyeType) + sizeof(ovrFovPort) + sizeof(ovrRecti) + + sizeof(ovrVector2f) + sizeof(ovrVector3f), + "ovrEyeRenderDesc size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrTimewarpProjectionDesc) == 4 * 3, "ovrTimewarpProjectionDesc size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrInitFlags) == 4, "ovrInitFlags size mismatch"); +OVR_STATIC_ASSERT(sizeof(ovrLogLevel) == 4, "ovrLogLevel size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrInitParams) == 4 + 4 + sizeof(ovrLogCallback) + sizeof(uintptr_t) + 4 + 4, + "ovrInitParams size mismatch"); + +OVR_STATIC_ASSERT(sizeof(ovrHmdDesc) == + + sizeof(ovrHmdType) // Type + OVR_ON64(+ 4) // pad0 + + 64 // ProductName + + 64 // Manufacturer + + 2 // VendorId + + 2 // ProductId + + 24 // SerialNumber + + 2 // FirmwareMajor + + 2 // FirmwareMinor + + 4 * 4 // AvailableHmdCaps - DefaultTrackingCaps + + sizeof(ovrFovPort) * 2 // DefaultEyeFov + + sizeof(ovrFovPort) * 2 // MaxEyeFov + + sizeof(ovrSizei) // Resolution + + 4 // DisplayRefreshRate + OVR_ON64(+ 4) // pad1 + , "ovrHmdDesc size mismatch"); + + +// ----------------------------------------------------------------------------------- +// ***** Backward compatibility #includes +// +// This is at the bottom of this file because the following is dependent on the +// declarations above. + +#if !defined(OVR_CAPI_NO_UTILS) + #include "Extras/OVR_CAPI_Util.h" +#endif + +/// @endcond + +#endif // OVR_CAPI_h |
