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Diffstat (limited to 'src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h')
| -rw-r--r-- | src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h new file mode 100644 index 00000000..81487947 --- /dev/null +++ b/src/external/OculusSDK/LibOVR/Include/OVR_CAPI_GL.h @@ -0,0 +1,99 @@ +/********************************************************************************//** +\file OVR_CAPI_GL.h +\brief OpenGL-specific structures used by the CAPI interface. +\copyright Copyright 2015 Oculus VR, LLC. All Rights reserved. +************************************************************************************/ + +#ifndef OVR_CAPI_GL_h +#define OVR_CAPI_GL_h + +#include "OVR_CAPI.h" + +/// Creates a TextureSwapChain suitable for use with OpenGL. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] desc Specifies the requested texture properties. See notes for more info about texture format. +/// \param[out] out_TextureSwapChain Returns the created ovrTextureSwapChain, which will be valid upon +/// a successful return value, else it will be NULL. This texture swap chain must be eventually +/// destroyed via ovr_DestroyTextureSwapChain before destroying the session with ovr_Destroy. +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. +/// +/// \note The \a format provided should be thought of as the format the distortion compositor will use when reading +/// the contents of the texture. To that end, it is highly recommended that the application requests texture swap chain +/// formats that are in sRGB-space (e.g. OVR_FORMAT_R8G8B8A8_UNORM_SRGB) as the distortion compositor does sRGB-correct +/// rendering. Furthermore, the app should then make sure "glEnable(GL_FRAMEBUFFER_SRGB);" is called before rendering +/// into these textures. Even though it is not recommended, if the application would like to treat the texture as a linear +/// format and do linear-to-gamma conversion in GLSL, then the application can avoid calling "glEnable(GL_FRAMEBUFFER_SRGB);", +/// but should still pass in an sRGB variant for the \a format. Failure to do so will cause the distortion compositor +/// to apply incorrect gamma conversions leading to gamma-curve artifacts. +/// +/// \see ovr_GetTextureSwapChainLength +/// \see ovr_GetTextureSwapChainCurrentIndex +/// \see ovr_GetTextureSwapChainDesc +/// \see ovr_GetTextureSwapChainBufferGL +/// \see ovr_DestroyTextureSwapChain +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_CreateTextureSwapChainGL(ovrSession session, + const ovrTextureSwapChainDesc* desc, + ovrTextureSwapChain* out_TextureSwapChain); + +/// Get a specific buffer within the chain as a GL texture name +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] chain Specifies an ovrTextureSwapChain previously returned by ovr_CreateTextureSwapChainGL +/// \param[in] index Specifies the index within the chain to retrieve. Must be between 0 and length (see ovr_GetTextureSwapChainLength) +/// or may pass -1 to get the buffer at the CurrentIndex location. (Saving a call to GetTextureSwapChainCurrentIndex) +/// \param[out] out_TexId Returns the GL texture object name associated with the specific index requested +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetTextureSwapChainBufferGL(ovrSession session, + ovrTextureSwapChain chain, + int index, + unsigned int* out_TexId); + + +/// Creates a Mirror Texture which is auto-refreshed to mirror Rift contents produced by this application. +/// +/// A second call to ovr_CreateMirrorTextureGL for a given ovrSession before destroying the first one +/// is not supported and will result in an error return. +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] desc Specifies the requested mirror texture description. +/// \param[out] out_MirrorTexture Specifies the created ovrMirrorTexture, which will be valid upon a successful return value, else it will be NULL. +/// This texture must be eventually destroyed via ovr_DestroyMirrorTexture before destroying the session with ovr_Destroy. +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. +/// +/// \note The \a format provided should be thought of as the format the distortion compositor will use when writing into the mirror +/// texture. It is highly recommended that mirror textures are requested as sRGB formats because the distortion compositor +/// does sRGB-correct rendering. If the application requests a non-sRGB format (e.g. R8G8B8A8_UNORM) as the mirror texture, +/// then the application might have to apply a manual linear-to-gamma conversion when reading from the mirror texture. +/// Failure to do so can result in incorrect gamma conversions leading to gamma-curve artifacts and color banding. +/// +/// \see ovr_GetMirrorTextureBufferGL +/// \see ovr_DestroyMirrorTexture +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_CreateMirrorTextureGL(ovrSession session, + const ovrMirrorTextureDesc* desc, + ovrMirrorTexture* out_MirrorTexture); + +/// Get a the underlying buffer as a GL texture name +/// +/// \param[in] session Specifies an ovrSession previously returned by ovr_Create. +/// \param[in] mirrorTexture Specifies an ovrMirrorTexture previously returned by ovr_CreateMirrorTextureGL +/// \param[out] out_TexId Specifies the GL texture object name associated with the mirror texture +/// +/// \return Returns an ovrResult indicating success or failure. In the case of failure, use +/// ovr_GetLastErrorInfo to get more information. +/// +OVR_PUBLIC_FUNCTION(ovrResult) ovr_GetMirrorTextureBufferGL(ovrSession session, + ovrMirrorTexture mirrorTexture, + unsigned int* out_TexId); + + +#endif // OVR_CAPI_GL_h |
