aboutsummaryrefslogtreecommitdiff
path: root/src/raylib.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 6bacfc67..89fc457f 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -572,7 +572,6 @@ void EndTextureMode(void); // Ends drawing to r
Ray GetMouseRay(Vector2 mousePosition, Camera camera); // Returns a ray trace from mouse position
Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the screen space position from a 3d world space position
Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix)
-void DrawDefaultBuffers(void); // Update and draw default buffers vertex data (stored dynamically in frame)
void SetTargetFPS(int fps); // Set target FPS (maximum)
float GetFPS(void); // Returns current FPS
@@ -853,7 +852,6 @@ void DestroyLight(Light light); // Destroy a
void InitOculusDevice(void); // Init Oculus Rift device
void CloseOculusDevice(void); // Close Oculus Rift device
void UpdateOculusTracking(void); // Update Oculus Rift tracking (position and orientation)
-void SetOculusView(int eye); // Set internal projection and modelview matrix depending on eyes tracking data
void BeginOculusDrawing(void); // Begin Oculus drawing configuration
void EndOculusDrawing(void); // End Oculus drawing process (and desktop mirror)
bool IsOculusReady(void); // Detect if oculus device (or simulator) is ready