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-rw-r--r--src/textures.c110
1 files changed, 65 insertions, 45 deletions
diff --git a/src/textures.c b/src/textures.c
index 929cba78..1f9ca6ae 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -175,8 +175,6 @@ Image LoadImage(const char *fileName)
// Load an image from rRES file (raylib Resource)
Image LoadImageFromRES(const char *rresName, int resId)
{
- // TODO: rresName could be directly a char array with all the data! --> support it! :P
-
Image image;
bool found = false;
@@ -295,6 +293,11 @@ Image LoadImageFromRES(const char *rresName, int resId)
Texture2D LoadTexture(const char *fileName)
{
Texture2D texture;
+
+ // Init texture to default values
+ texture.id = 0;
+ texture.width = 0;
+ texture.height = 0;
if (strcmp(GetExtension(fileName),"dds") == 0)
{
@@ -337,7 +340,7 @@ Texture2D LoadTexture(const char *fileName)
if (image.pixels != NULL)
{
- texture = CreateTexture(image, false);
+ texture = LoadTextureFromImage(image, false);
UnloadImage(image);
}
}
@@ -345,13 +348,66 @@ Texture2D LoadTexture(const char *fileName)
return texture;
}
+// Load a texture from image data
+// NOTE: image is not unloaded, it must be done manually
+Texture2D LoadTextureFromImage(Image image, bool genMipmaps)
+{
+ Texture2D texture;
+
+ // Init texture to default values
+ texture.id = 0;
+ texture.width = 0;
+ texture.height = 0;
+
+ if (image.pixels != NULL)
+ {
+ unsigned char *imgData = malloc(image.width * image.height * 4);
+
+ int j = 0;
+
+ for (int i = 0; i < image.width * image.height * 4; i += 4)
+ {
+ imgData[i] = image.pixels[j].r;
+ imgData[i+1] = image.pixels[j].g;
+ imgData[i+2] = image.pixels[j].b;
+ imgData[i+3] = image.pixels[j].a;
+
+ j++;
+ }
+
+ // NOTE: rlglLoadTexture() can generate mipmaps (POT image required)
+ texture.id = rlglLoadTexture(imgData, image.width, image.height, genMipmaps);
+
+ texture.width = image.width;
+ texture.height = image.height;
+
+ free(imgData);
+ }
+ else TraceLog(WARNING, "Texture could not be created, image data is not valid");
+
+ return texture;
+}
+
+// [DEPRECATED] Load a texture from image data
+// NOTE: Use LoadTextureFromImage() instead
+Texture2D CreateTexture(Image image, bool genMipmaps)
+{
+ Texture2D texture;
+
+ texture = LoadTextureFromImage(image, genMipmaps);
+
+ TraceLog(INFO, "Created texture id: %i", texture.id);
+
+ return texture;
+}
+
// Load an image as texture from rRES file (raylib Resource)
Texture2D LoadTextureFromRES(const char *rresName, int resId)
{
Texture2D texture;
Image image = LoadImageFromRES(rresName, resId);
- texture = CreateTexture(image, false);
+ texture = LoadTextureFromImage(image, false);
UnloadImage(image);
return texture;
@@ -436,49 +492,13 @@ void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle destRec, V
rlDisableTexture();
}
-// Create a texture from an image
-// NOTE: image is not unloaded, iot must be done manually
-Texture2D CreateTexture(Image image, bool genMipmaps)
-{
- Texture2D texture;
-
- // Init texture to default values
- texture.id = 0;
- texture.width = 0;
- texture.height = 0;
-
- if (image.pixels != NULL)
- {
- unsigned char *imgData = malloc(image.width * image.height * 4);
-
- int j = 0;
-
- for (int i = 0; i < image.width * image.height * 4; i += 4)
- {
- imgData[i] = image.pixels[j].r;
- imgData[i+1] = image.pixels[j].g;
- imgData[i+2] = image.pixels[j].b;
- imgData[i+3] = image.pixels[j].a;
-
- j++;
- }
-
- // NOTE: rlglLoadTexture() can generate mipmaps (POT image required)
- texture.id = rlglLoadTexture(imgData, image.width, image.height, genMipmaps);
-
- texture.width = image.width;
- texture.height = image.height;
-
- free(imgData);
- }
- else TraceLog(WARNING, "Texture could not be created, image data is not valid");
-
- return texture;
-}
+//----------------------------------------------------------------------------------
+// Module specific Functions Definition
+//----------------------------------------------------------------------------------
// Loading DDS image data (compressed or uncompressed)
// NOTE: Compressed data loading not supported on OpenGL 1.1
-ImageEx LoadDDS(const char *fileName)
+static ImageEx LoadDDS(const char *fileName)
{
#define FOURCC_DXT1 0x31545844 // Equivalent to "DXT1" in ASCII
#define FOURCC_DXT3 0x33545844 // Equivalent to "DXT3" in ASCII
@@ -636,7 +656,7 @@ ImageEx LoadDDS(const char *fileName)
// Loading PKM image data (ETC1/ETC2 compression)
// NOTE: KTX is the standard Khronos Group compression format (ETC1/ETC2, mipmaps)
// PKM is a much simpler file format used mainly to contain a single ETC1/ETC2 compressed image (no mipmaps)
-ImageEx LoadPKM(const char *fileName)
+static ImageEx LoadPKM(const char *fileName)
{
// If OpenGL ES 2.0. the following format could be supported (ETC1):
//GL_ETC1_RGB8_OES