diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/physac.c | 6 | ||||
| -rw-r--r-- | src/physac.h | 3 | ||||
| -rw-r--r-- | src/raylib.h | 8 |
3 files changed, 9 insertions, 8 deletions
diff --git a/src/physac.c b/src/physac.c index 6e3b6e61..6dfdbb49 100644 --- a/src/physac.c +++ b/src/physac.c @@ -183,9 +183,9 @@ void ApplyPhysics(int index, Vector2 *position) { if (colliders[index].enabled && colliders[j].enabled) { - if (colliders[index].type == RectangleCollider) + if (colliders[index].type == COLLIDER_RECTANGLE) { - if (colliders[j].type == RectangleCollider) + if (colliders[j].type == COLLIDER_RECTANGLE) { if (CheckCollisionRecs(colliders[index].bounds, colliders[j].bounds)) { @@ -207,7 +207,7 @@ void ApplyPhysics(int index, Vector2 *position) } else { - if (colliders[j].type == RectangleCollider) + if (colliders[j].type == COLLIDER_RECTANGLE) { if (CheckCollisionCircleRec((Vector2){colliders[index].bounds.x, colliders[index].bounds.y}, colliders[index].radius, colliders[j].bounds)) { diff --git a/src/physac.h b/src/physac.h index 558673ef..a1501ee3 100644 --- a/src/physac.h +++ b/src/physac.h @@ -32,7 +32,8 @@ //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- -typedef enum { RectangleCollider, CircleCollider } ColliderType; +// Collider types +typedef enum { COLLIDER_CIRCLE, COLLIDER_RECTANGLE, COLLIDER_CAPSULE } ColliderType; // Physics struct typedef struct Physics { diff --git a/src/raylib.h b/src/raylib.h index 0a768fe4..5798d907 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -463,12 +463,12 @@ typedef struct { typedef enum { CAMERA_CUSTOM = 0, CAMERA_FREE, CAMERA_ORBITAL, CAMERA_FIRST_PERSON, CAMERA_THIRD_PERSON } CameraMode; // Collider types -typedef enum { RectangleCollider, CircleCollider } ColliderType; +typedef enum { COLLIDER_CIRCLE, COLLIDER_RECTANGLE, COLLIDER_CAPSULE } ColliderType; // Physics struct typedef struct Physics { bool enabled; - bool debug; // Should be used by programmer for testing purposes + bool debug; // Should be used by programmer for testing purposes Vector2 gravity; } Physics; @@ -496,8 +496,8 @@ typedef struct Rigidbody { typedef struct Collider { bool enabled; ColliderType type; - Rectangle bounds; // Just used for RectangleCollider type - int radius; // Just used for CircleCollider type + Rectangle bounds; // Used for COLLIDER_RECTANGLE and COLLIDER_CAPSULE + int radius; // Used for COLLIDER_CIRCLE and COLLIDER_CAPSULE } Collider; #ifdef __cplusplus |
