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-rw-r--r--src/raylib.h4
-rw-r--r--src/textures.c19
2 files changed, 22 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index f448487e..527d0cb9 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -697,9 +697,11 @@ Image ImageCopy(Image image);
void ImageCrop(Image *image, Rectangle crop); // Crop an image to a defined rectangle
void ImageResize(Image *image, int newWidth, int newHeight); // Resize and image (bilinear filtering)
void ImageResizeNN(Image *image,int newWidth,int newHeight); // Resize and image (Nearest-Neighbor scaling algorithm)
-void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec); // Draw a source image within a destination image
Image ImageText(const char *text, int fontSize, Color color); // Create an image from text (default font)
Image ImageTextEx(SpriteFont font, const char *text, int fontSize, int spacing, Color tint); // Create an image from text (custom sprite font)
+void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec); // Draw a source image within a destination image
+void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color); // Draw text (default font) within an image (destination)
+void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text, int fontSize, int spacing, Color color); // Draw text (custom sprite font) within an image (destination)
void ImageFlipVertical(Image *image); // Flip image vertically
void ImageFlipHorizontal(Image *image); // Flip image horizontally
void ImageColorTint(Image *image, Color color); // Modify image color: tint
diff --git a/src/textures.c b/src/textures.c
index cb3113dc..e649df57 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1090,6 +1090,25 @@ Image ImageTextEx(SpriteFont font, const char *text, int fontSize, int spacing,
return imText;
}
+// Draw text (default font) within an image (destination)
+void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color)
+{
+ ImageDrawTextEx(dst, position, GetDefaultFont(), text, fontSize, 0, color);
+}
+
+// Draw text (custom sprite font) within an image (destination)
+void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text, int fontSize, int spacing, Color color)
+{
+ Image imText = ImageTextEx(font, text, fontSize, spacing, color);
+
+ Rectangle srcRec = { 0, 0, imText.width, imText.height };
+ Rectangle dstRec = { (int)position.x, (int)position.y, imText.width, imText.height };
+
+ ImageDraw(dst, imText, srcRec, dstRec);
+
+ UnloadImage(imText);
+}
+
// Flip image vertically
void ImageFlipVertical(Image *image)
{