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Integrate develop branch
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..to avoid blending issues with white background
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LoadSpriteFontTTF() --> LoadSpriteFontEx()
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basic_game - update makefile
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Removed glew from basic_game makefile as glew is not part of the raylib package (no glew in mingw).
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enum LogType could require some revision...
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Added examples web images
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Added loader webs (previously ignored)
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Integrate develop branch
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- Removed raylib_demo (outdated)
- Removed some old examples
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Some tweaks on original src files
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- Removed rbmf font example
- Reviewed physac examples
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Reviewed some Vector3 functions
Added auxiliary Clamp() function
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Added _DEFAULT_SOURCE to CFLAGS for C99 compatibility
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Reorganizing folders
Review examples
Work on makefile and loader.html
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