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2016-12-31Added RaycastGround and ray picking exampleJoel Davis
2016-12-31Fix vbo indexes for rlglUpdateMeshJoel Davis
2016-12-27rRES raylib resources custom file format supportraysan5
First version of custom raylib resources file format -IN DEVELOPMENT-
2016-12-27Some functions review and additionsraysan5
- Improved ImageCopy() to support compressed formats - Renaming file-formats header structs for consistency - Review variables naming on ImageDither() for consistency - Improved LoadImagePro() to make a copy of data - Preliminary support of rRES file format on LoadImage()
2016-12-27Review some formatting and namingraysan5
- Renamed WritePNG() to SavePNG() for consistency with other file loading functions - Renamed WriteBitmap() to SaveBMP() for consistency with other file loading functions - Redesigned SaveBMP() to use stb_image_write
2016-12-26Added some comments to sampleraysan5
Some work still required...
2016-12-26Improved FLAC audio supportraysan5
2016-12-25Added support for gamepads on PLATFORM_WEBraysan5
Feature NOT TESTED yet...
2016-12-25Added raw image file reading data checkraysan5
2016-12-25Review comments and formattingraysan5
2016-12-25Review some functions for consistencyraysan5
Removed: LoadTextureEx() Added: LoadImagePro()
2016-12-25Added mesh loading functionsraysan5
2016-12-25Complete review of audio moduleraysan5
2016-12-22Merge pull request #210 from ficoos/fixesRay
Fixes
2016-12-22Fix building audio_standalone example on linuxSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Fix physac.h building on linuxSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Fix warnings in lua bindingSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Change UpdateSound() to accept const void *Saggi Mizrahi
The function means to accept a const * so let's declare it. Will allow passing const buffers in games. Also constness is next to godliness! Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Fix bad call to oculus APISaggi Mizrahi
Missing passing of &camera Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-21Update to ignore Linux binaries (no extension)Ray
2016-12-20Corrected bug sound playing twiceRay
Samples count was not properly calculated on WAV loading
2016-12-17Improving rRES custom format support -IN PROGRESS-Ray
Start removing old rRES functions.
2016-12-15Merge pull request #206 from joeld42/jbd_bugfixRay
Added SetupViewport so high-DPI fix applies to EndTextureMode
2016-12-14Moved viewport code into SetupViewport so high-DPI fix can be applied to ↵Joel Davis
EndTextureMode
2016-12-09Replaced log2() function by equivalentRay
log2() is not available in some standard C library implementations
2016-12-05Corrected some warningsRay
2016-11-26Corrected path slash separatorRay
2016-11-25Update Lua namingRay
Replaced LUA by Lua
2016-11-25Update README.mdRay
2016-11-25Update README.mdRay
Added some missing contributors...
2016-11-24Updated background colorRay
2016-11-24Corrected bugs for OpenGL 1.1 backendraysan5
2016-11-24Remove useless fileraysan5
2016-11-24Merge pull request #198 from raysan5/developRay
Develop branch integration
2016-11-24Update releases to latest versionraysan5
2016-11-24Merge pull request #197 from xspager/developRay
[games] Fix building the games on Linux by adding missing libs
2016-11-24[games] Fix building the games on Linux by adding missing libsDaniel Lemos
2016-11-22Update README.mdRay
2016-11-22Added physics samples to makefileRay
2016-11-22Reviewed some lua examples and added new onesRay
2016-11-22Corrected bug on GenTextureMipmaps()Ray
texture.mipmaps value needs to be updated, so, texture must be passed by reference instead of by value
2016-11-21Merge pull request #195 from victorfisac/developRay
Updated Physac to new version (library and examples)
2016-11-21Added new Physac examplesvictorfisac
2016-11-21Removed old Physac examplesvictorfisac
2016-11-21Updated Physac libraryvictorfisac
2016-11-21Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-11-21Simplified audio exampleraysan5
2016-11-21Added new text sample: text_bmfont_unorderedraysan5
BMFont loading has been improved to support unordered chars and extended characters (up to 255)
2016-11-21Corrected bug with alpha mask on fontraysan5
Mask was wrongly applied to 8-bit font image, it generated dark borders on the font. Grayscale image has to be considered as the alpha mask for a completely white image to use it correctly.
2016-11-21rlua: Added functions notesRay
Functions that need to manage big data arrays don't work properly, that functionality should be reviewed...