| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-11-21 | rlua: Added some missing functions | Ray | |
| Updated to raylib 1.6 functionality | |||
| 2016-11-20 | Updated | Ray | |
| 2016-11-18 | Review examples and added new ones | raysan5 | |
| 2016-11-18 | Updated releases | raysan5 | |
| Latest raylib 1.6 | |||
| 2016-11-18 | Some code tweaks | raysan5 | |
| Correcting details that pop-up when testing the different platforms | |||
| 2016-11-18 | Updated android template and lib | raysan5 | |
| 2016-11-17 | Corrected bug on Android | raysan5 | |
| 2016-11-17 | Some tweaks around | raysan5 | |
| 2016-11-16 | raylib 1.6 html5 release | raysan5 | |
| 2016-11-16 | raylib 1.6 release (static and shared) | raysan5 | |
| 2016-11-16 | Updated to support OpenAL Soft static library | raysan5 | |
| 2016-11-16 | Remove CMakeList | raysan5 | |
| Working on an updated version... | |||
| 2016-11-16 | Update resource file for raylib 1.6 | raysan5 | |
| 2016-11-16 | Reviewed modules comments | raysan5 | |
| 2016-11-15 | Removed byte typedef | raysan5 | |
| 2016-11-15 | Merge pull request #192 from raysan5/develop | Ray | |
| Integrate Develop branch | |||
| 2016-11-14 | Updated for raylib 1.6 | Ray | |
| 2016-11-13 | Review ROADMAP | Ray | |
| 2016-11-13 | Improved text measurement | Ray | |
| 2016-11-13 | Improved text measurement | Ray | |
| Still not working correctly, font offsets are not considered correctly... | |||
| 2016-11-13 | Corrected SIGSEV bug | Ray | |
| 2016-11-06 | Update ROADMAP.md | Ray | |
| 2016-11-06 | Improve text example | raysan5 | |
| 2016-11-03 | Corrected issue on chars drawing | raysan5 | |
| Support by default unordered charsets | |||
| 2016-11-03 | Raspberry Pi custom gamepad axis | raysan5 | |
| 2016-11-03 | Example tweak | raysan5 | |
| 2016-11-02 | Brand new gamepad example | raysan5 | |
| 2016-11-02 | Improved gamepad support on Raspberry Pi | raysan5 | |
| 2016-11-02 | code tweaks to avoid some warnings | Ray | |
| 2016-11-01 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | victorfisac | |
| 2016-11-01 | Improved gamepad support | raysan5 | |
| new function: GetGamepadAxisCount() new function: IsGamepadName() | |||
| 2016-11-01 | Support unordered charset, neither fixed first char | raysan5 | |
| Still requires some testing... | |||
| 2016-10-31 | Improve TTF loading | raysan5 | |
| 2016-10-31 | Comments tweaks | raysan5 | |
| 2016-10-31 | Improve SpriteFont support | raysan5 | |
| LoadSpriteFontTTF() - TTF font loading with custom parameters | |||
| 2016-10-31 | Reorganize defines check | raysan5 | |
| 2016-10-31 | Renamed OpenAL32 dll library | raysan5 | |
| 2016-10-29 | Support textures filtering | raysan5 | |
| 2016-10-29 | Tweak to avoid warnings | raysan5 | |
| 2016-10-27 | Review gamepad inputs | raysan5 | |
| Added funtion: GetGamepadButtonPressed() - This function can be useful for custom gamepad configuration | |||
| 2016-10-27 | Function to set texture parameters -IN PROGRESS- | raysan5 | |
| 2016-10-27 | Funtions added to set texture parameters | raysan5 | |
| SetTextureFilter() SetTextureWrap() | |||
| 2016-10-27 | Function added: GenSpriteFont() | raysan5 | |
| 2016-10-24 | Improving sprite fonts support... | raysan5 | |
| Support grayscale (8 bit) textures for fonts Load unordered chars data above char 126 | |||
| 2016-10-24 | Force threads to finish on CloseWindow() | raysan5 | |
| 2016-10-18 | Improved Android support | Ray | |
| 2016-10-17 | Some work on multiple inputs... | raysan5 | |
| - Corrected bug and tested new gamepad system - Reviewed Android key inputs system, unified with desktop - Reorganize mouse functions on core | |||
| 2016-10-17 | Added notes on vr tracking -> camera update | raysan5 | |
| 2016-10-17 | Corrected some warnings | Ray | |
| 2016-10-16 | Merge pull request #189 from raysan5/develop | Ray | |
| Develop branch integration | |||
