| Age | Commit message (Collapse) | Author |
|
...on model drawing
|
|
MTL loading shininess to material glossiness
|
|
|
|
Material glossiness is a float type value...
|
|
|
|
Improved materials
|
|
|
|
|
|
|
|
|
|
Redesign audio system to support multiple mix channels
|
|
Only works when raylib is installed on windows system.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
texture2D() is deprecated on GLSL 330
|
|
Fix building examples on OSX
|
|
|
|
|
|
|
|
_g naming convention for globals, new error exit numbers.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Base Audio Context System
|
|
|
|
|
|
Keep asking myself why I maintain this rendering path... -___-
|
|
|
|
|
|
|
|
|
|
now it works
|
|
|
|
|