aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-09-21Rename ex05a_sprite_fonts.c to text_sprite_fonts.cRay
2014-09-21Rename ex04b_texture_rectangle.c to textures_rectangle.cRay
2014-09-21Rename ex04a_textures.c to textures_logo_raylib.cRay
2014-09-21Rename ex03c_input_gamepad.c to core_input_gamepad.cRay
2014-09-21Rename ex03b_input_mouse.c to core_input_mouse.cRay
2014-09-21Rename ex03a_input_keys.c to core_input_keys.cRay
2014-09-21Rename ex02c_color_palette.c to shapes_color_palette.cRay
2014-09-21Rename ex02b_basic_shapes.c to shapes_basic_shapes.cRay
2014-09-21Rename ex02a_logo_raylib.c to shapes_logo_raylib.cRay
2014-09-21Rename ex01_basic_window.c to core_basic_window.cRay
2014-09-19Android: Added support for Tap gestureraysan5
2014-09-18Updated with latest additionraysan5
2014-09-18Android project template for basic gameraysan5
A basic Android template is provided to start a game
2014-09-18Multiple templates to start a gameraysan5
Some basic to advance templates are provided to be use as base code for new games
2014-09-18Updated to ignore *.exeraysan5
2014-09-18Updated ignorable filesraysan5
2014-09-16Update README.mdRay
2014-09-16Style formattingraysan5
2014-09-16Android project to compile raylib srcraysan5
2014-09-16raylib 1.2 release filesraysan5
Default libraylib.a uses OpenGL 1.1 to maximize compatibility
2014-09-16raylib 1.2raysan5
This is a huge update. Check CHANGELOG for details
2014-09-16Update examples and remove .exeraysan5
2014-09-03Explicit define of functions prototypesraysan5
No-parameters functions use the prototype style FunctionName(void);
2014-09-03Removed useless spacesraysan5
2014-07-25Upload new game: Dr. Turtle & Mr. Gamera1.1.1Ray
2014-07-23Corrected bugs...raysan5
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23Corrected bug with drawing orderraysan5
We have three vertex buffers: lines, triangles and quads for textures. Drawing in a desired order could become a nighmare... noww it seems it works prety well...
2014-07-23Update to version 1.1.1raysan5
Check CHANGELOG for a detailed list of changes
2014-07-08Corrected bug with DrawModel()raysan5
2014-06-15Corrected DrawSphereWires() functionraysan5
2014-06-09Updated some commentsraysan5
2014-05-10Renamed raylib icon fileraysan5
2014-05-10Updated GLFW3 to 3.0.4raysan5
Added additional files in case somebody wants to use the DLL library version
2014-05-02Renamed GLEW dinamic linkage libraysan5
2014-04-22Update README.mdRay
2014-04-19Code used to test some features (and resources)raysan5
2014-04-19Added raylib 1.1 library binariesraysan5
OpenGL 3.3+ compiled binaries
2014-04-19raylib 1.1raysan5
View CHANGELOG for a detailed list of changes
2014-04-19Merge pull request #2 from raysan5/testingRay
Integrate raylib 1.1 changes into master
2014-04-09Lots of changes, most of them under testing-reviewraysan5
Added a Tracing/Log system Added OGG stream music support (DOESN'T WORK) Added Compressed textures support * This update is probably very buggy...
2014-04-04Adapt multiple functions to rlglraysan5
Nearly a complete rework of Models module Some teaks on multiple functions
2014-04-04Adding GLEW libraysan5
2014-03-25Road to raylib 1.1 - Testing rlglraysan5
2014-03-16Updatedraysan5
2014-03-16Update to version 1.0.61.0.6raysan5
Check CHANGELOG for the list of changes in this release!
2014-03-16Text formattingraysan5
2014-03-16Deleted for a better replace... soon...raysan5
2014-03-02The future of raylib!raysan5
Mapping of OpenGL 1.1 immediate mode functions to OpenGL 3.2+ (and OpenGL ES 2.0) programmable pipeline
2014-03-023D useful mathsraysan5
Some useful functions to work with Vector3, Matrix and Quaternions
2014-01-28Update to version 1.0.5raysan5
Check CHANGELOG for changes