| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-04-22 | Expose rlgl functions on shared libraries | Ray | |
| 2019-04-21 | Fix formatting ...not very good at this | Vlad Adrian | |
| 2019-04-21 | Fixed formatting! Grumble, grumble... | Vlad Adrian | |
| 2019-04-21 | Added unicode example | Demizdor | |
| 2019-04-21 | Initial unicode implementation for UTF8 encoded text | Demizdor | |
| 2019-04-14 | Check buffer overflow | Ray | |
| 2019-04-13 | Merge pull request #799 from flashjaysan/master | Ray | |
| Update raymath.h | |||
| 2019-04-13 | Update raymath.h | flashjaysan | |
| Removed a useless semicolon. | |||
| 2019-04-13 | Merge pull request #798 from bjornwah/master | Ray | |
| Use typedef rather than #define in order to avoid issues in applicati… | |||
| 2019-04-12 | Use typedef rather than #define in order to avoid issues in application code | Björn Wahlstrand | |
| 2019-04-12 | Update CHANGELOG | Ray | |
| 2019-04-12 | FLAG not supported on web GLFW implementation | Ray | |
| 2019-04-12 | WARNING: Added GLFW hint to support hi-DPI | Ray | |
| This needs to be tested on a hi-DPI monitor, probably requiring a FLAG to enable it would be a good idea... | |||
| 2019-04-12 | Review some examples | Ray | |
| 2019-04-12 | Corrected typo | Ray | |
| 2019-04-12 | Working on raylib 2.5 changelog... | Ray | |
| 2019-04-12 | Reorganize struct | Ray | |
| 2019-04-12 | Added Crystal binding | Ray | |
| 2019-04-11 | Removed iqm example | Ray | |
| Already integrated into raylib | |||
| 2019-04-11 | new example: shapes_rectangle_scaling_mouse | Ray | |
| 2019-04-11 | new example: core_window_scale_letterbox | Ray | |
| 2019-04-11 | new example: shaders_texture_drawing | Ray | |
| 2019-04-11 | new example: textures_background_scrolling | Ray | |
| 2019-04-11 | Review cubemap generation | Ray | |
| 2019-04-11 | Corrected standalone usage | Ray | |
| 2019-04-11 | Review VR simulator mechanism | Ray | |
| - No default VR device parameteres inside raylib - VR device parameter should be provided by user - VR distortion shader should be provided by user | |||
| 2019-04-11 | Update BINDINGS.md | Ray | |
| 2019-04-11 | Added binding to Factor | Ray | |
| 2019-04-11 | Some tweaks | Ray | |
| 2019-04-10 | Comments review | Ray | |
| 2019-04-10 | Set default white texture for diffuse mat | Ray | |
| 2019-04-10 | Check textures available before loading | Ray | |
| 2019-04-10 | Replaced size_t by unsigned int | Ray | |
| 2019-04-09 | Resolve CI failure with MinGW | myd7349 | |
| 2019-04-09 | Update Makefile | Ray | |
| 2019-04-09 | Start working on glTF loading... | Ray | |
| 2019-04-09 | Take care of raylib_USE_STATIC_LIBS when calling find_library | myd7349 | |
| 2019-04-09 | Fix CMake support on Win32 | myd7349 | |
| 2019-04-08 | Avoid example on Android | Ray | |
| 2019-04-08 | Review creation years | Ray | |
| 2019-04-07 | Merge pull request #793 from ChillerDragon/pr_copyright_2k19 | Ray | |
| Happy new year 2019 | |||
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2019-04-05 | Added missing include -_- | Ray | |
| 2019-04-05 | ADDED: SetShaderValueTexture() | Ray | |
| Some tweaks | |||
| 2019-04-05 | Review PBR shaders | Ray | |
| Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now. | |||
| 2019-04-05 | Start setting things up for raylib 2.5 | Ray | |
| 2019-04-05 | BIG UPDATE: New models functions for animations! | Ray | |
| Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models. | |||
| 2019-04-05 | Corrected issue with LoadMesh() | Ray | |
| 2019-04-05 | Rename enum type | Ray | |
| 2019-04-05 | Minor tweaks | Ray | |
