| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-02-11 | Improved LoadHeightmap() | raysan5 | |
| 2016-02-11 | Updated examples to make them clearer | raysan5 | |
| 2016-02-11 | Add a note about an issue | raysan5 | |
| 2016-02-11 | Solve bug on matrix multiply order for scale and rotation | raysan5 | |
| 2016-02-11 | Added 6 new examples | raysan5 | |
| 2016-02-10 | Updated comments | Ray | |
| 2016-02-10 | Fixed a bug | Ray | |
| 2016-02-10 | Reviewed gestures module | Ray | |
| 2016-02-08 | Updated | Ray | |
| 2016-02-08 | Reviewing gestures module (IN PROGRESS) | Ray | |
| 2016-02-08 | WARNING message shortened | Ray | |
| 2016-02-08 | GLAD not used on HTML5 | Ray | |
| 2016-02-07 | GLAD only available on PLATFORM_DESKTOP | raysan5 | |
| 2016-02-07 | Code review | raysan5 | |
| Most of this code was developed by students, it requires some additional review to be used for teaching. | |||
| 2016-02-07 | Added game sources: Skully Escape | raysan5 | |
| This game was developed for King GameJam 2015 | |||
| 2016-02-07 | Removed floppy game, available as sample | raysan5 | |
| 2016-02-03 | Some formating tweaks | Ray | |
| 2016-02-02 | Functions parameters reorganize: Axis and Angle | Ray | |
| sin(), cos() functions cached and replaced by float c99 versions sinf(), cos() | |||
| 2016-02-02 | Cleaned code a little bit | Ray | |
| 2016-02-02 | Redesigned gestures system... | Ray | |
| ...and improved mouse gestures support Some testing still required... | |||
| 2016-01-31 | Uploaded gamejam game sources | Ray | |
| 2016-01-29 | Added a bunch of sample games | Ray | |
| Those games have been developed by students and ported to a common base template. Some of them still require some review to be consistent with each other (formatting, variables naming, code structure...) | |||
| 2016-01-29 | Merge pull request #82 from procedural/disable-cursor | Ray | |
| Disable cursor feature | |||
| 2016-01-29 | Merge pull request #81 from procedural/fix-shader-versions | Ray | |
| Fix shader versions | |||
| 2016-01-29 | Merge pull request #80 from procedural/fix-compiling-on-linux | Ray | |
| Fix raylib compiling on Linux | |||
| 2016-01-29 | Add functions to disable and enable cursor | Constantine Tarasenkov | |
| 2016-01-29 | (no commit message) | Constantine Tarasenkov | |
| 2016-01-29 | Fix shader versions | Constantine Tarasenkov | |
| 2016-01-29 | Fix raylib compiling on Linux | Constantine Tarasenkov | |
| 2016-01-28 | Added touch points id to gestures | raysan5 | |
| Required by ProcessGestureEvent() | |||
| 2016-01-26 | Updated screenshots | Ray | |
| 2016-01-25 | Simplified shader matrix uniforms | raysan5 | |
| 2016-01-25 | Move Light struct to example | raysan5 | |
| 2016-01-25 | Added bounding box calculation | raysan5 | |
| 2016-01-24 | Added support for mouse gestures (need testing) | raysan5 | |
| Mouse input is interpreted as touches to allow mouse gestures detection... and get an unified inputs system for all platforms! | |||
| 2016-01-23 | Some code tweaks | raysan5 | |
| 2016-01-23 | Review comments | raysan5 | |
| 2016-01-23 | Merge pull request #79 from victorfisac/develop | Ray | |
| Fixed hold gesture detection | |||
| 2016-01-22 | Fixed hold gesture detection | victorfisac | |
| - Fixed gestures hold detection. - Improved hold state detection for little touch position increments (sensitivity). | |||
| 2016-01-22 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | victorfisac | |
| 2016-01-22 | Replaced GLEW by GLAD | raysan5 | |
| Removed GLEW external dependency, now it works with GLAD Kept GLEW path, just in case... detected weird behaviour when testing with gDEBugger | |||
| 2016-01-21 | Try to implement GLAD support | raysan5 | |
| 2016-01-21 | Move extensions loading to core module | raysan5 | |
| 2016-01-21 | Corrected bug | raysan5 | |
| 2016-01-21 | Updated struct types | raysan5 | |
| 2016-01-20 | Merge pull request #78 from victorfisac/develop | Ray | |
| Added ray-sphere collision detection | |||
| 2016-01-20 | Added ray-sphere collision detection | victorfisac | |
| 2016-01-20 | Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop | victorfisac | |
| 2016-01-20 | Revert "Added ray-sphere collision detection" | victorfisac | |
| This reverts commit 423a45ac85c64c578e15a6672bff3ae17c2be44a. | |||
| 2016-01-20 | Review some function names for consistency with raymath | raysan5 | |
