| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-07-22 | Merge pull request #151 from raysan5/developHEADmaster | Ray | |
| Updated raylib cheatsheet | |||
| 2016-07-22 | Updated raylib cheatsheet | Ray | |
| 2016-07-22 | Merge pull request #150 from raysan5/develop | Ray | |
| Merge pull request #149 from raysan5/master | |||
| 2016-07-22 | Merge pull request #149 from raysan5/master | Ray | |
| Merge OSX changes into develop branch | |||
| 2016-07-22 | Merge pull request #148 from sol-prog/master | Ray | |
| OS X compatiblity changes and compiled library | |||
| 2016-07-22 | OS X comaptiblity changes and compiled library | sol-prog | |
| 2016-07-19 | Merge pull request #137 from raysan5/develop1.5.0 | Ray | |
| Integrate Develop branch | |||
| 2016-07-19 | Updated... again... | raysan5 | |
| 2016-07-19 | Removed old shader | raysan5 | |
| 2016-07-19 | Updated | raysan5 | |
| 2016-07-19 | Updated shaders pack | raysan5 | |
| Some deep review of this shaders is required for optimization... | |||
| 2016-07-19 | Update runtime DLL to version 1.6 | raysan5 | |
| 2016-07-19 | Updated to Oculus PC SDK 1.6 | Ray | |
| 2016-07-18 | Merge pull request #136 from raysan5/develop | Ray | |
| Updated | |||
| 2016-07-18 | Updated | raysan5 | |
| 2016-07-18 | Merge pull request #135 from raysan5/develop | Ray | |
| Integrate Develop branch | |||
| 2016-07-18 | Update ro raylib 1.5 release | raysan5 | |
| 2016-07-18 | Review outputs by platform | raysan5 | |
| 2016-07-18 | Some code tweaks | raysan5 | |
| 2016-07-18 | Merge pull request #134 from LelixSuper/develop | Ray | |
| Update Makefile of 'src/' folder | |||
| 2016-07-18 | add GNU/Linux buils of library | LelixSuper | |
| The builds refer to de865a9 commit. | |||
| 2016-07-18 | fix small things on 'src/' makefile | LelixSuper | |
| 2016-07-18 | Update pthreads library (win32) | raysan5 | |
| This library is only required by physac module to compulte physics in a second thread | |||
| 2016-07-17 | Update README.md | Ray | |
| 2016-07-17 | Added new example to makefile | raysan5 | |
| 2016-07-17 | allow to compile shared version of raylib | LelixSuper | |
| 2016-07-17 | New example: XM module playing | raysan5 | |
| 2016-07-17 | fix 'external/stb_vorbis.c" compilation | LelixSuper | |
| 2016-07-17 | restore the original method to compile all modules | LelixSuper | |
| This commit restores the original method to compile all modules, but fix prerequisites. | |||
| 2016-07-17 | add some explanation of makefile in 'src/' | LelixSuper | |
| 2016-07-17 | Corrected issue on drawing order | raysan5 | |
| 2016-07-17 | Updated examples screenshots | raysan5 | |
| 2016-07-16 | Oculus Rift example with rlgl standalone | raysan5 | |
| 2016-07-16 | Expose Oculus Rift functionality directly | raysan5 | |
| 2016-07-16 | Code tweaks and comments | raysan5 | |
| 2016-07-16 | fix small things on makefile of 'src/' folder | LelixSuper | |
| 2016-07-16 | improve the compilation of all modules | LelixSuper | |
| 2016-07-16 | improve 'clean' target of 'src/' makefile | LelixSuper | |
| 2016-07-16 | Removed oculus glfw sample (already on raylib) | raysan5 | |
| Replaced by example rlgl_oculus_rift | |||
| 2016-07-16 | Merge branch 'develop' of https://github.com/raysan5/raylib into develop | raysan5 | |
| 2016-07-16 | Added release versions of raylib 1.5 | raysan5 | |
| 2016-07-16 | Review comment | raysan5 | |
| 2016-07-16 | Added rlgl standalone sample | raysan5 | |
| 2016-07-16 | Added audio standalone sample | raysan5 | |
| 2016-07-16 | add 'install' and 'unistall' target | LelixSuper | |
| The first target allow makefile to install the dev files (static library and header) to standard directories on GNU/Linux platforms; the second allow it to unistall (remove) the dev files. It needs lot of improvements. | |||
| 2016-07-16 | update '.gitignore' file to ignore VIM's files | LelixSuper | |
| 2016-07-16 | restyle Makefile of 'src/' folder and fix targets | LelixSuper | |
| 2016-07-16 | Update README.md | Ray | |
| 2016-07-16 | Corrected bug on OpenGL 1.1 | raysan5 | |
| Set makefile to default OpenGL 3.3 compilation | |||
| 2016-07-16 | Update README.md | Ray | |
