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path: root/examples/resources/shaders
AgeCommit message (Expand)Author
2016-07-12Corrected some issues on OpenGL ESraysan5
2016-07-10Setup values for Oculus Rift DK2Ray
2016-07-08Updated VR support -IN PROGRESS-raysan5
2016-07-04Redesigned stereo rendering mechanismRay
2016-06-27Added missing parameterraysan5
2016-06-27Redesigned distortion shader, added chromatic aberrationraysan5
2016-06-27Corrected issue on distortion shaderraysan5
2016-06-27Reorganize shaders to respective foldersraysan5
2016-06-26Added notes about chromatic aberrationRay
2016-06-21Added distortion shader for testingraysan5
2016-06-10Fixed GLSL 100 shadersvictorfisac
2016-05-31Review text formatting (spacing, tabs...)raysan5
2016-05-31Removed colTint, tint color is colDiffuseraysan5
2016-05-30Standard Lighting (3/3)victorfisac
2016-05-21Fix small bug and spacingvictorfisac
2016-05-21Add standard lighting (2/3)victorfisac
2016-05-21Remove deprecated phong lighting shaders and examplevictorfisac
2016-05-18Updated shaders with commentsraysan5
2016-05-17Corrected function nameRay
2016-04-08Added depth drawing shaderraysan5
2016-04-07Review shader and add commentsraysan5
2016-04-07Reviewed shaders and added commentsraysan5
2016-03-30Added support for render to texture (use RenderTexture2D)raysan5
2016-01-29Fix shader versionsConstantine Tarasenkov
2016-01-25Move Light struct to exampleraysan5
2016-01-16Review literals typeraysan5
2016-01-13Vertex shaders optimizationraysan5
2015-12-21Added lighting engine modulevictorfisac
2015-09-02Added shaders examples resourcesraysan5
2015-05-04Big batch of changes, check description:raysan5