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Oskari Timperi
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Author
2016-06-08
Added distortion shader to render
raysan5
2016-06-08
Stereo rendering test
Ray
2016-06-08
Update screenshot
Ray
2016-06-07
Updated some code
Ray
2016-06-07
Reorganized device init/close
raysan5
2016-06-03
Basic raylib Oculus Rift template for reference
raysan5
2016-06-03
Updated camera 2d example
raysan5
2016-06-03
Update eye render pose with layer data
Ray
2016-06-02
Updated Oculus sample
raysan5
2016-05-31
Updated Oculus sample to Oculus SDK 1.4
raysan5
2016-05-31
Review text formatting (spacing, tabs...)
raysan5
2016-05-31
Removed colTint, tint color is colDiffuse
raysan5
2016-05-31
Improved library consistency
raysan5
2016-05-31
Reviewed DrawLight() function and some tweaks
Ray
2016-05-30
Standard Lighting (3/3)
victorfisac
2016-05-30
Added normal and specular maps logic to standard...
victorfisac
2016-05-30
Add 'dwarf' model normal and specular maps to resources folder
victorfisac
2016-05-29
Delete old example mesh resource file
victorfisac
2016-05-29
Improved render to texture
raysan5
2016-05-23
Some tweaks
raysan5
2016-05-21
Fix small bug and spacing
victorfisac
2016-05-21
Add standard lighting (2/3)
victorfisac
2016-05-21
Remove deprecated phong lighting shaders and example
victorfisac
2016-05-20
fix example
Gordon McShane
2016-05-20
Review struct typedef to avoid pointers for users
raysan5
2016-05-18
Updated shaders with comments
raysan5
2016-05-17
Corrected function name
Ray
2016-05-13
Fix building examples on OSX
Chris Hemingway
2016-05-07
Testing new material usage
raysan5
2016-05-04
Updated Oculus sample
raysan5
2016-05-03
Renamed function for consistency
raysan5
2016-05-01
New oculus sample to test...
raysan5
2016-04-23
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
raysan5
2016-04-17
Improved gestures system
raysan5
2016-04-17
Updated gestures example
raysan5
2016-04-08
Added depth drawing shader
raysan5
2016-04-07
Simplified texture flip and added comments
raysan5
2016-04-07
Review shader and add comments
raysan5
2016-04-07
Reviewed shaders and added comments
raysan5
2016-04-03
Remove recipes of GLEW from Makefile (not used any more)
LelixSuper
2016-04-03
Remove duplicate code
LelixSuper
2016-04-01
Remove old postprocessing system
raysan5
2016-03-30
Updated example to new render to texture system
raysan5
2016-03-30
Added support for render to texture (use RenderTexture2D)
raysan5
2016-03-27
Remove old screenshot
raysan5
2016-03-27
Improved 2d camera system -IN PROGRESS-
raysan5
2016-03-23
Physac redesign (3/3)
victorfisac
2016-03-17
Improved 2D-3D drawing
Ray
2016-03-16
Updated and improved physac examples
victorfisac
2016-03-13
Remove GLEW library and uncomment other GNU/Linux dependences
LelixSuper
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