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Forked from https://github.com/raysan5/raylib
Oskari Timperi
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rlgl.c
Age
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Author
2016-02-12
Reviewed code TODOs
raysan5
2016-02-11
Solve bug on matrix multiply order for scale and rotation
raysan5
2016-02-08
WARNING message shortened
Ray
2016-02-03
Some formating tweaks
Ray
2016-02-02
Functions parameters reorganize: Axis and Angle
Ray
2016-01-25
Simplified shader matrix uniforms
raysan5
2016-01-22
Replaced GLEW by GLAD
raysan5
2016-01-21
Move extensions loading to core module
raysan5
2016-01-20
Adapted raymath as single header library
raysan5
2016-01-18
Rename VertexData struct to Mesh
raysan5
2016-01-13
Corrected some float values
raysan5
2016-01-13
Vertex shaders optimization
raysan5
2016-01-11
Review Light/Material system
raysan5
2016-01-11
Change drawing order to avoid artifacts with...
raysan5
2016-01-06
Simplified MatrixMultiply() function
raysan5
2016-01-04
Matrix variables renaming
raysan5
2016-01-04
Fixed bug: rlglGenerateMipmaps()
raysan5
2015-12-21
Added lighting engine module
victorfisac
2015-12-21
Added new matrix location points and extra functions
victorfisac
2015-11-09
Corrected bug
Ray
2015-11-05
Added texture retrieval support on OpenGL ES 2.0
Ray
2015-11-05
Corrected alpha issue on screenshots taken
Ray
2015-11-04
Added some texture functionality (view details)
Ray
2015-10-26
Added support for s3tc compression on web
Ray San
2015-10-24
Reviewed NPOT messages and usage
Ray
2015-10-06
Multiple code changes:
raysan5
2015-09-21
Solved bug with depth when drawing...
Ray
2015-09-03
Added strdup() function replacement
raysan5
2015-09-02
Corrected crazy bug about model textures
raysan5
2015-09-02
Reviewed to work on Raspberry Pi
raysan5
2015-09-01
Updated some comments
raysan5
2015-08-30
Reviewed some comments
raysan5
2015-08-29
Small code tweaks
raysan5
2015-08-29
Detected issue
raysan5
2015-08-28
Small tweaks
raysan5
2015-08-27
View description:
raysan5
2015-08-07
Added function SetBlendMode()
raysan5
2015-08-05
Reviewed for standalone usage
Ray
2015-08-03
Review framebuffer creation and...
raysan5
2015-07-31
SetDefaultShader(): Solved issue
raysan5
2015-07-29
Replaced old mail by twitter user
raysan5
2015-07-18
Corrected issue on mipmaps generations
raysan5
2015-07-13
Move shaders functions to module rlgl
raysan5
2015-07-05
Improved mipmaps support and image loading
raysan5
2015-06-24
Corrected bug on reset default shader
Ray
2015-06-22
Moved postpro texture to shader
raysan5
2015-06-16
Updated postpro shaders system
raysan5
2015-06-16
Updated shader system
raysan5
2015-06-02
Improved ResolveCollisionCubicmap()
raysan5
2015-05-21
Improved custom shaders support
raysan5
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