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Oskari Timperi
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rlgl.h
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Author
2016-02-02
Functions parameters reorganize: Axis and Angle
Ray
2016-01-25
Move Light struct to example
raysan5
2016-01-21
Updated struct types
raysan5
2016-01-20
Adapted raymath as single header library
raysan5
2016-01-18
Rename VertexData struct to Mesh
raysan5
2016-01-13
Vertex shaders optimization
raysan5
2016-01-04
Fixed bug: rlglGenerateMipmaps()
raysan5
2015-12-21
Added new matrix location points and extra functions
victorfisac
2015-11-05
Added texture retrieval support on OpenGL ES 2.0
Ray
2015-11-04
Added some texture functionality (view details)
Ray
2015-10-06
Multiple code changes:
raysan5
2015-08-30
Reviewed some comments
raysan5
2015-08-29
Small code tweaks
raysan5
2015-08-07
Added function SetBlendMode()
raysan5
2015-08-05
Reviewed for standalone usage
Ray
2015-07-29
Replaced old mail by twitter user
raysan5
2015-07-13
Move shaders functions to module rlgl
raysan5
2015-07-05
Improved mipmaps support and image loading
raysan5
2015-05-04
Big batch of changes, check description:
raysan5
2015-04-13
WIP on shaders and textures
raysan5
2015-04-06
Big batch of changes! Check description:
raysan5
2015-03-02
Changes integration (some WIP, view details)
Marc Palau
2015-03-01
Redesign shader system and more
raysan5
2015-02-02
Add support for custom shaders
raysan5
2015-01-02
Examples review...
raysan5
2014-12-31
Added full support for HTML5 (emscripten)
raysan5
2014-12-15
Added support for emscripten and more
raysan5
2014-11-23
Updated stb headers
raysan5
2014-10-17
Small Fixes Update (1.2.1)
raysan5
2014-09-16
raylib 1.2
raysan5
2014-09-03
Explicit define of functions prototypes
raysan5
2014-09-03
Removed useless spaces
raysan5
2014-07-23
Corrected bugs...
raysan5
2014-07-23
Update to version 1.1.1
raysan5
2014-06-09
Updated some comments
raysan5
2014-04-19
raylib 1.1
raysan5
2014-04-09
Lots of changes, most of them under testing-review
raysan5
2014-04-04
Adapt multiple functions to rlgl
raysan5
2014-03-25
Road to raylib 1.1 - Testing rlgl
raysan5