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| author | Adam Johnson <AdamJohnso@gmail.com> | 2021-04-28 18:52:34 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-28 15:52:34 -0700 |
| commit | 59ea102312180ae2972e0bb47cef2cfce407b407 (patch) | |
| tree | fd9bf1f8f8ddb5104e250e5fa9d603c50dfb686d /ports/physx/msvc_142_bug_workaround.patch | |
| parent | b9a6b3985ff9e84a28e4280b673298fedf8f2c17 (diff) | |
| download | vcpkg-59ea102312180ae2972e0bb47cef2cfce407b407.tar.gz vcpkg-59ea102312180ae2972e0bb47cef2cfce407b407.zip | |
[physx] Update to 4.1.2 (#17453)
* [physx] Update to 4.1.2
* [physx] Update to vcpkg-cmake
* [physx] x-add-version
Diffstat (limited to 'ports/physx/msvc_142_bug_workaround.patch')
| -rw-r--r-- | ports/physx/msvc_142_bug_workaround.patch | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/ports/physx/msvc_142_bug_workaround.patch b/ports/physx/msvc_142_bug_workaround.patch deleted file mode 100644 index 55433350d..000000000 --- a/ports/physx/msvc_142_bug_workaround.patch +++ /dev/null @@ -1,13 +0,0 @@ -diff --git a/physx/source/foundation/include/windows/PsWindowsInlineAoS.h b/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
-index 881dffb..7111189 100644
---- a/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
-+++ b/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
-@@ -363,7 +363,7 @@
- PX_FORCE_INLINE Vec3V V3LoadA(const PxF32* const f)
- {
- ASSERT_ISALIGNED16(f);
-- return V4ClearW(_mm_load_ps(f));
-+ return [ & ](){ return V4ClearW(_mm_load_ps(f)); }(); // MSVC 142 bug workaround
- }
-
- PX_FORCE_INLINE Vec3V V3LoadU(const PxF32* const i)
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