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| author | ruki <waruqi@gmail.com> | 2018-11-08 00:38:48 +0800 |
|---|---|---|
| committer | ruki <waruqi@gmail.com> | 2018-11-07 21:53:09 +0800 |
| commit | 26105034da4fcce7ac883c899d781f016559310d (patch) | |
| tree | c459a5dc4e3aa0972d9919033ece511ce76dd129 /node_modules/nan/nan_object_wrap.h | |
| parent | 2c77f00f1a7ecb6c8192f9c16d3b2001b254a107 (diff) | |
| download | xmake-docs-26105034da4fcce7ac883c899d781f016559310d.tar.gz xmake-docs-26105034da4fcce7ac883c899d781f016559310d.zip | |
switch to vuepress
Diffstat (limited to 'node_modules/nan/nan_object_wrap.h')
| -rw-r--r-- | node_modules/nan/nan_object_wrap.h | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/node_modules/nan/nan_object_wrap.h b/node_modules/nan/nan_object_wrap.h new file mode 100644 index 00000000..a4d96178 --- /dev/null +++ b/node_modules/nan/nan_object_wrap.h @@ -0,0 +1,155 @@ +/********************************************************************* + * NAN - Native Abstractions for Node.js + * + * Copyright (c) 2018 NAN contributors + * + * MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md> + ********************************************************************/ + +#ifndef NAN_OBJECT_WRAP_H_ +#define NAN_OBJECT_WRAP_H_ + +class ObjectWrap { + public: + ObjectWrap() { + refs_ = 0; + } + + + virtual ~ObjectWrap() { + if (persistent().IsEmpty()) { + return; + } + + assert(persistent().IsNearDeath()); + persistent().ClearWeak(); + persistent().Reset(); + } + + + template <class T> + static inline T* Unwrap(v8::Local<v8::Object> object) { + assert(!object.IsEmpty()); + assert(object->InternalFieldCount() > 0); + // Cast to ObjectWrap before casting to T. A direct cast from void + // to T won't work right when T has more than one base class. + void* ptr = GetInternalFieldPointer(object, 0); + ObjectWrap* wrap = static_cast<ObjectWrap*>(ptr); + return static_cast<T*>(wrap); + } + + + inline v8::Local<v8::Object> handle() const { + return New(handle_); + } + + + inline Persistent<v8::Object>& persistent() { + return handle_; + } + + + protected: + inline void Wrap(v8::Local<v8::Object> object) { + assert(persistent().IsEmpty()); + assert(object->InternalFieldCount() > 0); + SetInternalFieldPointer(object, 0, this); + persistent().Reset(object); + MakeWeak(); + } + +#if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ + (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) + + inline void MakeWeak() { + persistent().v8::PersistentBase<v8::Object>::SetWeak( + this, WeakCallback, v8::WeakCallbackType::kParameter); + persistent().MarkIndependent(); + } + +#elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION + + inline void MakeWeak() { + persistent().v8::PersistentBase<v8::Object>::SetWeak(this, WeakCallback); + persistent().MarkIndependent(); + } + +#else + + inline void MakeWeak() { + persistent().persistent.MakeWeak(this, WeakCallback); + persistent().MarkIndependent(); + } + +#endif + + /* Ref() marks the object as being attached to an event loop. + * Refed objects will not be garbage collected, even if + * all references are lost. + */ + virtual void Ref() { + assert(!persistent().IsEmpty()); + persistent().ClearWeak(); + refs_++; + } + + /* Unref() marks an object as detached from the event loop. This is its + * default state. When an object with a "weak" reference changes from + * attached to detached state it will be freed. Be careful not to access + * the object after making this call as it might be gone! + * (A "weak reference" means an object that only has a + * persistant handle.) + * + * DO NOT CALL THIS FROM DESTRUCTOR + */ + virtual void Unref() { + assert(!persistent().IsEmpty()); + assert(!persistent().IsWeak()); + assert(refs_ > 0); + if (--refs_ == 0) + MakeWeak(); + } + + int refs_; // ro + + private: + NAN_DISALLOW_ASSIGN_COPY_MOVE(ObjectWrap) +#if defined(V8_MAJOR_VERSION) && (V8_MAJOR_VERSION > 4 || \ + (V8_MAJOR_VERSION == 4 && defined(V8_MINOR_VERSION) && V8_MINOR_VERSION >= 3)) + + static void + WeakCallback(v8::WeakCallbackInfo<ObjectWrap> const& info) { + ObjectWrap* wrap = info.GetParameter(); + assert(wrap->refs_ == 0); + assert(wrap->handle_.IsNearDeath()); + wrap->handle_.Reset(); + delete wrap; + } + +#elif NODE_MODULE_VERSION > NODE_0_10_MODULE_VERSION + + static void + WeakCallback(v8::WeakCallbackData<v8::Object, ObjectWrap> const& data) { + ObjectWrap* wrap = data.GetParameter(); + assert(wrap->refs_ == 0); + assert(wrap->handle_.IsNearDeath()); + wrap->handle_.Reset(); + delete wrap; + } + +#else + + static void WeakCallback(v8::Persistent<v8::Value> value, void *data) { + ObjectWrap *wrap = static_cast<ObjectWrap*>(data); + assert(wrap->refs_ == 0); + assert(wrap->handle_.IsNearDeath()); + wrap->handle_.Reset(); + delete wrap; + } + +#endif + Persistent<v8::Object> handle_; +}; + + +#endif // NAN_OBJECT_WRAP_H_ |
