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-rw-r--r--node_modules/markdown-it/lib/rules_inline/text.js89
1 files changed, 89 insertions, 0 deletions
diff --git a/node_modules/markdown-it/lib/rules_inline/text.js b/node_modules/markdown-it/lib/rules_inline/text.js
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+++ b/node_modules/markdown-it/lib/rules_inline/text.js
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+// Skip text characters for text token, place those to pending buffer
+// and increment current pos
+
+'use strict';
+
+
+// Rule to skip pure text
+// '{}$%@~+=:' reserved for extentions
+
+// !, ", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \, ], ^, _, `, {, |, }, or ~
+
+// !!!! Don't confuse with "Markdown ASCII Punctuation" chars
+// http://spec.commonmark.org/0.15/#ascii-punctuation-character
+function isTerminatorChar(ch) {
+ switch (ch) {
+ case 0x0A/* \n */:
+ case 0x21/* ! */:
+ case 0x23/* # */:
+ case 0x24/* $ */:
+ case 0x25/* % */:
+ case 0x26/* & */:
+ case 0x2A/* * */:
+ case 0x2B/* + */:
+ case 0x2D/* - */:
+ case 0x3A/* : */:
+ case 0x3C/* < */:
+ case 0x3D/* = */:
+ case 0x3E/* > */:
+ case 0x40/* @ */:
+ case 0x5B/* [ */:
+ case 0x5C/* \ */:
+ case 0x5D/* ] */:
+ case 0x5E/* ^ */:
+ case 0x5F/* _ */:
+ case 0x60/* ` */:
+ case 0x7B/* { */:
+ case 0x7D/* } */:
+ case 0x7E/* ~ */:
+ return true;
+ default:
+ return false;
+ }
+}
+
+module.exports = function text(state, silent) {
+ var pos = state.pos;
+
+ while (pos < state.posMax && !isTerminatorChar(state.src.charCodeAt(pos))) {
+ pos++;
+ }
+
+ if (pos === state.pos) { return false; }
+
+ if (!silent) { state.pending += state.src.slice(state.pos, pos); }
+
+ state.pos = pos;
+
+ return true;
+};
+
+// Alternative implementation, for memory.
+//
+// It costs 10% of performance, but allows extend terminators list, if place it
+// to `ParcerInline` property. Probably, will switch to it sometime, such
+// flexibility required.
+
+/*
+var TERMINATOR_RE = /[\n!#$%&*+\-:<=>@[\\\]^_`{}~]/;
+
+module.exports = function text(state, silent) {
+ var pos = state.pos,
+ idx = state.src.slice(pos).search(TERMINATOR_RE);
+
+ // first char is terminator -> empty text
+ if (idx === 0) { return false; }
+
+ // no terminator -> text till end of string
+ if (idx < 0) {
+ if (!silent) { state.pending += state.src.slice(pos); }
+ state.pos = state.src.length;
+ return true;
+ }
+
+ if (!silent) { state.pending += state.src.slice(pos, pos + idx); }
+
+ state.pos += idx;
+
+ return true;
+};*/