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authorPeter Munch-Ellingsen <peterme@peterme.net>2017-03-07 15:23:54 +0100
committerPeter Munch-Ellingsen <peterme@peterme.net>2017-03-07 15:23:54 +0100
commitaf9e0551a66fea58a5918d51b5a3b84f0762c670 (patch)
tree48246e4b2aef7d4616e42ef78a94331a7cfa2685
parentee4342137674bce6be86d0a8792d2ae024096f96 (diff)
downloadpackages-af9e0551a66fea58a5918d51b5a3b84f0762c670.tar.gz
packages-af9e0551a66fea58a5918d51b5a3b84f0762c670.zip
Fixed indentation
-rw-r--r--packages.json12
1 files changed, 6 insertions, 6 deletions
diff --git a/packages.json b/packages.json
index 267faca..37c84ac 100644
--- a/packages.json
+++ b/packages.json
@@ -858,16 +858,16 @@
"license": "MIT",
"web": "https://github.com/nim-lang/sdl2"
},
- {
+ {
"name": "gamelib",
"url": "https://github.com/PMunch/SDLGamelib",
"method": "git",
"tags": [
- "sdl",
- "game",
- "library"
- ],
- "description": "A library of functions to make creating games using Nim and SDL2 easier. This does not intend to be a full blown engine and tries to keep all the components loosly coupled so that individual parts can be used separately.",
+ "sdl",
+ "game",
+ "library"
+ ],
+ "description": "A library of functions to make creating games using Nim and SDL2 easier. This does not intend to be a full blown engine and tries to keep all the components loosely coupled so that individual parts can be used separately.",
"license": "MIT",
"web": "https://github.com/PMunch/SDLGamelib"
},