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| author | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-21 15:46:32 +0300 |
|---|---|---|
| committer | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-21 15:46:32 +0300 |
| commit | 9674c5ea91912d07f4726140ca2c88669c03f874 (patch) | |
| tree | 3b48d5e812b02fb2bfa581856e0b42bbeafe4fbf /src/BarDisplay.h | |
| parent | fe15901cad4ccc90b5702cf5061849c1ab1fd40d (diff) | |
| download | prism-9674c5ea91912d07f4726140ca2c88669c03f874.tar.gz prism-9674c5ea91912d07f4726140ca2c88669c03f874.zip | |
HUD demo
Added:
- some ideas to test display of hud elements
Fixed:
- HUD now follows the scene when it moves
Diffstat (limited to 'src/BarDisplay.h')
| -rw-r--r-- | src/BarDisplay.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/BarDisplay.h b/src/BarDisplay.h index 27b4d2a..d1ab534 100644 --- a/src/BarDisplay.h +++ b/src/BarDisplay.h @@ -24,6 +24,7 @@ private: int m_value; int m_maxValue; QColor m_displayColor; + QVector<QPolygon> m_healthIndicators; void updateDisplay(); |
