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| author | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-18 23:58:18 +0300 |
|---|---|---|
| committer | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-18 23:58:18 +0300 |
| commit | a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25 (patch) | |
| tree | 92c033e000f6796f3e679ee8ba58bf83844b84c5 /src/src.pro | |
| parent | 2049e08432907f645f5a3786ea4f50a6456b77c4 (diff) | |
| download | prism-a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25.tar.gz prism-a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25.zip | |
Box2d precommit
Added
- box2d source codes to be added in project when there is no longer cba
- some base ideas to display classes
Improved
- level loading : layer with property "solid" is now loaded tile by
tile, this allows adding static rigid bodies to these items for
collision detection
Diffstat (limited to 'src/src.pro')
| -rw-r--r-- | src/src.pro | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/src.pro b/src/src.pro index 397b1bc..bee809d 100644 --- a/src/src.pro +++ b/src/src.pro @@ -9,11 +9,12 @@ TEMPLATE = app TARGET = prism DEPENDPATH += . INCLUDEPATH += . ../libtiled +INCLUDEPATH += $${PWD}/../Box2D $${PWD}/.. INSTALLS += target target.path = $${BINDIR} unix:DESTDIR = ../bin unix:LIBS += -L../lib -L/usr/local/lib -L/usr/lib -ltiled -win32:LIBS += G:/Projects/Qt/platformer/platformer-build-desktop/lib/tiled.dll +win32:LIBS += G:/Projects/Qt/prism/prism-build-desktop/lib/tiled.dll OBJECTS_DIR = .obj |
