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-rw-r--r--src/ActionScene.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/ActionScene.h b/src/ActionScene.h
index bd40976..6460523 100644
--- a/src/ActionScene.h
+++ b/src/ActionScene.h
@@ -12,8 +12,11 @@
#include "mapreader.h"
#include "orthogonalrenderer.h"
+#include "Box2D.h"
+
class QGraphicsPixmapItem;
class Hero;
+class HeadsUpDisplay;
class b2World;
@@ -84,6 +87,9 @@ private:
//! Stops graphics rendering while scene is cleared.
bool m_clearAlert;
+ //! This item contais all hud elements, rendered in drawForeground
+ HeadsUpDisplay* m_hud;
+
signals:
void gameOver();