aboutsummaryrefslogtreecommitdiff
path: root/src/models.c
diff options
context:
space:
mode:
authorraysan5 <raysan5@gmail.com>2016-06-24 19:49:36 +0200
committerraysan5 <raysan5@gmail.com>2016-06-24 19:49:36 +0200
commit5f7ac64c44543383b10ec6a56e5ec1db5706276e (patch)
tree5605c0dcad2432f84494deaa527012c5e26eedb4 /src/models.c
parentb358402cb39d2b06a69be28e64b086a0f44b42f1 (diff)
downloadraylib-5f7ac64c44543383b10ec6a56e5ec1db5706276e.tar.gz
raylib-5f7ac64c44543383b10ec6a56e5ec1db5706276e.zip
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to remove this function to avoid students confusion...
Diffstat (limited to 'src/models.c')
-rw-r--r--src/models.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/models.c b/src/models.c
index 8deabcb0..a4bcde8f 100644
--- a/src/models.c
+++ b/src/models.c
@@ -808,13 +808,6 @@ void UnloadMaterial(Material material)
rlDeleteTextures(material.texSpecular.id);
}
-// Link a texture to a model
-void SetModelTexture(Model *model, Texture2D texture)
-{
- if (texture.id <= 0) model->material.texDiffuse = GetDefaultTexture(); // Use default white texture
- else model->material.texDiffuse = texture;
-}
-
// Generate a mesh from heightmap
static Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
{