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| author | raysan5 <raysan5@gmail.com> | 2016-05-31 17:11:02 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-05-31 17:11:02 +0200 |
| commit | cac2a66debd0f2d3ef8195940f8e2744d539d19a (patch) | |
| tree | 423a8c52e5eda51008580f9c919a78034766204c /src/rlgl.c | |
| parent | caa7bc366b949310fbb9c7eafbb9fa7050e1514a (diff) | |
| download | raylib-cac2a66debd0f2d3ef8195940f8e2744d539d19a.tar.gz raylib-cac2a66debd0f2d3ef8195940f8e2744d539d19a.zip | |
Improved library consistency
Functions renamed to improve library consistency
Diffstat (limited to 'src/rlgl.c')
| -rw-r--r-- | src/rlgl.c | 18 |
1 files changed, 12 insertions, 6 deletions
@@ -2157,7 +2157,7 @@ void UnloadShader(Shader shader) } // Set custom shader to be used on batch draw -void SetCustomShader(Shader shader) +void BeginShaderMode(Shader shader) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) if (currentShader.id != shader.id) @@ -2169,10 +2169,10 @@ void SetCustomShader(Shader shader) } // Set default shader to be used in batch draw -void SetDefaultShader(void) +void EndShaderMode(void) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) - SetCustomShader(defaultShader); + BeginShaderMode(defaultShader); #endif } @@ -2254,9 +2254,9 @@ void SetShaderValueMatrix(Shader shader, int uniformLoc, Matrix mat) #endif } -// Set blending mode (alpha, additive, multiplied) -// NOTE: Only 3 blending modes predefined -void SetBlendMode(int mode) +// Begin blending mode (alpha, additive, multiplied) +// NOTE: Only 3 blending modes supported, default blend mode is alpha +void BeginBlendMode(int mode) { if ((blendMode != mode) && (mode < 3)) { @@ -2274,6 +2274,12 @@ void SetBlendMode(int mode) } } +// End blending mode (reset to default: alpha blending) +void EndBlendMode(void) +{ + BeginBlendMode(BLEND_ALPHA); +} + // Create a new light, initialize it and add to pool Light CreateLight(int type, Vector3 position, Color diffuse) { |
