diff options
Diffstat (limited to 'examples/resources/shaders/base.vs')
| -rw-r--r-- | examples/resources/shaders/base.vs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/examples/resources/shaders/base.vs b/examples/resources/shaders/base.vs index 78e543b7..59eae0a0 100644 --- a/examples/resources/shaders/base.vs +++ b/examples/resources/shaders/base.vs @@ -1,19 +1,19 @@ -#version 110 +#version 330 -attribute vec3 vertexPosition; -attribute vec2 vertexTexCoord; -attribute vec4 vertexColor; +in vec3 vertexPosition; +in vec2 vertexTexCoord; +in vec3 vertexNormal; + +out vec2 fragTexCoord; uniform mat4 projectionMatrix; uniform mat4 modelviewMatrix; -varying vec2 fragTexCoord; -varying vec4 fragColor; +// NOTE: Add here your custom variables void main() { fragTexCoord = vertexTexCoord; - fragColor = vertexColor; gl_Position = projectionMatrix*modelviewMatrix*vec4(vertexPosition, 1.0); }
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