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-rw-r--r--examples/textures_image_loading.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/examples/textures_image_loading.c b/examples/textures_image_loading.c
index c2929d9c..179cf84c 100644
--- a/examples/textures_image_loading.c
+++ b/examples/textures_image_loading.c
@@ -14,14 +14,14 @@
#include "raylib.h"
int main()
-{
+{
// Initialization
//--------------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [textures] example - image loading");
-
+
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
Image img = LoadImage("resources/raylib_logo.png"); // Loaded in CPU memory (RAM)
@@ -29,7 +29,7 @@ int main()
UnloadImage(img); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
//---------------------------------------------------------------------------------------
-
+
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
@@ -37,17 +37,17 @@ int main()
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
-
+
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
-
+
ClearBackground(RAYWHITE);
-
+
DrawTexture(texture, screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2, WHITE);
-
+
DrawText("this IS a texture loaded from an image!", 300, 370, 10, GRAY);
-
+
EndDrawing();
//----------------------------------------------------------------------------------
}
@@ -55,9 +55,9 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Texture unloading
-
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
-
+
return 0;
} \ No newline at end of file