diff options
Diffstat (limited to 'shaders/gl330/template.fs')
| -rw-r--r-- | shaders/gl330/template.fs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/shaders/gl330/template.fs b/shaders/gl330/template.fs new file mode 100644 index 00000000..92221959 --- /dev/null +++ b/shaders/gl330/template.fs @@ -0,0 +1,19 @@ +#version 330 + +in vec2 fragTexCoord; + +out vec4 fragColor; + +uniform sampler2D texture0; +uniform vec4 tintColor; + +// NOTE: Add here your custom variables + +void main() +{ + vec4 texelColor = texture2D(texture0, fragTexCoord); + + // NOTE: Implement here your fragment shader code + + fragColor = texelColor*tintColor; +} |
