diff options
Diffstat (limited to 'src/physac.c')
| -rw-r--r-- | src/physac.c | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/src/physac.c b/src/physac.c index 181488ac..1d577d3d 100644 --- a/src/physac.c +++ b/src/physac.c @@ -29,8 +29,8 @@ #include "raylib.h" #endif -#include <stdlib.h> // Declares malloc() and free() for memory management -#include <math.h> // Declares cos(), sin(), abs() and fminf() for math operations +#include <stdlib.h> // Required for: malloc(), free() +#include <math.h> // Required for: cos(), sin(), abs(), fminf() //---------------------------------------------------------------------------------- // Defines and Macros @@ -570,22 +570,6 @@ Rectangle TransformToRectangle(Transform transform) return (Rectangle){transform.position.x, transform.position.y, transform.scale.x, transform.scale.y}; } -// Draw physic object information at screen position -void DrawPhysicObjectInfo(PhysicObject pObj, Vector2 position, int fontSize) -{ - // Draw physic object ID - DrawText(FormatText("PhysicObject ID: %i - Enabled: %i", pObj->id, pObj->enabled), position.x, position.y, fontSize, BLACK); - - // Draw physic object transform values - DrawText(FormatText("\nTRANSFORM\nPosition: %f, %f\nRotation: %f\nScale: %f, %f", pObj->transform.position.x, pObj->transform.position.y, pObj->transform.rotation, pObj->transform.scale.x, pObj->transform.scale.y), position.x, position.y, fontSize, BLACK); - - // Draw physic object rigidbody values - DrawText(FormatText("\n\n\n\n\n\nRIGIDBODY\nEnabled: %i\nMass: %f\nAcceleration: %f, %f\nVelocity: %f, %f\nApplyGravity: %i\nIsGrounded: %i\nFriction: %f\nBounciness: %f", pObj->rigidbody.enabled, pObj->rigidbody.mass, pObj->rigidbody.acceleration.x, pObj->rigidbody.acceleration.y, - pObj->rigidbody.velocity.x, pObj->rigidbody.velocity.y, pObj->rigidbody.applyGravity, pObj->rigidbody.isGrounded, pObj->rigidbody.friction, pObj->rigidbody.bounciness), position.x, position.y, fontSize, BLACK); - - DrawText(FormatText("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nCOLLIDER\nEnabled: %i\nBounds: %i, %i, %i, %i\nRadius: %i", pObj->collider.enabled, pObj->collider.bounds.x, pObj->collider.bounds.y, pObj->collider.bounds.width, pObj->collider.bounds.height, pObj->collider.radius), position.x, position.y, fontSize, BLACK); -} - //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- |
