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-rw-r--r--tests/test_formattext.c62
1 files changed, 62 insertions, 0 deletions
diff --git a/tests/test_formattext.c b/tests/test_formattext.c
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+/*******************************************************************************************
+*
+* raylib test - Testing FormatText() function
+*
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ int score = 100020;
+ int hiscore = 200450;
+ int lives = 5;
+
+ InitWindow(screenWidth, screenHeight, "raylib test - FormatText()");
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText(FormatText("Score: %08i", score), 80, 80, 20, RED);
+
+ DrawText(FormatText("HiScore: %08i", hiscore), 80, 120, 20, GREEN);
+
+ DrawText(FormatText("Lives: %02i", lives), 80, 160, 40, BLUE);
+
+ DrawText(FormatText("Elapsed Time: %02.02f ms", GetFrameTime()*1000), 80, 220, 20, BLACK);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+} \ No newline at end of file